Player Matchup

Khepri
Khepri
Ignosum
Khepri
Level 68
God Stats
5W - 6L
1,450 SR
Queue Stats
248W - 216L
1,511 Elo+
Solo
Cupid
Cupid
ImMacGruber
Cupid
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 21L
1,621 Elo+
Solo
Chaac
Chaac
MarcosM214
Chaac
Level 112
God Stats
54W - 62L
1,469 SR
Queue Stats
260W - 243L
1,551 Elo+
Solo
Eset
Eset
SneezyMuff1n
Eset
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 130L
1,616 Elo+
Solo
Bastet
Bastet
The_Daniel00
Bastet
Level 146
God Stats
81W - 70L
1,502 SR
Queue Stats
672W - 665L
1,530 Elo+
Solo
Team Averages
Level 91
1,484 SR
1,566 Elo+

VS

Team Averages
Level 77
1,608 SR
1,522 Elo+
Hades
Hades
 
Hades
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Jgjuggler
Tyr
Level 44
God Stats
3W - 4L
1,895 SR
Queue Stats
110W - 74L
1,588 Elo+
Solo
Bastet
Bastet
LeekOutDaCut
Bastet
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 210L
1,549 Elo+
Solo
Heimdallr
Heimdallr
THEGODOFWAR77
Heimdallr
Level 126
God Stats
30W - 24L
1,659 SR
Queue Stats
668W - 657L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
YuhBoiTay
Cabrakan
Level 16
God Stats
1W - 3L
1,486 SR
Queue Stats
20W - 16L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ignosum
Khepri
15
5 / 2 / 10
10,958
476
8,964
11,825
15,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 4 / 9
11,121
484
15,651
18,756
7,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
4 / 6 / 2
11,288
491
21,134
24,085
28,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 4 / 5
11,279
490
12,947
16,373
6,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
6 / 5 / 6
12,002
522
17,466
16,367
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
8 / 3 / 2
11,457
498
13,489
20,203
14,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
9 / 3 / 5
12,710
553
20,150
28,132
26,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
16
1 / 5 / 9
10,351
450
11,887
19,900
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
THEGODOFWAR77
Heimdallr
19
3 / 6 / 4
11,380
495
17,785
22,630
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
YuhBoiTay
Cabrakan
12
0 / 4 / 3
8,225
358
1,881
15,827
17,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
21
Kills
21
21
Deaths
21
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
8
3
2
3
W
Khepri
Ignosum
Khepri
5
2
10
5
W
3
4
9
1.88
L
9
3
5
3.83
L
Bastet
1
5
9
1.1
W
Chaac
4
6
2
0.83
W
3
4
5
1.38
L
Heimdallr
THEGODOFWAR77
Heimdallr
3
6
4
0.83
W
Bastet
6
5
6
1.8
L
Cabrakan
YuhBoiTay
Cabrakan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,162
Damage
65,192
87,406
Taken
106,692
64,941
Mitigated
75,493
29,322
Healing
41,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,489
1,289
741
8,620
20,203
14,674
189
5,873
14,199
80,468
0
W
Khepri
Ignosum
Khepri
8,964
1,293
0
1,258
11,825
15,553
10
3,125
8,700
27,439
0
W
15,651
9,120
266
7,411
18,756
7,548
70
3,274
15,482
0
87,096
L
20,150
3,713
0
12,832
28,132
26,796
0
3,663
23,151
9,640
84,784
L
Bastet
11,887
4,043
0
6,871
19,900
7,442
0
2,742
16,982
0
62,961
W
Chaac
21,134
3,212
0
8,471
24,085
28,650
98
3,109
20,965
0
76,529
W
12,947
741
941
4,673
16,373
6,936
59
6,601
9,772
99,936
0
L
Heimdallr
THEGODOFWAR77
Heimdallr
17,785
11,489
0
9,413
22,630
8,786
518
4,734
17,851
0
109,819
W
Bastet
17,466
2,857
0
6,302
16,367
6,254
214
2,197
14,170
0
65,334
L
Cabrakan
YuhBoiTay
Cabrakan
1,881
35
668
2,307
15,827
17,795
0
5,082
10,654
12,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,648
Gold Earned
54,123
558
Minions Killed
586
0
Camps Cleared
0
2,261,161
Distance Traveled
2,143,865
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,457
498
128
6
0
410,028
1
W
Khepri
10,958
476
33
1
0
442,327
3
W
Cupid
11,121
484
134
6
0
462,439
5
L
Tyr
12,710
553
164
7
0
495,970
4
L
Bastet
10,351
450
102
4
0
518,384
4
W
Chaac
11,288
491
133
6
0
423,803
1
W
Eset
11,279
490
152
7
0
437,899
2
L
Heimdallr
11,380
495
165
7
0
357,291
5
W
Bastet
12,002
522
106
5
0
494,693
9
L
Cabrakan
8,225
358
27
1
0
362,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role