Player Matchup

Nu Wa
Nu Wa
FOnewearl
Nu Wa
Level 28
God Stats
1W - 1L
1,626 SR
Queue Stats
51W - 55L
1,344 Elo+
Solo
Hachiman
Hachiman
FatherWillhelm
Hachiman
Level 29
God Stats
1W - 4L
1,301 SR
Queue Stats
10W - 21L
1,281 Elo+
Party 2
Bellona
Bellona
IsThxtYndSav
Bellona
Level 16
God Stats
16W - 12L
1,549 SR
Queue Stats
31W - 29L
1,398 Elo+
Party 3
Cerberus
Cerberus
Xman539
Cerberus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 52L
1,431 Elo+
Party 3
Discordia
Discordia
jhicks-jhicks
Discordia
Level 17
God Stats
4W - 5L
1,677 SR
Queue Stats
52W - 71L
1,367 Elo+
Party 2
Team Averages
Level 22
1,530 SR
1,364 Elo+

VS

Team Averages
Level 14
1,456 SR
1,297 Elo+
Izanami
Izanami
BANJOFTW
Izanami
Level 7
God Stats
4W - 3L
1,237 SR
Queue Stats
22W - 22L
1,299 Elo+
Solo
Nu Wa
Nu Wa
CamPaladin
Nu Wa
Level 25
God Stats
13W - 9L
1,566 SR
Queue Stats
26W - 22L
1,479 Elo+
Solo
Ymir
Ymir
PinkPeaches
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 24L
1,286 Elo+
Party 1
Ares
Ares
chrisxan0
Ares
Level 5
God Stats
2W - 0L
1,430 SR
Queue Stats
18W - 20L
1,040 Elo+
Party 1
Arachne
Arachne
xBlessedTragedy
Arachne
Level 25
God Stats
14W - 8L
1,544 SR
Queue Stats
64W - 72L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FOnewearl
Nu Wa
17
0 / 5 / 11
10,158
923
20,289
13,776
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
17
2 / 8 / 9
10,510
955
9,982
15,542
6,458
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
IsThxtYndSav
Bellona
17
7 / 7 / 6
11,519
1,047
16,129
17,068
13,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Xman539
Cerberus
18
5 / 3 / 11
12,824
1,166
9,319
19,324
30,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
jhicks-jhicks
Discordia
18
5 / 5 / 8
11,918
1,083
15,936
14,419
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

63

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BANJOFTW
Izanami
18
11 / 3 / 8
12,992
1,181
18,520
12,047
4,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
18
5 / 1 / 12
12,169
1,106
17,042
5,081
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 12
11,509
1,046
12,297
23,545
24,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
19
1 / 5 / 17
11,987
1,090
12,922
21,149
24,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 6 / 5
11,720
1,065
13,958
16,868
6,910
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
82
19
Kills
28
28
Deaths
19
45
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Izanami
BANJOFTW
Izanami
11
3
8
5
W
Nu Wa
5
1
12
11
L
Nu Wa
FOnewearl
Nu Wa
0
5
11
1.1
L
Hachiman
2
8
9
0.81
L
Bellona
IsThxtYndSav
Bellona
7
7
6
1.43
W
2
4
12
2
L
Cerberus
Xman539
Cerberus
5
3
11
3.5
W
Ares
1
5
17
1.9
L
Discordia
jhicks-jhicks
Discordia
5
5
8
1.8
W
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,655
Damage
74,739
80,129
Taken
78,690
61,247
Mitigated
62,624
5,729
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BANJOFTW
Izanami
18,520
14,534
0
0
12,047
4,811
0
8,093
3,788
0
47,107
W
Nu Wa
17,042
4,322
0
737
5,081
1,832
0
2,466
2,495
48,819
0
L
Nu Wa
FOnewearl
Nu Wa
20,289
8,118
0
858
13,776
5,782
0
8,792
4,642
39,131
0
L
Hachiman
9,982
6,598
0
0
15,542
6,458
0
7,719
7,567
0
25,023
L
Bellona
IsThxtYndSav
Bellona
16,129
4,523
0
1,094
17,068
13,069
0
8,776
7,973
0
30,939
W
12,297
1,199
0
3,000
23,545
24,446
0
14,726
8,314
35,996
0
L
Cerberus
Xman539
Cerberus
9,319
783
0
3,633
19,324
30,938
0
8,000
10,984
27,079
0
W
Ares
12,922
856
0
1,213
21,149
24,625
0
10,908
9,897
28,346
0
L
Discordia
jhicks-jhicks
Discordia
15,936
2,097
0
144
14,419
5,000
0
7,391
6,702
38,757
0
W
13,958
11,613
0
2,145
16,868
6,910
0
7,824
8,652
0
17,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,929
Gold Earned
60,377
195
Minions Killed
227
5
Camps Cleared
6
919,233
Distance Traveled
855,666
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,992
1,181
71
6
3
181,362
0
W
Nu Wa
12,169
1,106
81
7
0
109,808
1
L
Nu Wa
10,158
923
44
4
1
149,479
0
L
Hachiman
10,510
955
33
3
1
165,622
2
L
Bellona
11,519
1,047
28
3
0
197,523
0
W
Ymir
11,509
1,046
51
5
1
193,560
0
L
Cerberus
12,824
1,166
42
4
1
203,051
0
W
Ares
11,987
1,090
20
2
1
181,891
0
L
Discordia
11,918
1,083
48
4
2
203,558
2
W
Arachne
11,720
1,065
4
0
1
189,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role