Player Matchup

Chaac
Chaac
HerrPUD
Chaac
Level 18
God Stats
10W - 14L
1,503 SR
Queue Stats
67W - 102L
1,333 Elo+
Party 1
Thanatos
Thanatos
PeacefullChimp
Thanatos
Level 15
God Stats
17W - 31L
1,500 SR
Queue Stats
47W - 81L
1,272 Elo+
Party 1
Vamana
Vamana
ambertrichome
Vamana
Level 28
God Stats
10W - 6L
1,352 SR
Queue Stats
98W - 100L
1,374 Elo+
Solo
Cthulhu
Cthulhu
elkracken500
Cthulhu
Level 28
God Stats
38W - 41L
1,447 SR
Queue Stats
79W - 88L
1,385 Elo+
Solo
Nox
Nox
leopardskin4
Nox
Level 23
God Stats
19W - 27L
1,519 SR
Queue Stats
55W - 84L
1,343 Elo+
Party 1
Team Averages
Level 22
1,464 SR
1,341 Elo+

VS

Team Averages
Level 30
1,386 SR
1,394 Elo+
Ymir
Ymir
Kremoot
Ymir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,466 Elo+
Party 2
Anubis
Anubis
Scovi
Anubis
Level 8
God Stats
4W - 3L
1,213 SR
Queue Stats
25W - 24L
1,472 Elo+
Party 2
Thanatos
Thanatos
blackx1457
Thanatos
Level 7
God Stats
4W - 9L
1,348 SR
Queue Stats
5W - 9L
1,342 Elo+
Solo
Nemesis
Nemesis
killthing123
Nemesis
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 59L
1,436 Elo+
Party 2
Rama
Rama
piperQdoneER
Rama
Level 29
God Stats
4W - 5L
1,368 SR
Queue Stats
85W - 171L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HerrPUD
Chaac
10
2 / 4 / 3
6,317
526
3,864
7,603
3,333
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
9
1 / 2 / 0
5,865
489
2,066
6,820
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 0
6,688
557
4,370
5,553
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
elkracken500
Cthulhu
10
4 / 2 / 3
6,205
517
4,556
6,739
4,219
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 0 / 1
6,212
518
1,233
4,196
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kremoot
Ymir
10
2 / 2 / 4
5,954
496
2,473
6,271
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Scovi
Anubis
10
2 / 2 / 1
6,138
512
4,821
5,092
2,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
blackx1457
Thanatos
8
0 / 4 / 1
5,139
428
2,244
7,175
2,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
killthing123
Nemesis
1
0 / 0 / 0
3,810
318
0
685
184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
4 / 4 / 1
5,557
463
3,942
6,598
1,731
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
12
Kills
8
9
Deaths
12
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
HerrPUD
Chaac
2
4
3
0.88
L
Ymir
Kremoot
Ymir
2
2
4
2
W
Thanatos
1
2
0
0.5
L
Anubis
Scovi
Anubis
2
2
1
1.25
W
4
1
0
4
L
Thanatos
blackx1457
Thanatos
0
4
1
0.13
W
Cthulhu
elkracken500
Cthulhu
4
2
3
2.75
L
Nemesis
killthing123
Nemesis
0
0
0
0
W
1
0
1
1.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,089
Damage
13,480
30,911
Taken
25,821
15,487
Mitigated
11,522
13,420
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
HerrPUD
Chaac
3,864
828
0
1,657
7,603
3,333
458
1,933
5,670
0
28,125
L
Ymir
Kremoot
Ymir
2,473
1,298
0
427
6,271
4,372
0
1,839
4,419
11,147
0
W
Thanatos
2,066
1,053
0
6,393
6,820
1,918
0
1,373
5,447
0
30,263
L
Anubis
Scovi
Anubis
4,821
539
0
2,198
5,092
2,300
47
1,339
3,687
26,168
0
W
4,370
1,431
0
2,715
5,553
4,779
1,359
0
5,553
0
28,747
L
Thanatos
blackx1457
Thanatos
2,244
989
0
2,816
7,175
2,935
616
0
6,619
0
18,637
W
Cthulhu
elkracken500
Cthulhu
4,556
416
237
2,105
6,739
4,219
138
1,920
4,819
18,856
0
L
Nemesis
killthing123
Nemesis
0
0
0
66
685
184
0
0
685
0
2,062
W
1,233
385
0
313
4,196
1,238
604
2,068
2,128
27,370
0
L
3,942
3,547
0
110
6,598
1,731
0
2,502
4,066
0
15,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
26,598
273
Minions Killed
146
0
Camps Cleared
0
1,081,724
Distance Traveled
764,385
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,317
526
53
4
0
235,704
0
L
Ymir
5,954
496
13
1
0
215,863
0
W
Thanatos
5,865
489
70
6
0
221,953
0
L
Anubis
6,138
512
56
5
0
178,984
0
W
Vamana
6,688
557
58
5
0
215,780
0
L
Thanatos
5,139
428
38
3
0
181,416
0
W
Cthulhu
6,205
517
35
3
0
194,453
0
L
Nemesis
3,810
318
6
1
0
22,233
0
W
Nox
6,212
518
57
5
0
213,834
5
L
Rama
5,557
463
33
3
0
165,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role