Player Matchup

Bacchus
Bacchus
CanWeAllGetAlong
Bacchus
Level 6
God Stats
1W - 0L
1,811 SR
Queue Stats
8W - 6L
1,509 Elo+
Party 3
Odin
Odin
HammondMain
Odin
Level 98
God Stats
3W - 1L
1,760 SR
Queue Stats
96W - 55L
1,641 Elo+
Party 3
Arachne
Arachne
Lady_RangerD55
Arachne
Level 25
God Stats
14W - 23L
1,374 SR
Queue Stats
62W - 90L
1,387 Elo+
Solo
Charybdis
Charybdis
Loxro727
Charybdis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 90L
1,435 Elo+
Solo
Agni
Agni
XmoteX
Agni
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 43L
1,467 Elo+
Solo
Team Averages
Level 35
1,589 SR
1,488 Elo+

VS

Team Averages
Level 40
1,470 SR
1,499 Elo+
Merlin
Merlin
BetoHdz02
Merlin
Level 126
God Stats
5W - 5L
1,511 SR
Queue Stats
650W - 634L
1,517 Elo+
Party 2
Fenrir
Fenrir
ExQuvntum
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
Horrifically
Sylvanus
Level 13
God Stats
3W - 4L
1,292 SR
Queue Stats
81W - 80L
1,617 Elo+
Party 1
Neith
Neith
Mac101049
Neith
Level 27
God Stats
7W - 5L
1,315 SR
Queue Stats
77W - 72L
1,457 Elo+
Solo
King Arthur
King Arthur
anixx15
King Arthur
Level 11
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 13
7,126
594
5,750
8,318
5,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 2
7,122
594
6,162
7,356
3,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 5 / 4
6,795
566
6,347
8,763
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Loxro727
Charybdis
10
4 / 4 / 2
6,773
564
9,255
6,980
1,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
XmoteX
Agni
13
5 / 2 / 1
7,308
609
5,250
6,972
2,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BetoHdz02
Merlin
13
3 / 3 / 1
7,523
627
5,680
7,486
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ExQuvntum
Fenrir
10
4 / 6 / 4
6,427
536
6,803
11,175
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Horrifically
Sylvanus
8
3 / 2 / 2
5,941
495
3,945
10,758
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Mac101049
Neith
10
2 / 4 / 1
5,737
478
4,069
8,121
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
anixx15
King Arthur
10
1 / 4 / 1
5,775
481
1,447
8,339
4,768
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
19
Kills
13
13
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
BetoHdz02
Merlin
3
3
1
1.17
W
1
1
13
7.5
L
Fenrir
ExQuvntum
Fenrir
4
6
4
1
W
4
1
2
5
L
Sylvanus
Horrifically
Sylvanus
3
2
2
2
W
5
5
4
1.4
W
Charybdis
Loxro727
Charybdis
4
4
2
1.25
L
Neith
Mac101049
Neith
2
4
1
0.63
W
Agni
XmoteX
Agni
5
2
1
2.75
L
King Arthur
anixx15
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,764
Damage
21,944
38,389
Taken
45,879
16,336
Mitigated
20,664
11,020
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BetoHdz02
Merlin
5,680
213
0
1,189
7,486
2,777
0
3,820
3,510
47,937
0
W
5,750
1,653
1,522
2,647
8,318
5,548
0
1,995
6,295
17,250
0
L
Fenrir
ExQuvntum
Fenrir
6,803
1,552
0
3,658
11,175
3,804
0
3,070
8,007
0
29,489
W
6,162
1,795
228
1,793
7,356
3,563
0
1,648
5,578
732
33,374
L
Sylvanus
Horrifically
Sylvanus
3,945
1,815
1,032
3,536
10,758
6,932
0
1,480
9,278
19,011
0
W
6,347
4,091
0
1,071
8,763
3,459
65
1,684
6,975
0
25,855
W
Charybdis
Loxro727
Charybdis
9,255
5,362
0
749
6,980
1,510
582
1,772
5,208
0
34,393
L
Neith
Mac101049
Neith
4,069
1,567
0
1,356
8,121
2,383
0
1,829
6,292
0
26,711
W
Agni
XmoteX
Agni
5,250
160
0
3,010
6,972
2,256
689
2,068
4,604
39,065
0
L
King Arthur
anixx15
King Arthur
1,447
104
0
595
8,339
4,768
0
1,051
6,892
0
19,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
31,403
270
Minions Killed
305
0
Camps Cleared
0
1,252,541
Distance Traveled
1,131,987
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,523
627
113
9
0
221,002
5
W
Bacchus
7,126
594
20
2
0
249,237
3
L
Fenrir
6,427
536
56
5
0
254,669
3
W
Odin
7,122
594
69
6
0
251,166
2
L
Sylvanus
5,941
495
29
2
0
209,589
5
W
Arachne
6,795
566
41
3
0
294,517
3
W
Charybdis
6,773
564
67
6
0
224,559
0
L
Neith
5,737
478
46
4
0
210,239
2
W
Agni
7,308
609
73
6
0
233,062
4
L
King Arthur
5,775
481
61
5
0
236,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role