Player Matchup

Artemis
Artemis
Burrxfurry
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,488 Elo+
Solo
Olorun
Olorun
HexOwO
Olorun
Level 4
God Stats
2W - 2L
1,754 SR
Queue Stats
5W - 3L
1,896 Elo+
Solo
Da Ji
Da Ji
djvovo
Da Ji
Level 14
God Stats
1W - 1L
1,910 SR
Queue Stats
8W - 7L
1,708 Elo+
Solo
Ares
Ares
kir2boo
Ares
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
76W - 69L
1,496 Elo+
Solo
Bellona
Bellona
salad13
Bellona
Level 8
God Stats
2W - 1L
1,840 SR
Queue Stats
8W - 8L
1,517 Elo+
Solo
Team Averages
Level 11
1,657 SR
1,621 Elo+

VS

Team Averages
Level 25
1,634 SR
1,538 Elo+
Danzaburou
Danzaburou
Ih8highRezz
Danzaburou
Level 28
God Stats
5W - 5L
1,671 SR
Queue Stats
109W - 112L
1,542 Elo+
Solo
Fenrir
Fenrir
Karizma4017
Fenrir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 35L
1,548 Elo+
Solo
Anubis
Anubis
LoppyEggg
Anubis
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
126W - 121L
1,522 Elo+
Solo
Ares
Ares
Shmoopela
Ares
Level 30
God Stats
1W - 0L
1,473 SR
Queue Stats
38W - 41L
1,482 Elo+
Solo
Ravana
Ravana
ryuhabusa
Ravana
Level 19
God Stats
2W - 0L
1,764 SR
Queue Stats
48W - 37L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Burrxfurry
Artemis
4
0 / 4 / 0
3,095
516
1,744
3,103
837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
HexOwO
Olorun
5
0 / 4 / 0
3,248
541
1,408
4,320
813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
djvovo
Da Ji
6
0 / 4 / 0
3,639
607
1,249
4,989
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
kir2boo
Ares
6
0 / 0 / 0
3,382
564
2,187
5,346
2,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
salad13
Bellona
4
0 / 1 / 0
3,313
552
504
2,388
1,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ih8highRezz
Danzaburou
7
3 / 0 / 1
4,470
745
4,466
3,453
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
8
1 / 0 / 4
4,891
815
2,548
2,768
1,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
LoppyEggg
Anubis
8
2 / 0 / 2
5,006
834
2,161
1,387
622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
7
1 / 0 / 3
4,377
730
1,500
5,037
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
ryuhabusa
Ravana
9
6 / 0 / 1
5,483
914
2,885
3,684
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
13
13
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Burrxfurry
Artemis
0
4
0
0
L
Olorun
HexOwO
Olorun
0
4
0
0
W
Danzaburou
Ih8highRezz
Danzaburou
3
0
1
3.5
W
Fenrir
1
0
4
3
W
Anubis
LoppyEggg
Anubis
2
0
2
3
W
Ares
1
0
3
2.5
L
Da Ji
djvovo
Da Ji
0
4
0
0
L
Ares
kir2boo
Ares
0
0
0
0
W
Ravana
ryuhabusa
Ravana
6
0
1
6.5
L
Bellona
salad13
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,092
Damage
13,560
20,146
Taken
16,329
6,099
Mitigated
6,475
4,519
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Burrxfurry
Artemis
1,744
1,007
0
432
3,103
837
0
222
2,881
0
5,775
L
Olorun
HexOwO
Olorun
1,408
695
38
101
4,320
813
0
1,988
2,259
10,399
1,322
W
Danzaburou
Ih8highRezz
Danzaburou
4,466
2,433
0
1,911
3,453
967
666
693
2,679
0
24,029
W
Fenrir
2,548
503
0
1,142
2,768
1,188
0
199
2,512
0
18,713
W
Anubis
LoppyEggg
Anubis
2,161
235
0
546
1,387
622
68
691
696
22,668
0
W
Ares
1,500
420
207
1,578
5,037
2,551
0
1,494
3,318
7,307
0
L
Da Ji
djvovo
Da Ji
1,249
625
0
1,408
4,989
1,055
0
173
4,779
0
12,831
L
Ares
kir2boo
Ares
2,187
77
0
2,116
5,346
2,153
0
1,278
4,068
8,388
0
W
Ravana
ryuhabusa
Ravana
2,885
1,147
0
2,348
3,684
1,147
22
296
3,388
0
25,338
L
Bellona
salad13
Bellona
504
217
0
424
2,388
1,241
0
0
2,237
0
5,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,677
Gold Earned
24,227
95
Minions Killed
196
0
Camps Cleared
0
548,034
Distance Traveled
627,882
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,095
516
12
2
0
102,477
0
L
Olorun
3,248
541
18
3
0
115,183
0
W
Danzaburou
4,470
745
39
7
0
116,181
1
W
Fenrir
4,891
815
49
8
0
135,949
1
W
Anubis
5,006
834
45
8
0
114,866
2
W
Ares
4,377
730
9
2
0
122,822
1
L
Da Ji
3,639
607
34
6
0
112,099
0
L
Ares
3,382
564
12
2
0
135,143
0
W
Ravana
5,483
914
54
9
0
138,064
0
L
Bellona
3,313
552
19
3
0
83,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role