Player Matchup

The Morrigan
The Morrigan
Ghosty18
The Morrigan
Level 23
God Stats
3W - 5L
1,191 SR
Queue Stats
57W - 54L
1,493 Elo+
Solo
Olorun
Olorun
LyunK
Olorun
Level 7
God Stats
1W - 0L
1,388 SR
Queue Stats
5W - 5L
1,346 Elo+
Party 1
Thor
Thor
MrFire7627
Thor
Level 29
God Stats
2W - 1L
1,423 SR
Queue Stats
201W - 223L
1,413 Elo+
Solo
Ra
Ra
OtsutsukiIndra
Ra
Level 7
God Stats
1W - 1L
1,087 SR
Queue Stats
5W - 5L
1,346 Elo+
Party 1
Neith
Neith
Tojoski
Neith
Level 4
God Stats
1W - 1L
1,231 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 1
Team Averages
Level 14
1,264 SR
1,380 Elo+

VS

Team Averages
Level 17
1,514 SR
1,375 Elo+
Ymir
Ymir
DeDeZinPereira
Ymir
Level 28
God Stats
2W - 4L
1,640 SR
Queue Stats
56W - 44L
1,510 Elo+
Solo
Ra
Ra
Gi_Grandini
Ra
Level 6
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 4L
1,378 Elo+
Party 3
Izanami
Izanami
WHerculano
Izanami
Level 29
God Stats
5W - 6L
1,542 SR
Queue Stats
42W - 39L
1,435 Elo+
Party 2
Chaac
Chaac
guilin157jf
Chaac
Level 15
God Stats
3W - 7L
1,380 SR
Queue Stats
8W - 12L
1,339 Elo+
Party 2
Nemesis
Nemesis
pudin_de_milho
Nemesis
Level 5
God Stats
1W - 2L
1,505 SR
Queue Stats
4W - 7L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ghosty18
The Morrigan
16
4 / 3 / 10
10,137
534
9,125
10,563
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
LyunK
Olorun
16
4 / 3 / 4
10,447
550
7,829
11,095
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
11 / 2 / 2
11,056
582
11,568
13,099
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 2 / 5
10,373
546
8,188
6,657
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Tojoski
Neith
17
3 / 2 / 11
10,298
542
4,859
6,794
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 1
10,543
555
11,949
18,074
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 7 / 2
6,034
318
899
7,050
1,765
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
WHerculano
Izanami
15
2 / 6 / 1
8,793
463
7,130
11,246
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 7 / 5
9,368
493
7,711
16,931
11,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
1 / 5 / 0
6,315
332
1,449
7,751
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
29
Kills
12
12
Deaths
29
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
8
4
1
2.13
W
The Morrigan
Ghosty18
The Morrigan
4
3
10
3
L
0
7
2
0.14
W
Olorun
LyunK
Olorun
4
3
4
2
W
11
2
2
6
W
7
2
5
4.75
W
Neith
Tojoski
Neith
3
2
11
4.25
L
Izanami
WHerculano
Izanami
2
6
1
0.42
L
1
7
5
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,569
Damage
29,138
48,208
Taken
61,052
19,703
Mitigated
30,054
10,540
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,949
1,147
0
1,575
18,074
11,982
491
11,119
6,664
57,034
0
W
The Morrigan
Ghosty18
The Morrigan
9,125
2,738
0
2,577
10,563
4,165
752
2,235
8,266
61,775
396
L
899
298
91
330
7,050
1,765
31
2,304
4,732
11,234
0
W
Olorun
LyunK
Olorun
7,829
3,325
169
3,030
11,095
5,140
3,809
2,466
8,629
58,051
5,885
W
11,568
4,756
0
1,017
13,099
4,820
0
3,726
9,333
0
65,522
W
8,188
1,231
1,207
830
6,657
2,497
847
3,686
2,967
43,293
0
W
Neith
Tojoski
Neith
4,859
1,937
0
1,710
6,794
3,081
3,897
1,734
5,060
0
50,656
L
Izanami
WHerculano
Izanami
7,130
3,864
0
2,194
11,246
3,580
0
3,885
7,361
0
52,795
L
7,711
1,301
0
3,309
16,931
11,033
1,336
4,050
12,691
4,261
52,052
L
1,449
510
0
1,171
7,751
1,694
0
2,053
5,616
0
15,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,311
Gold Earned
41,053
512
Minions Killed
328
0
Camps Cleared
0
1,663,200
Distance Traveled
1,324,701
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,543
555
100
5
0
290,420
2
W
The Morrigan
10,137
534
87
5
0
320,150
1
L
Ra
6,034
318
13
1
0
200,712
0
W
Olorun
10,447
550
123
6
0
304,742
0
W
Thor
11,056
582
91
5
0
398,346
1
W
Ra
10,373
546
91
5
0
325,260
0
W
Neith
10,298
542
120
6
0
314,702
5
L
Izanami
8,793
463
83
4
0
313,666
4
L
Chaac
9,368
493
101
5
0
298,692
0
L
Nemesis
6,315
332
31
2
0
221,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role