Player Matchup

Cerberus
Cerberus
GatoPM
Cerberus
Level 118
God Stats
8W - 7L
1,810 SR
Queue Stats
291W - 319L
1,314 Elo+
Solo
King Arthur
King Arthur
Hasoon110
King Arthur
Level 77
God Stats
8W - 8L
1,483 SR
Queue Stats
374W - 375L
1,434 Elo+
Solo
Mercury
Mercury
MissCanibal
Mercury
Level 99
God Stats
3W - 2L
1,622 SR
Queue Stats
121W - 142L
1,308 Elo+
Party 1
Guan Yu
Guan Yu
cook413
Guan Yu
Level 87
God Stats
2W - 5L
1,705 SR
Queue Stats
308W - 324L
1,413 Elo+
Solo
Fenrir
Fenrir
isaya123
Fenrir
Level 79
God Stats
4W - 5L
1,424 SR
Queue Stats
115W - 140L
1,303 Elo+
Party 1
Team Averages
Level 92
1,609 SR
1,354 Elo+

VS

Team Averages
Level 96
1,423 SR
1,359 Elo+
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
RubyAntares
Horus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,348 Elo+
Party 2
Cerberus
Cerberus
josh211292
Cerberus
Level 105
God Stats
3W - 3L
1,400 SR
Queue Stats
301W - 364L
1,326 Elo+
Solo
Raijin
Raijin
rancio_peskdero
Raijin
Level 103
God Stats
1W - 1L
1,215 SR
Queue Stats
80W - 130L
1,294 Elo+
Solo
Ullr
Ullr
turicchiu
Ullr
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 251L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GatoPM
Cerberus
14
1 / 6 / 7
8,029
803
7,448
14,639
6,503
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
Hasoon110
King Arthur
14
5 / 8 / 2
8,893
889
8,360
18,629
10,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
MissCanibal
Mercury
13
3 / 7 / 8
8,244
824
7,982
10,862
3,453
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
cook413
Guan Yu
15
3 / 6 / 6
8,525
853
7,254
16,724
18,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
isaya123
Fenrir
12
1 / 7 / 8
7,468
747
5,839
12,996
4,509
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
19 / 2 / 14
11,074
1,107
31,224
11,089
4,296
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 2 / 22
9,206
921
4,289
9,499
8,796
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
josh211292
Cerberus
15
2 / 2 / 24
9,151
915
7,192
12,291
13,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 4 / 19
9,619
962
10,107
10,335
3,954
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
3 / 3 / 22
9,114
911
12,226
9,278
3,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
135
13
Kills
34
34
Deaths
13
31
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
19
2
14
13
L
Cerberus
GatoPM
Cerberus
1
6
7
0.75
L
King Arthur
Hasoon110
King Arthur
5
8
2
0.75
L
Mercury
MissCanibal
Mercury
3
7
8
1
W
3
2
22
7
L
Guan Yu
cook413
Guan Yu
3
6
6
1
L
Fenrir
isaya123
Fenrir
1
7
8
0.71
W
Cerberus
josh211292
Cerberus
2
2
24
7
W
7
4
19
4.13
W
Ullr
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,883
Damage
65,038
73,850
Taken
52,492
43,721
Mitigated
34,126
11,999
Healing
27,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
31,224
8,048
2,935
4,784
11,089
4,296
1,454
1,729
9,360
46,602
0
L
Cerberus
GatoPM
Cerberus
7,448
488
398
1,453
14,639
6,503
0
8,655
5,632
21,085
0
L
King Arthur
Hasoon110
King Arthur
8,360
1,139
323
2,001
18,629
10,358
0
12,431
6,045
358
18,345
L
Mercury
MissCanibal
Mercury
7,982
1,938
6
1,387
10,862
3,453
0
7,538
3,236
0
17,667
W
4,289
2,169
4,114
3,721
9,499
8,796
694
1,361
7,920
0
8,538
L
Guan Yu
cook413
Guan Yu
7,254
634
2,299
3,840
16,724
18,898
0
10,322
6,203
493
11,404
L
Fenrir
isaya123
Fenrir
5,839
679
37
255
12,996
4,509
0
9,577
3,260
0
7,782
W
Cerberus
josh211292
Cerberus
7,192
516
1,154
5,476
12,291
13,111
1,295
2,622
9,520
21,810
0
W
10,107
1,749
1,233
1,637
10,335
3,954
1,470
1,149
8,953
21,854
0
W
Ullr
12,226
6,767
345
1,775
9,278
3,969
252
1,438
7,688
0
19,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,159
Gold Earned
48,164
84
Minions Killed
120
0
Camps Cleared
0
881,445
Distance Traveled
968,976
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,074
1,107
39
4
0
190,792
2
L
Cerberus
8,029
803
28
3
0
179,915
0
L
King Arthur
8,893
889
18
2
0
154,400
0
L
Mercury
8,244
824
15
2
0
197,580
4
W
Horus
9,206
921
7
1
0
208,108
0
L
Guan Yu
8,525
853
15
2
0
178,367
0
L
Fenrir
7,468
747
8
1
0
171,183
0
W
Cerberus
9,151
915
36
4
0
213,728
1
W
Raijin
9,619
962
25
3
0
154,246
0
W
Ullr
9,114
911
13
1
0
202,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role