Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
TheFakeTiglath7
Izanami
Level 88
God Stats
23W - 12L
1,689 SR
Queue Stats
184W - 135L
1,660 Elo+
Party 1
Artio
Artio
Valkeris
Artio
Level 119
God Stats
20W - 9L
1,656 SR
Queue Stats
381W - 289L
1,610 Elo+
Party 1
Team Averages
Level 115
1,615 SR
1,590 Elo+

VS

Team Averages
Level 80
1,479 SR
1,509 Elo+
Charybdis
Charybdis
GogOs_a_BeST88
Charybdis
Level 65
God Stats
8W - 13L
1,482 SR
Queue Stats
44W - 47L
1,535 Elo+
Solo
Hercules
Hercules
TheKingofPikmin
Hercules
Level 105
God Stats
3W - 10L
1,394 SR
Queue Stats
53W - 65L
1,521 Elo+
Party 2
Zeus
Zeus
TrueShottyGuy
Zeus
Level 69
God Stats
19W - 24L
1,560 SR
Queue Stats
43W - 63L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 12
9,085
699
10,124
5,810
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 0 / 6
10,060
774
13,792
6,687
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Valkeris
Artio
14
5 / 2 / 6
10,174
783
6,415
18,311
20,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GogOs_a_BeST88
Charybdis
11
1 / 4 / 1
7,976
614
7,188
11,447
2,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
12
1 / 5 / 1
8,135
626
2,871
16,266
13,536
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 1
7,323
563
10,436
7,250
2,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
12
7
L
Charybdis
GogOs_a_BeST88
Charybdis
1
4
1
0.38
W
7
0
6
10
L
Hercules
1
5
1
0.3
L
0
4
1
0.13
W
Artio
Valkeris
Artio
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
20,495
30,808
Taken
34,963
26,827
Mitigated
18,437
13,329
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,124
3,310
190
1,690
5,810
2,455
921
2,568
3,242
40,894
0
L
Charybdis
GogOs_a_BeST88
Charybdis
7,188
4,719
0
2,860
11,447
2,843
0
5,094
6,353
0
43,906
W
13,792
7,698
0
1,924
6,687
3,515
1,954
2,246
4,441
0
59,856
L
Hercules
2,871
576
296
4,577
16,266
13,536
0
7,615
8,651
0
10,317
L
10,436
2,121
0
1,487
7,250
2,058
0
4,196
3,054
29,784
0
W
Artio
Valkeris
Artio
6,415
787
1,329
8,196
18,311
20,857
290
6,172
12,139
18,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
23,434
174
Minions Killed
160
9
Camps Cleared
3
785,173
Distance Traveled
639,343
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,085
699
64
5
4
261,814
4
L
Charybdis
7,976
614
87
7
0
210,571
4
W
Izanami
10,060
774
84
6
4
251,058
3
L
Hercules
8,135
626
25
2
0
234,670
4
L
Zeus
7,323
563
48
4
3
194,102
4
W
Artio
10,174
783
26
2
1
272,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role