Player Matchup

Odin
Odin
Fuzzybunny9462
Odin
Level 28
God Stats
1W - 2L
1,725 SR
Queue Stats
81W - 106L
1,496 Elo+
Party 1
Ra
Ra
LittleBunniFUFU
Ra
Level 36
God Stats
33W - 39L
1,470 SR
Queue Stats
189W - 195L
1,565 Elo+
Party 1
Bacchus
Bacchus
PenguinChickenn
Bacchus
Level 145
God Stats
4W - 5L
1,573 SR
Queue Stats
292W - 217L
1,612 Elo+
Party 1
Team Averages
Level 70
1,589 SR
1,558 Elo+

VS

Team Averages
Level 33
1,501 SR
1,364 Elo+
Geb
Geb
LHxTheUnknown
Geb
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 60L
1,446 Elo+
Solo
Chernobog
Chernobog
XXXHardCorey911
Chernobog
Level 67
God Stats
22W - 22L
1,502 SR
Queue Stats
92W - 116L
1,322 Elo+
Solo
Fenrir
Fenrir
angelo_abregu
Fenrir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 36L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,605
761
5,816
8,290
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 3
7,194
719
4,574
4,183
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 2 / 1
6,505
651
1,687
5,812
4,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
5,818
582
516
5,353
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
XXXHardCorey911
Chernobog
4
0 / 0 / 0
3,941
394
0
1,432
262
9
1 / 4 / 0
6,060
606
4,052
12,386
8,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
2
2
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
0
4
4
W
1
3
0
0.33
L
3
0
3
4.5
L
1
2
1
0.75
W
Chernobog
XXXHardCorey911
Chernobog
0
0
0
0
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,077
Damage
4,568
18,285
Taken
19,171
12,462
Mitigated
10,856
7,371
Healing
1,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,816
1,339
0
3,391
8,290
6,048
961
403
7,479
0
19,479
W
516
150
0
381
5,353
2,474
0
1,849
3,504
3,706
0
L
4,574
1,225
804
2,469
4,183
1,702
804
69
4,114
23,104
0
L
1,687
326
120
587
5,812
4,712
297
962
4,850
11,122
0
W
Chernobog
XXXHardCorey911
Chernobog
0
0
0
0
1,432
262
0
0
1,432
0
0
W
4,052
972
0
689
12,386
8,120
0
4,678
7,708
0
21,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,304
Gold Earned
15,819
93
Minions Killed
28
5
Camps Cleared
0
498,198
Distance Traveled
248,230
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,605
761
31
3
2
198,103
0
W
Geb
5,818
582
3
0
0
113,534
0
L
Ra
7,194
719
46
5
0
167,298
0
L
Bacchus
6,505
651
16
2
3
132,797
3
W
Chernobog
3,941
394
0
0
0
0
0
W
Fenrir
6,060
606
25
3
0
134,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role