Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
KeduXela
Hun Batz
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 185L
1,542 Elo+
Solo
Artemis
Artemis
ĻάήςέĻόţ
Artemis
Level 69
God Stats
20W - 16L
1,639 SR
Queue Stats
64W - 74L
1,487 Elo+
Solo
Team Averages
Level 95
1,546 SR
1,510 Elo+

VS

Team Averages
Level 131
1,600 SR
1,574 Elo+
Nox
Nox
LittleDucks
Nox
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Apollo
Apollo
LordErevan
Apollo
Level 128
God Stats
2W - 2L
1,890 SR
Queue Stats
190W - 162L
1,635 Elo+
Solo
Yemoja
Yemoja
SleepyShrimp
Yemoja
Level 160
God Stats
0W - 1L
1,411 SR
Queue Stats
17W - 10L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 0 / 13
8,252
750
11,563
7,021
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
KeduXela
Hun Batz
13
6 / 3 / 7
8,520
775
6,345
7,012
2,629
Mace

Mace

+10
Physical Power

13
7 / 0 / 9
8,763
797
13,028
5,756
2,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,565
597
3,177
8,449
3,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
LordErevan
Apollo
10
2 / 6 / 1
7,561
687
4,244
10,504
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
9
0 / 5 / 2
6,714
610
1,717
14,614
13,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
3
3
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
13
9.5
W
Hun Batz
KeduXela
Hun Batz
6
3
7
3.17
L
1
5
1
0.3
L
Apollo
LordErevan
Apollo
2
6
1
0.42
L
Yemoja
0
5
2
0.2
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,936
Damage
9,138
19,789
Taken
33,567
8,224
Mitigated
19,963
6,736
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,563
816
1,070
3,326
7,021
3,491
555
1,727
5,294
28,519
0
W
Hun Batz
KeduXela
Hun Batz
6,345
757
0
818
7,012
2,629
1,228
1,215
5,797
0
37,960
L
3,177
438
0
220
8,449
3,171
0
2,448
5,775
19,248
0
L
Apollo
LordErevan
Apollo
4,244
1,649
0
229
10,504
3,706
0
3,485
6,698
0
23,543
L
Yemoja
1,717
175
2,887
3,195
14,614
13,086
0
4,693
9,531
4,594
0
W
13,028
4,450
0
1,522
5,756
2,104
921
2,392
3,364
0
33,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,535
Gold Earned
20,840
150
Minions Killed
94
9
Camps Cleared
2
633,918
Distance Traveled
533,013
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,252
750
52
5
2
201,900
3
W
Hun Batz
8,520
775
60
5
7
220,219
5
L
Nox
6,565
597
33
3
1
164,727
2
L
Apollo
7,561
687
53
5
1
193,661
5
L
Yemoja
6,714
610
8
1
0
174,625
1
W
Artemis
8,763
797
38
3
0
211,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role