Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BeyondDefiant
Anhur
Level 102
God Stats
7W - 8L
1,559 SR
Queue Stats
87W - 82L
1,537 Elo+
Solo
Athena
Athena
Hxshira
Athena
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 117L
1,597 Elo+
Party 2
Bakasura
Bakasura
LegendaryPR23
Bakasura
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
171W - 137L
1,609 Elo+
Party 2
Achilles
Achilles
WAIFU1027
Achilles
Level 17
God Stats
10W - 5L
1,704 SR
Queue Stats
35W - 35L
1,527 Elo+
Party 2
Team Averages
Level 49
1,552 SR
1,554 Elo+

VS

Team Averages
Level 59
1,383 SR
1,520 Elo+
Hera
Hera
 
Hera
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Darkeisha
Charybdis
Level 28
God Stats
11W - 12L
1,586 SR
Queue Stats
105W - 104L
1,584 Elo+
Party 1
Xing Tian
Xing Tian
Vuta
Xing Tian
Level 117
God Stats
0W - 4L
1,106 SR
Queue Stats
342W - 309L
1,602 Elo+
Party 1
Achilles
Achilles
Wayvsage
Achilles
Level 26
God Stats
3W - 3L
1,409 SR
Queue Stats
30W - 35L
1,374 Elo+
Party 3
Camazotz
Camazotz
YourGirlsLoofa
Camazotz
Level 83
God Stats
1W - 2L
1,314 SR
Queue Stats
173W - 168L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 2 / 8
7,565
582
7,661
9,024
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 4
7,724
594
11,329
7,848
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Hxshira
Athena
11
3 / 1 / 13
7,467
574
5,790
10,063
11,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
LegendaryPR23
Bakasura
14
7 / 1 / 6
8,054
620
6,193
9,138
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
WAIFU1027
Achilles
13
3 / 1 / 3
8,098
623
5,983
8,487
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
3 / 6 / 3
7,034
541
7,208
7,408
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Darkeisha
Charybdis
10
0 / 3 / 0
6,008
462
2,911
7,625
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Vuta
Xing Tian
8
0 / 3 / 3
5,204
400
4,385
10,791
4,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Wayvsage
Achilles
10
0 / 5 / 4
5,828
448
4,357
10,744
5,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
11
2 / 3 / 2
6,340
488
6,454
11,762
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
20
Kills
5
6
Deaths
20
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
8
3.5
L
Hera
 
Hera
3
6
3
0.75
W
4
1
4
6
L
Charybdis
Darkeisha
Charybdis
0
3
0
0
W
Athena
Hxshira
Athena
3
1
13
9.5
W
Bakasura
LegendaryPR23
Bakasura
7
1
6
10
L
Xing Tian
Vuta
Xing Tian
0
3
3
0.5
W
Achilles
WAIFU1027
Achilles
3
1
3
4.5
L
Achilles
Wayvsage
Achilles
0
5
4
0.4
L
Camazotz
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,956
Damage
25,315
44,560
Taken
48,330
29,496
Mitigated
15,498
15,964
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,661
1,925
1,454
3,536
9,024
5,183
84
3,509
5,199
33,276
8,121
L
Hera
 
Hera
7,208
2,343
0
1,183
7,408
1,665
0
2,997
4,321
27,710
0
W
11,329
7,425
0
3,587
7,848
3,310
1,064
1,924
5,872
0
59,760
L
Charybdis
Darkeisha
Charybdis
2,911
1,364
0
2,991
7,625
1,180
0
1,331
6,294
0
36,429
W
Athena
Hxshira
Athena
5,790
1,513
0
2,342
10,063
11,604
54
2,891
7,044
21,796
0
W
Bakasura
LegendaryPR23
Bakasura
6,193
4,817
0
2,676
9,138
3,749
179
1,671
7,371
0
37,512
L
Xing Tian
Vuta
Xing Tian
4,385
628
0
2,354
10,791
4,403
0
4,317
6,421
13,129
0
W
Achilles
WAIFU1027
Achilles
5,983
1,561
0
2,369
8,487
5,650
0
1,128
7,327
2,752
41,300
L
Achilles
Wayvsage
Achilles
4,357
1,082
0
1,280
10,744
5,839
574
1,671
8,546
0
20,258
L
Camazotz
6,454
1,906
0
5,868
11,762
2,411
0
2,647
9,076
0
34,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,908
Gold Earned
30,414
377
Minions Killed
306
0
Camps Cleared
0
1,316,775
Distance Traveled
1,235,009
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,565
582
72
6
0
260,531
2
L
Hera
7,034
541
77
6
0
232,165
3
W
Anhur
7,724
594
99
8
0
213,696
5
L
Charybdis
6,008
462
89
7
0
218,635
4
W
Athena
7,467
574
28
2
0
270,068
2
W
Bakasura
8,054
620
83
6
0
318,435
0
L
Xing Tian
5,204
400
22
2
0
254,927
5
W
Achilles
8,098
623
95
7
0
254,045
0
L
Achilles
5,828
448
51
4
0
253,822
0
L
Camazotz
6,340
488
67
5
0
275,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role