Player Matchup

Scylla
Scylla
CanisMajoris00
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,507 Elo+
Solo
Ymir
Ymir
NHT_Davisiq2005
Ymir
Level 23
God Stats
7W - 7L
1,479 SR
Queue Stats
24W - 42L
1,271 Elo+
Party 2
Medusa
Medusa
admagic_9
Medusa
Level 27
God Stats
13W - 9L
1,603 SR
Queue Stats
83W - 86L
1,454 Elo+
Party 2
Bacchus
Bacchus
l928ol
Bacchus
Level 23
God Stats
26W - 34L
1,495 SR
Queue Stats
57W - 63L
1,420 Elo+
Solo
King Arthur
King Arthur
tio-Smurf-Seduto
King Arthur
Level 20
God Stats
2W - 2L
1,441 SR
Queue Stats
60W - 49L
1,438 Elo+
Solo
Team Averages
Level 22
1,504 SR
1,418 Elo+

VS

Team Averages
Level 13
1,429 SR
1,385 Elo+
Bellona
Bellona
DohkoDeLibra95
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
ESCORPIONXD135
Tsukuyomi
Level 8
God Stats
0W - 3L
1,335 SR
Queue Stats
1W - 3L
1,161 Elo+
Solo
Ra
Ra
NamjoonBR
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Party 1
Skadi
Skadi
daboulift
Skadi
Level 3
God Stats
0W - 3L
1,246 SR
Queue Stats
49W - 40L
1,277 Elo+
Party 1
Khepri
Khepri
juanmajuan
Khepri
Level 17
God Stats
1W - 3L
1,565 SR
Queue Stats
73W - 73L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
8,899
593
8,041
6,201
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 7
7,602
507
1,420
9,520
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
admagic_9
Medusa
14
4 / 1 / 1
8,523
568
4,195
7,397
2,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
l928ol
Bacchus
12
3 / 1 / 2
7,603
507
3,881
8,254
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
tio-Smurf-Seduto
King Arthur
14
3 / 4 / 2
8,083
539
8,424
12,124
6,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,172
545
6,402
10,015
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
ESCORPIONXD135
Tsukuyomi
11
2 / 3 / 0
7,129
475
3,365
11,173
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 6 / 0
6,610
441
1,873
8,912
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
daboulift
Skadi
11
2 / 5 / 0
7,287
486
5,036
7,158
2,129
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
juanmajuan
Khepri
2
0 / 1 / 0
4,540
303
314
759
284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
8
9
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
4
1
0
4
L
Tsukuyomi
ESCORPIONXD135
Tsukuyomi
2
3
0
0.67
W
1
1
7
4.5
L
0
6
0
0
W
Medusa
admagic_9
Medusa
4
1
1
4.5
L
Skadi
daboulift
Skadi
2
5
0
0.4
L
Khepri
juanmajuan
Khepri
0
1
0
0
W
Bacchus
l928ol
Bacchus
3
1
2
4
W
King Arthur
tio-Smurf-Seduto
King Arthur
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,961
Damage
16,990
43,496
Taken
38,017
24,526
Mitigated
17,301
10,680
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,041
587
0
1,499
6,201
2,224
724
818
5,189
59,908
0
L
6,402
957
0
3,503
10,015
8,515
0
2,698
7,271
8,942
39,612
L
Tsukuyomi
ESCORPIONXD135
Tsukuyomi
3,365
642
0
2,698
11,173
3,332
0
3,323
7,746
0
29,671
W
1,420
522
0
1,292
9,520
8,282
29
634
8,837
20,750
0
L
1,873
329
0
692
8,912
3,041
358
5,526
3,172
29,464
0
W
Medusa
admagic_9
Medusa
4,195
1,496
0
1,347
7,397
2,684
1,930
156
7,241
0
57,902
L
Skadi
daboulift
Skadi
5,036
2,724
0
538
7,158
2,129
0
1,930
5,228
0
33,987
L
Khepri
juanmajuan
Khepri
314
88
0
24
759
284
0
183
576
1,212
0
W
Bacchus
l928ol
Bacchus
3,881
632
0
3,398
8,254
4,549
0
104
7,969
38,648
0
W
King Arthur
tio-Smurf-Seduto
King Arthur
8,424
1,039
0
3,144
12,124
6,787
102
1,165
10,359
4,082
49,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
33,738
422
Minions Killed
304
0
Camps Cleared
0
1,507,609
Distance Traveled
1,011,440
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,899
593
119
8
0
285,174
12
L
Bellona
8,172
545
102
7
0
274,466
0
L
Tsukuyomi
7,129
475
59
4
0
258,392
2
W
Ymir
7,602
507
31
2
0
293,864
1
L
Ra
6,610
441
77
5
0
218,896
0
W
Medusa
8,523
568
106
7
0
306,194
3
L
Skadi
7,287
486
64
4
0
236,379
2
L
Khepri
4,540
303
2
0
0
23,307
0
W
Bacchus
7,603
507
69
5
0
321,012
1
W
King Arthur
8,083
539
97
6
0
301,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role