Player Matchup

Baron Samedi
Baron Samedi
AlexxChan
Baron Samedi
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 49L
1,327 Elo+
Solo
Neith
Neith
Tofi518
Neith
Level 26
God Stats
6W - 12L
1,442 SR
Queue Stats
12W - 24L
1,322 Elo+
Solo
Thor
Thor
X-M-an205
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
989 Elo+
Solo
Medusa
Medusa
igotmadand
Medusa
Level 13
God Stats
0W - 2L
1,312 SR
Queue Stats
9W - 18L
1,287 Elo+
Solo
Eset
Eset
princess_tee2020
Eset
Level 25
God Stats
86W - 69L
1,562 SR
Queue Stats
89W - 82L
1,430 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,271 Elo+

VS

Team Averages
Level 22
1,451 SR
1,346 Elo+
Zeus
Zeus
Bytrex3571
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,277 Elo+
Solo
Chaac
Chaac
DanielJeff1998
Chaac
Level 37
God Stats
23W - 33L
1,342 SR
Queue Stats
179W - 195L
1,307 Elo+
Party 1
Tiamat
Tiamat
Shirpo-oppa
Tiamat
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,468 Elo+
Solo
Artemis
Artemis
WeslleyL31
Artemis
Level 18
God Stats
16W - 10L
1,544 SR
Queue Stats
43W - 40L
1,375 Elo+
Party 1
Thanatos
Thanatos
XxLucasCarlosXX
Thanatos
Level 31
God Stats
6W - 15L
1,371 SR
Queue Stats
179W - 207L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexxChan
Baron Samedi
17
0 / 11 / 10
10,296
936
6,580
18,147
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Tofi518
Neith
19
2 / 4 / 11
11,872
1,079
10,654
17,054
6,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
0 / 1 / 0
8,240
749
70
736
184
Mace

Mace

+10
Physical Power

Medusa
igotmadand
Medusa
17
8 / 17 / 6
12,856
1,169
16,739
27,709
9,331
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 9 / 6
12,191
1,108
16,018
20,007
6,694
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

74

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 16
13,277
1,207
23,766
12,942
5,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 1 / 28
12,831
1,166
14,242
15,851
14,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
14
0 / 0 / 0
6,740
613
0
0
0
Artemis
WeslleyL31
Artemis
19
9 / 6 / 19
12,741
1,158
18,765
13,603
6,376
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
20
19 / 3 / 17
14,537
1,322
24,506
13,266
6,032
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
122
16
Kills
42
42
Deaths
16
33
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlexxChan
Baron Samedi
0
11
10
0.45
W
9
6
16
2.83
W
5
1
28
19
W
Tiamat
0
0
0
0
L
Neith
Tofi518
Neith
2
4
11
1.88
W
Artemis
WeslleyL31
Artemis
9
6
19
3.08
L
Thor
0
1
0
0
W
Thanatos
19
3
17
9.17
L
Medusa
igotmadand
Medusa
8
17
6
0.65
L
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,061
Damage
81,279
83,653
Taken
55,662
28,380
Mitigated
32,175
5,354
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlexxChan
Baron Samedi
6,580
1,856
609
971
18,147
5,890
0
3,498
14,649
14,244
0
W
23,766
5,941
0
1,246
12,942
5,371
0
4,762
8,180
55,954
0
W
14,242
2,299
0
4,996
15,851
14,396
0
6,650
9,201
244
30,630
W
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Tofi518
Neith
10,654
3,840
0
2,946
17,054
6,281
0
3,025
14,029
0
50,076
W
Artemis
WeslleyL31
Artemis
18,765
14,692
0
0
13,603
6,376
0
4,662
8,941
0
27,029
L
Thor
70
0
0
0
736
184
0
376
360
0
70
W
Thanatos
24,506
12,901
0
6,762
13,266
6,032
0
6,524
6,742
0
29,673
L
Medusa
igotmadand
Medusa
16,739
10,228
0
0
27,709
9,331
0
11,628
16,081
0
21,960
L
16,018
642
0
828
20,007
6,694
0
5,239
14,768
34,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,455
Gold Earned
60,126
158
Minions Killed
146
4
Camps Cleared
4
731,860
Distance Traveled
774,192
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,296
936
26
2
1
139,884
1
W
Zeus
13,277
1,207
82
7
1
182,869
0
W
Chaac
12,831
1,166
36
3
1
229,376
0
W
Tiamat
6,740
613
0
0
0
0
0
L
Neith
11,872
1,079
75
7
1
209,026
0
W
Artemis
12,741
1,158
17
2
0
153,530
0
L
Thor
8,240
749
0
0
0
14,258
0
W
Thanatos
14,537
1,322
11
1
2
208,417
0
L
Medusa
12,856
1,169
10
1
2
155,551
0
L
Eset
12,191
1,108
47
4
0
213,141
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role