Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bratrawks
Sobek
Level 45
God Stats
2W - 3L
1,437 SR
Queue Stats
100W - 110L
1,416 Elo+
Party 2
Ao Kuang
Ao Kuang
CoachingCrimson
Ao Kuang
Level 26
God Stats
7W - 14L
1,275 SR
Queue Stats
36W - 57L
1,277 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Haji
Morgan Le Fay
Level 108
God Stats
2W - 1L
1,783 SR
Queue Stats
3W - 3L
1,457 Elo+
Party 4
Nike
Nike
Kakol021
Nike
Level 27
God Stats
0W - 1L
1,489 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 4
Team Averages
Level 62
1,497 SR
1,397 Elo+

VS

Team Averages
Level 55
1,518 SR
1,376 Elo+
Zhong Kui
Zhong Kui
ReyIron
Zhong Kui
Level 56
God Stats
16W - 10L
1,651 SR
Queue Stats
142W - 149L
1,438 Elo+
Party 1
Fenrir
Fenrir
SerketZeus
Fenrir
Level 46
God Stats
7W - 5L
1,366 SR
Queue Stats
105W - 111L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
TabeticHades074
Sylvanus
Level 18
God Stats
11W - 16L
1,432 SR
Queue Stats
48W - 70L
1,287 Elo+
Party 3
Neith
Neith
ToxicDAC 15
Neith
Level 91
God Stats
3W - 3L
1,639 SR
Queue Stats
210W - 234L
1,339 Elo+
Party 3
Nike
Nike
olwhitey
Nike
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
225W - 273L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 4 / 1
4,434
443
2,610
6,509
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Bratrawks
Sobek
7
0 / 5 / 1
4,575
458
2,581
10,407
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
6
0 / 4 / 1
4,403
440
3,120
6,614
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Haji
Morgan Le Fay
9
1 / 2 / 0
5,204
520
3,602
2,950
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
10
1 / 1 / 0
5,403
540
2,841
4,462
2,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ReyIron
Zhong Kui
12
6 / 0 / 2
6,823
682
3,672
3,307
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SerketZeus
Fenrir
9
2 / 0 / 5
5,826
583
2,248
5,898
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
8
1 / 0 / 7
5,650
565
2,462
5,670
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
5 / 1 / 3
5,681
568
7,859
5,028
1,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
1 / 1 / 2
6,089
609
1,673
4,653
3,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
15
16
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
1
0.13
L
Sobek
Bratrawks
Sobek
0
5
1
0.1
L
Ao Kuang
0
4
1
0.13
L
Morgan Le Fay
Haji
Morgan Le Fay
1
2
0
0.5
L
Nike
1
1
0
1
W
Zhong Kui
ReyIron
Zhong Kui
6
0
2
7
W
Fenrir
SerketZeus
Fenrir
2
0
5
4.5
W
Sylvanus
1
0
7
4.5
W
5
1
3
6.5
W
Nike
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,754
Damage
17,914
30,942
Taken
24,556
10,528
Mitigated
11,980
7,192
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,610
2,268
0
1,930
6,509
1,290
0
771
5,698
0
17,056
L
Sobek
Bratrawks
Sobek
2,581
316
0
3,426
10,407
4,789
0
2,463
7,902
10,587
0
L
Ao Kuang
3,120
1,386
0
866
6,614
1,597
0
1,332
5,144
20,955
0
L
Morgan Le Fay
Haji
Morgan Le Fay
3,602
231
0
211
2,950
773
0
498
2,426
23,725
0
L
Nike
2,841
219
0
759
4,462
2,079
77
770
3,638
1,749
20,833
W
Zhong Kui
ReyIron
Zhong Kui
3,672
617
152
1,287
3,307
2,300
0
1,518
1,789
30,725
0
W
Fenrir
SerketZeus
Fenrir
2,248
836
0
3,136
5,898
1,952
0
2,558
3,340
0
28,830
W
Sylvanus
2,462
1,328
886
2,385
5,670
3,005
370
2,086
3,584
9,480
0
W
7,859
5,281
0
1,926
5,028
1,514
1,495
2,047
2,981
0
29,012
W
Nike
1,673
397
0
1,697
4,653
3,209
0
1,305
3,348
0
29,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,019
Gold Earned
30,069
199
Minions Killed
295
0
Camps Cleared
0
914,286
Distance Traveled
983,645
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,434
443
43
4
0
182,769
1
L
Sobek
4,575
458
17
2
0
180,265
0
L
Ao Kuang
4,403
440
35
4
0
185,856
0
L
Morgan Le Fay
5,204
520
52
5
0
187,248
0
L
Nike
5,403
540
52
5
0
178,148
2
W
Zhong Kui
6,823
682
87
9
0
210,062
6
W
Fenrir
5,826
583
62
6
0
227,232
1
W
Sylvanus
5,650
565
17
2
0
172,936
1
W
Neith
5,681
568
56
6
0
180,334
0
W
Nike
6,089
609
73
7
0
193,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role