Player Matchup

Fenrir
Fenrir
DiabYeetes
Fenrir
Level 14
God Stats
7W - 5L
1,628 SR
Queue Stats
9W - 11L
1,514 Elo+
Party 1
Ymir
Ymir
SVGE Aqua
Ymir
Level 64
God Stats
15W - 6L
1,643 SR
Queue Stats
71W - 50L
1,631 Elo+
Party 1
Persephone
Persephone
igglyy
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,705 Elo+
Party 1
Team Averages
Level 32
1,590 SR
1,617 Elo+

VS

Team Averages
Level 19
1,512 SR
1,363 Elo+
Bastet
Bastet
Engagepwner
Bastet
Level 25
God Stats
10W - 4L
1,723 SR
Queue Stats
68W - 50L
1,443 Elo+
Solo
Vulcan
Vulcan
MestreSalsa
Vulcan
Level 25
God Stats
0W - 2L
1,295 SR
Queue Stats
33W - 45L
1,353 Elo+
Solo
Skadi
Skadi
P3ZL0
Skadi
Level 8
God Stats
1W - 2L
1,516 SR
Queue Stats
4W - 12L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiabYeetes
Fenrir
12
4 / 3 / 7
8,251
688
6,340
8,213
6,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
12
1 / 1 / 9
8,444
704
2,458
8,831
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
igglyy
Persephone
14
6 / 1 / 5
9,468
789
16,955
5,399
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 1 / 3
7,405
617
6,288
8,865
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
12
3 / 3 / 1
7,591
633
6,942
8,090
2,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
P3ZL0
Skadi
10
0 / 7 / 2
6,640
553
2,727
10,620
3,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
5
5
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DiabYeetes
Fenrir
4
3
7
2.5
L
Bastet
2
1
3
3.5
L
Vulcan
3
3
1
1.17
L
Skadi
P3ZL0
Skadi
0
7
2
0.14
W
Ymir
1
1
9
5.5
W
Persephone
igglyy
Persephone
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,753
Damage
15,957
22,443
Taken
27,575
15,473
Mitigated
9,028
6,009
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DiabYeetes
Fenrir
6,340
1,016
0
275
8,213
6,659
0
1,719
6,494
0
10,039
L
Bastet
6,288
1,953
0
600
8,865
3,098
0
5,489
3,376
0
14,784
L
Vulcan
6,942
1,569
170
776
8,090
2,734
0
6,022
2,068
29,036
0
L
Skadi
P3ZL0
Skadi
2,727
1,205
0
1,417
10,620
3,196
0
8,227
2,393
0
15,971
W
Ymir
2,458
107
0
3,107
8,831
7,105
283
4,367
4,464
14,854
0
W
Persephone
igglyy
Persephone
16,955
244
0
2,627
5,399
1,709
210
1,838
3,560
55,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,163
Gold Earned
21,636
153
Minions Killed
99
4
Camps Cleared
5
668,923
Distance Traveled
610,398
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,251
688
9
1
1
227,490
4
L
Bastet
7,405
617
19
2
2
220,535
2
L
Vulcan
7,591
633
47
4
0
229,181
2
L
Skadi
6,640
553
33
3
3
160,682
0
W
Ymir
8,444
704
31
3
2
221,939
0
W
Persephone
9,468
789
113
9
1
219,494
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role