Player Matchup

Fenrir
Fenrir
Asoldano
Fenrir
Level 11
God Stats
7W - 6L
1,393 SR
Queue Stats
24W - 40L
1,198 Elo+
Solo
Ymir
Ymir
OkamiGin
Ymir
Level 22
God Stats
6W - 11L
1,394 SR
Queue Stats
46W - 86L
1,288 Elo+
Party 2
Freya
Freya
TheDarthSion
Freya
Level 15
God Stats
4W - 7L
1,340 SR
Queue Stats
22W - 44L
1,305 Elo+
Party 2
Team Averages
Level 16
1,376 SR
1,264 Elo+

VS

Team Averages
Level 16
1,460 SR
1,378 Elo+
Fenrir
Fenrir
DerRasierer1
Fenrir
Level 6
God Stats
2W - 1L
1,406 SR
Queue Stats
2W - 1L
1,340 Elo+
Solo
Medusa
Medusa
hhh0ppp
Medusa
Level 27
God Stats
15W - 21L
1,459 SR
Queue Stats
98W - 135L
1,435 Elo+
Party 1
Poseidon
Poseidon
laguzio
Poseidon
Level 16
God Stats
5W - 6L
1,516 SR
Queue Stats
20W - 27L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asoldano
Fenrir
9
0 / 6 / 0
6,136
558
3,708
7,825
2,738
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
10
1 / 3 / 0
7,094
645
2,251
12,378
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 5 / 1
6,335
576
4,258
10,783
3,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 1 / 10
7,544
686
5,616
9,414
5,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
hhh0ppp
Medusa
14
10 / 0 / 4
9,639
876
12,156
5,739
2,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
laguzio
Poseidon
13
3 / 0 / 11
8,469
770
7,440
2,462
749
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Asoldano
Fenrir
0
6
0
0
W
Fenrir
1
1
10
6
L
Ymir
1
3
0
0.33
L
0
5
1
0.1
W
Medusa
hhh0ppp
Medusa
10
0
4
12
W
Poseidon
laguzio
Poseidon
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,217
Damage
25,212
30,986
Taken
17,615
15,353
Mitigated
8,592
4,255
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Asoldano
Fenrir
3,708
604
0
380
7,825
2,738
0
1,795
6,030
0
12,103
W
Fenrir
5,616
723
0
2,531
9,414
5,784
88
3,981
5,433
0
10,052
L
Ymir
2,251
352
458
1,318
12,378
9,183
0
3,540
8,838
15,926
0
L
4,258
1,514
31
2,068
10,783
3,432
0
2,776
8,007
16,913
0
W
Medusa
hhh0ppp
Medusa
12,156
5,218
0
3,589
5,739
2,059
1,939
2,038
3,701
0
51,528
W
Poseidon
laguzio
Poseidon
7,440
749
0
248
2,462
749
120
1,141
1,321
28,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,565
Gold Earned
25,652
83
Minions Killed
140
3
Camps Cleared
8
571,010
Distance Traveled
631,006
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,136
558
26
2
2
203,443
0
W
Fenrir
7,544
686
9
1
0
212,473
1
L
Ymir
7,094
645
21
2
0
200,417
0
L
Freya
6,335
576
36
3
1
167,150
3
W
Medusa
9,639
876
85
8
6
207,724
0
W
Poseidon
8,469
770
46
4
2
210,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role