Player Matchup

Morgan Le Fay
Morgan Le Fay
CaanoaGamer
Morgan Le Fay
Level 59
God Stats
0W - 2L
1,238 SR
Queue Stats
91W - 175L
1,345 Elo+
Solo
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 38
God Stats
201W - 285L
1,377 SR
Queue Stats
213W - 297L
1,296 Elo+
Party 2
Neith
Neith
NIKLAUSLIMA
Neith
Level 24
God Stats
13W - 19L
1,368 SR
Queue Stats
29W - 55L
1,301 Elo+
Party 1
Mercury
Mercury
QuerberusX
Mercury
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 79L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
carabaca24
Sun Wukong
Level 37
God Stats
35W - 49L
1,415 SR
Queue Stats
136W - 205L
1,250 Elo+
Party 2
Team Averages
Level 46
1,380 SR
1,306 Elo+

VS

Team Averages
Level 78
1,463 SR
1,407 Elo+
Raijin
Raijin
 
Raijin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Cordeiro14
Yemoja
Level 84
God Stats
4W - 6L
1,375 SR
Queue Stats
136W - 172L
1,390 Elo+
Party 3
Nike
Nike
NotMath
Nike
Level 104
God Stats
2W - 0L
1,551 SR
Queue Stats
13W - 16L
1,404 Elo+
Party 3
Medusa
Medusa
larica2411
Medusa
Level 17
God Stats
4W - 5L
1,388 SR
Queue Stats
4W - 10L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaanoaGamer
Morgan Le Fay
17
2 / 12 / 4
10,706
465
8,553
21,226
8,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
MairaSeibel
Cerberus
18
4 / 3 / 4
10,271
447
5,661
17,142
15,434
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 5 / 5
9,480
412
5,038
11,228
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
QuerberusX
Mercury
16
5 / 7 / 2
10,320
449
10,420
17,456
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
carabaca24
Sun Wukong
18
2 / 4 / 3
11,084
482
5,262
15,573
13,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
14 / 5 / 5
14,454
628
22,856
17,624
7,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
 
Fenrir
20
12 / 4 / 5
13,692
595
13,574
16,623
9,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Cordeiro14
Yemoja
16
0 / 4 / 5
9,595
417
5,139
11,403
9,707
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
NotMath
Nike
19
4 / 0 / 6
12,134
528
10,922
15,202
12,860
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
larica2411
Medusa
15
0 / 5 / 3
8,841
384
5,571
8,897
3,879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
18
Kills
30
31
Deaths
18
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
14
5
5
3.3
W
Fenrir
 
Fenrir
12
4
5
3.63
L
Morgan Le Fay
CaanoaGamer
Morgan Le Fay
2
12
4
0.33
W
Yemoja
Cordeiro14
Yemoja
0
4
5
0.63
L
Cerberus
MairaSeibel
Cerberus
4
3
4
2
L
5
5
5
1.5
W
Nike
NotMath
Nike
4
0
6
7
L
Mercury
QuerberusX
Mercury
5
7
2
0.86
L
Sun Wukong
carabaca24
Sun Wukong
2
4
3
0.88
W
Medusa
larica2411
Medusa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,934
Damage
58,062
82,625
Taken
69,749
48,061
Mitigated
44,242
15,764
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,856
2,946
287
3,849
17,624
7,937
2,137
7,074
10,550
111,401
0
W
Fenrir
 
Fenrir
13,574
4,524
0
4,252
16,623
9,859
3,082
2,949
13,674
0
95,160
L
Morgan Le Fay
CaanoaGamer
Morgan Le Fay
8,553
1,464
0
4,776
21,226
8,636
0
9,483
11,258
75,629
0
W
Yemoja
Cordeiro14
Yemoja
5,139
825
1,879
1,148
11,403
9,707
2,086
1,220
10,183
52,940
0
L
Cerberus
MairaSeibel
Cerberus
5,661
412
0
4,781
17,142
15,434
0
6,399
10,641
49,646
0
L
5,038
2,188
0
1,568
11,228
4,357
27
4,522
6,612
0
37,935
W
Nike
NotMath
Nike
10,922
680
0
3,855
15,202
12,860
1,616
1,637
13,565
16,992
62,243
L
Mercury
QuerberusX
Mercury
10,420
5,806
0
3,575
17,456
5,910
0
6,784
10,478
0
43,036
L
Sun Wukong
carabaca24
Sun Wukong
5,262
815
0
1,064
15,573
13,724
242
3,031
12,502
0
63,881
W
Medusa
larica2411
Medusa
5,571
2,907
0
1,273
8,897
3,879
3,449
1,334
7,563
0
33,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,861
Gold Earned
58,716
446
Minions Killed
616
0
Camps Cleared
0
1,930,872
Distance Traveled
2,029,965
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,454
628
168
7
0
422,224
3
W
Fenrir
13,692
595
157
7
0
446,671
9
L
Morgan Le Fay
10,706
465
96
4
0
358,645
0
W
Yemoja
9,595
417
80
3
0
381,369
3
L
Cerberus
10,271
447
73
3
0
400,155
0
L
Neith
9,480
412
66
3
0
281,559
1
W
Nike
12,134
528
152
7
0
410,901
5
L
Mercury
10,320
449
66
3
0
463,816
1
L
Sun Wukong
11,084
482
145
6
0
426,697
1
W
Medusa
8,841
384
59
3
0
368,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role