Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BellPepperMan
Ymir
Level 14
God Stats
88W - 11L
1,925 SR
Queue Stats
159W - 20L
1,863 Elo+
Party 1
Susano
Susano
FLINTGIVEN
Susano
Level 157
God Stats
5W - 1L
1,707 SR
Queue Stats
1,395W - 308L
1,721 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gilgamesh225
Morgan Le Fay
Level 117
God Stats
58W - 9L
1,862 SR
Queue Stats
244W - 54L
1,848 Elo+
Party 1
Zeus
Zeus
TokenBlue
Zeus
Level 14
God Stats
10W - 8L
1,533 SR
Queue Stats
24W - 24L
1,458 Elo+
Party 1
Team Averages
Level 92
1,706 SR
1,678 Elo+

VS

Team Averages
Level 35
1,422 SR
1,456 Elo+
Kuzenbo
Kuzenbo
Fishhhhhhhhh
Kuzenbo
Level 64
God Stats
2W - 4L
1,400 SR
Queue Stats
38W - 49L
1,466 Elo+
Party 2
Freya
Freya
GreyBeard_Hitman
Freya
Level 32
God Stats
66W - 71L
1,467 SR
Queue Stats
341W - 380L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
HandyLockit
Ao Kuang
Level 29
God Stats
0W - 1L
1,270 SR
Queue Stats
90W - 84L
1,511 Elo+
Party 2
Cernunnos
Cernunnos
Hanz Tatsuo
Cernunnos
Level 44
God Stats
2W - 3L
1,471 SR
Queue Stats
26W - 31L
1,432 Elo+
Party 2
Hel
Hel
Shmammal
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
7 / 1 / 16
10,945
1,095
13,951
11,522
8,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 1 / 17
11,665
1,167
13,291
11,782
15,015
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
FLINTGIVEN
Susano
18
12 / 0 / 22
12,498
1,250
27,889
13,058
19,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Gilgamesh225
Morgan Le Fay
18
5 / 2 / 28
11,350
1,135
24,848
8,686
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
17
6 / 3 / 19
10,784
1,078
13,921
5,692
2,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

348

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fishhhhhhhhh
Kuzenbo
15
0 / 5 / 5
8,777
878
8,504
20,857
28,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 6 / 2
9,644
964
9,719
19,239
6,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
HandyLockit
Ao Kuang
15
3 / 7 / 2
9,694
969
6,587
18,922
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Hanz Tatsuo
Cernunnos
16
1 / 10 / 4
9,616
962
12,273
24,546
9,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 9 / 4
8,717
872
3,558
17,076
7,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
24
37
Kills
7
7
Deaths
37
102
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
16
15
W
7
1
17
15.5
W
Susano
FLINTGIVEN
Susano
12
0
22
23
L
Kuzenbo
Fishhhhhhhhh
Kuzenbo
0
5
5
0.5
W
Morgan Le Fay
Gilgamesh225
Morgan Le Fay
5
2
28
9.5
L
3
6
2
0.67
L
Ao Kuang
HandyLockit
Ao Kuang
3
7
2
0.57
L
Cernunnos
Hanz Tatsuo
Cernunnos
1
10
4
0.3
L
0
9
4
0.22
W
Zeus
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,900
Damage
40,641
50,740
Taken
100,640
50,099
Mitigated
60,092
8,621
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,951
3,883
0
4,361
11,522
8,361
0
4,979
6,543
0
24,431
W
13,291
1,146
0
1,246
11,782
15,015
0
8,007
3,775
20,589
0
W
Susano
FLINTGIVEN
Susano
27,889
5,261
0
1,569
13,058
19,032
0
7,208
5,214
0
40,921
L
Kuzenbo
Fishhhhhhhhh
Kuzenbo
8,504
3,267
215
769
20,857
28,727
0
11,001
9,491
19,450
0
W
Morgan Le Fay
Gilgamesh225
Morgan Le Fay
24,848
2,095
0
1,327
8,686
5,072
0
4,312
4,374
54,090
0
L
9,719
3,876
0
1,395
19,239
6,963
0
12,652
6,273
21,956
0
L
Ao Kuang
HandyLockit
Ao Kuang
6,587
2,085
0
2,377
18,922
7,333
0
8,056
10,484
12,648
0
L
Cernunnos
Hanz Tatsuo
Cernunnos
12,273
4,851
0
875
24,546
9,685
0
12,188
11,948
0
32,145
L
3,558
1,620
5,764
4,423
17,076
7,384
0
8,163
8,637
13,283
0
W
Zeus
13,921
3,802
0
118
5,692
2,619
0
3,862
1,830
28,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,242
Gold Earned
46,448
184
Minions Killed
113
10
Camps Cleared
4
949,320
Distance Traveled
935,597
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,945
1,095
20
2
4
193,811
1
W
Ymir
11,665
1,167
20
2
0
180,484
0
W
Susano
12,498
1,250
34
3
4
222,980
3
L
Kuzenbo
8,777
878
16
2
0
217,659
0
W
Morgan Le Fay
11,350
1,135
69
7
2
198,565
1
L
Freya
9,644
964
30
3
3
181,185
0
L
Ao Kuang
9,694
969
10
1
1
196,398
0
L
Cernunnos
9,616
962
43
4
0
170,666
0
L
Hel
8,717
872
14
1
0
169,689
0
W
Zeus
10,784
1,078
41
4
0
153,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role