Player Matchup

Kukulkan
Kukulkan
AwNesT
Kukulkan
Level 26
God Stats
11W - 17L
1,407 SR
Queue Stats
33W - 46L
1,367 Elo+
Solo
Medusa
Medusa
Korkonen007
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,309 Elo+
Party 4
Neith
Neith
PolakHan97
Neith
Level 22
God Stats
11W - 4L
1,667 SR
Queue Stats
27W - 19L
1,417 Elo+
Party 1
Ra
Ra
Urskii
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,692 Elo+
Party 1
Fenrir
Fenrir
kingenkenny
Fenrir
Level 12
God Stats
5W - 8L
1,423 SR
Queue Stats
8W - 13L
1,275 Elo+
Party 4
Team Averages
Level 19
1,499 SR
1,412 Elo+

VS

Team Averages
Level 21
1,489 SR
1,352 Elo+
Cliodhna
Cliodhna
GoldenHawk1
Cliodhna
Level 28
God Stats
9W - 8L
1,560 SR
Queue Stats
74W - 77L
1,377 Elo+
Solo
Horus
Horus
Hyvern29
Horus
Level 29
God Stats
17W - 21L
1,522 SR
Queue Stats
43W - 59L
1,350 Elo+
Party 2
Neith
Neith
Lidiaw9431
Neith
Level 25
God Stats
2W - 4L
1,363 SR
Queue Stats
17W - 33L
1,317 Elo+
Party 2
Athena
Athena
Qubone9
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,334 Elo+
Party 3
Jing Wei
Jing Wei
iKosta23
Jing Wei
Level 10
God Stats
2W - 4L
1,499 SR
Queue Stats
7W - 7L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AwNesT
Kukulkan
14
5 / 2 / 5
8,396
560
9,386
4,875
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
0 / 0 / 0
7,686
512
1,689
4,471
1,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
6 / 0 / 7
8,439
563
8,233
7,109
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
13
5 / 2 / 6
7,999
533
6,396
6,671
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
5 / 2 / 2
8,175
545
8,124
10,093
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GoldenHawk1
Cliodhna
13
3 / 3 / 2
7,497
500
8,178
10,137
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Hyvern29
Horus
12
1 / 2 / 2
6,897
460
5,386
7,190
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
10
0 / 6 / 2
6,268
418
1,592
9,100
3,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Qubone9
Athena
10
1 / 5 / 1
6,210
414
2,897
10,988
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
iKosta23
Jing Wei
11
1 / 5 / 2
6,425
428
2,533
8,132
2,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
21
Kills
6
6
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AwNesT
Kukulkan
5
2
5
3.75
L
Cliodhna
GoldenHawk1
Cliodhna
3
3
2
1.33
L
Horus
Hyvern29
Horus
1
2
2
1
W
Medusa
0
0
0
0
L
Neith
0
6
2
0.17
W
Neith
6
0
7
9.5
L
Athena
Qubone9
Athena
1
5
1
0.3
W
Ra
5
2
6
4
L
Jing Wei
iKosta23
Jing Wei
1
5
2
0.4
W
Fenrir
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,828
Damage
20,586
33,219
Taken
45,547
11,307
Mitigated
19,900
10,957
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AwNesT
Kukulkan
9,386
813
0
0
4,875
1,697
1,193
452
4,349
43,013
0
L
Cliodhna
GoldenHawk1
Cliodhna
8,178
411
0
3,178
10,137
3,446
0
2,160
7,817
0
49,113
L
Horus
Hyvern29
Horus
5,386
1,996
72
987
7,190
5,455
72
1,109
6,081
2,392
31,175
W
Medusa
1,689
487
0
1,071
4,471
1,275
770
0
4,290
0
36,611
L
Neith
1,592
308
0
871
9,100
3,024
402
4,542
4,558
0
28,267
W
Neith
8,233
3,833
244
2,530
7,109
3,013
1,275
1,829
5,280
0
51,710
L
Athena
Qubone9
Athena
2,897
911
0
1,944
10,988
5,824
0
4,087
6,615
12,155
0
W
Ra
6,396
989
967
2,663
6,671
2,154
1,439
952
5,719
36,023
0
L
Jing Wei
iKosta23
Jing Wei
2,533
1,845
0
654
8,132
2,151
0
3,216
4,694
0
29,217
W
Fenrir
8,124
2,124
0
3,482
10,093
3,168
0
588
9,342
0
45,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
33,297
390
Minions Killed
276
0
Camps Cleared
0
1,447,368
Distance Traveled
1,378,669
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,396
560
63
4
0
274,816
0
L
Cliodhna
7,497
500
90
6
0
292,030
1
L
Horus
6,897
460
51
3
0
264,982
5
W
Medusa
7,686
512
89
6
0
303,444
0
L
Neith
6,268
418
53
4
0
231,137
0
W
Neith
8,439
563
92
6
0
277,782
1
L
Athena
6,210
414
22
1
0
270,065
2
W
Ra
7,999
533
63
4
0
274,371
4
L
Jing Wei
6,425
428
60
4
0
320,455
1
W
Fenrir
8,175
545
83
6
0
316,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role