Player Matchup

Neith
Neith
D0dgerMan
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,092 Elo+
Party 3
Achilles
Achilles
K4l38TheAsian
Achilles
Level 11
God Stats
1W - 7L
1,135 SR
Queue Stats
5W - 15L
1,110 Elo+
Party 3
Zhong Kui
Zhong Kui
MOMMYMILKERS98
Zhong Kui
Level 75
God Stats
0W - 5L
1,118 SR
Queue Stats
25W - 77L
1,190 Elo+
Party 3
Fafnir
Fafnir
Thatguylevy
Fafnir
Level 46
God Stats
3W - 6L
1,676 SR
Queue Stats
142W - 134L
1,477 Elo+
Solo
Susano
Susano
itsmejp6
Susano
Level 65
God Stats
2W - 3L
1,318 SR
Queue Stats
4W - 20L
1,003 Elo+
Party 3
Team Averages
Level 42
1,350 SR
1,175 Elo+

VS

Team Averages
Level 47
1,517 SR
1,352 Elo+
Cabrakan
Cabrakan
Reptile29z
Cabrakan
Level 65
God Stats
3W - 7L
1,347 SR
Queue Stats
171W - 231L
1,308 Elo+
Party 2
Jormungandr
Jormungandr
ShadowMaster343
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,376 Elo+
Party 2
Anubis
Anubis
The Mf Kxng
Anubis
Level 76
God Stats
5W - 6L
1,437 SR
Queue Stats
134W - 153L
1,423 Elo+
Party 1
Bakasura
Bakasura
TheJuice720
Bakasura
Level 29
God Stats
5W - 1L
1,801 SR
Queue Stats
119W - 141L
1,419 Elo+
Party 1
Medusa
Medusa
elreybénon
Medusa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D0dgerMan
Neith
15
3 / 4 / 6
9,285
387
17,773
12,074
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
K4l38TheAsian
Achilles
15
3 / 10 / 3
9,994
416
10,230
22,234
21,579
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
MOMMYMILKERS98
Zhong Kui
17
5 / 4 / 1
10,810
450
17,761
19,099
13,690
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
14
3 / 3 / 9
11,064
461
13,466
22,802
30,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
itsmejp6
Susano
14
4 / 7 / 6
9,778
407
13,796
17,731
6,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Reptile29z
Cabrakan
17
4 / 4 / 11
11,115
463
18,651
32,466
30,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
ShadowMaster343
Jormungandr
17
7 / 5 / 6
11,563
482
12,720
15,257
14,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
18
1 / 2 / 8
11,261
469
7,211
13,216
6,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TheJuice720
Bakasura
19
10 / 5 / 6
12,045
502
15,221
18,092
8,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
18
5 / 2 / 5
10,934
456
16,710
16,002
5,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
18
Kills
27
28
Deaths
18
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
D0dgerMan
Neith
3
4
6
1.5
L
Achilles
K4l38TheAsian
Achilles
3
10
3
0.45
L
Zhong Kui
MOMMYMILKERS98
Zhong Kui
5
4
1
1.38
W
Cabrakan
Reptile29z
Cabrakan
4
4
11
2.38
W
Jormungandr
ShadowMaster343
Jormungandr
7
5
6
2
L
Fafnir
3
3
9
2.5
W
Anubis
1
2
8
2.5
W
Bakasura
TheJuice720
Bakasura
10
5
6
2.6
W
Medusa
5
2
5
3.75
L
Susano
itsmejp6
Susano
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,026
Damage
70,513
93,940
Taken
95,033
77,964
Mitigated
65,389
22,076
Healing
32,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
D0dgerMan
Neith
17,773
7,639
0
3,090
12,074
5,021
0
4,710
7,294
0
53,048
L
Achilles
K4l38TheAsian
Achilles
10,230
1,906
0
3,079
22,234
21,579
616
8,830
13,334
0
46,381
L
Zhong Kui
MOMMYMILKERS98
Zhong Kui
17,761
2,305
0
8,147
19,099
13,690
0
9,898
9,201
76,168
0
W
Cabrakan
Reptile29z
Cabrakan
18,651
2,873
1,289
13,433
32,466
30,026
129
11,625
20,841
34,841
0
W
Jormungandr
ShadowMaster343
Jormungandr
12,720
2,622
0
11
15,257
14,570
1,204
5,059
10,198
61,398
0
L
Fafnir
13,466
4,225
0
4,622
22,802
30,831
0
8,653
13,521
32,138
0
W
Anubis
7,211
72
0
7,545
13,216
6,129
646
6,075
7,141
90,763
0
W
Bakasura
TheJuice720
Bakasura
15,221
9,219
0
5,970
18,092
8,795
434
4,146
13,946
0
76,563
W
Medusa
16,710
8,642
0
4,392
16,002
5,869
1,642
4,322
11,680
0
92,815
L
Susano
itsmejp6
Susano
13,796
1,474
0
3,138
17,731
6,843
0
6,491
10,838
0
64,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,931
Gold Earned
56,918
394
Minions Killed
558
0
Camps Cleared
0
2,062,293
Distance Traveled
2,263,050
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,285
387
77
3
0
395,593
0
L
Achilles
9,994
416
65
3
0
396,697
0
L
Zhong Kui
10,810
450
103
4
0
446,036
3
W
Cabrakan
11,115
463
39
2
0
447,708
2
W
Jormungandr
11,563
482
101
4
0
423,425
0
L
Fafnir
11,064
461
29
1
0
416,777
3
W
Anubis
11,261
469
159
7
0
464,845
6
W
Bakasura
12,045
502
120
5
0
504,367
4
W
Medusa
10,934
456
139
6
0
422,705
0
L
Susano
9,778
407
120
5
0
407,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role