Player Matchup

Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AkiiiiiChan
Achilles
Level 16
God Stats
11W - 4L
1,612 SR
Queue Stats
17W - 7L
1,573 Elo+
Party 1
Hera
Hera
DarlingLama
Hera
Level 139
God Stats
3W - 0L
1,414 SR
Queue Stats
199W - 198L
1,521 Elo+
Party 1
Odin
Odin
IntoSama
Odin
Level 18
God Stats
4W - 4L
1,503 SR
Queue Stats
41W - 46L
1,503 Elo+
Party 1
Thor
Thor
spamthenoob33
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 1
Team Averages
Level 40
1,506 SR
1,557 Elo+

VS

Team Averages
Level 13
1,511 SR
1,520 Elo+
Ares
Ares
Dragscope1
Ares
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 114L
1,459 Elo+
Solo
Nemesis
Nemesis
DxrkKingRayleigh
Nemesis
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Tiamat
Tiamat
KingScale3
Tiamat
Level 5
God Stats
3W - 2L
1,695 SR
Queue Stats
9W - 7L
1,538 Elo+
Solo
Cernunnos
Cernunnos
passionfruits
Cernunnos
Level 15
God Stats
6W - 12L
1,359 SR
Queue Stats
15W - 24L
1,419 Elo+
Solo
Agni
Agni
xMerkelSucks
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 1 / 0
6,519
593
6,064
5,511
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
AkiiiiiChan
Achilles
9
0 / 1 / 0
5,405
491
933
6,504
4,135
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
5,980
544
4,412
4,173
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
8
0 / 1 / 2
5,528
503
1,801
9,485
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 1
5,808
528
1,703
5,506
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,707
519
3,778
9,471
5,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 2
5,626
511
2,913
6,068
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
KingScale3
Tiamat
5
0 / 0 / 0
4,314
392
699
1,180
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
passionfruits
Cernunnos
9
1 / 4 / 2
5,481
498
7,025
7,278
1,191
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 0
6,513
592
2,474
5,070
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
5
5
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
0
4
W
Achilles
AkiiiiiChan
Achilles
0
1
0
0
W
0
1
1
0.5
L
2
1
1
2.5
L
1
0
2
2
W
Odin
0
1
2
1
L
Tiamat
KingScale3
Tiamat
0
0
0
0
L
Cernunnos
passionfruits
Cernunnos
1
4
2
0.5
W
1
1
1
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,913
Damage
16,889
31,179
Taken
29,067
13,339
Mitigated
9,690
8,431
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,064
4,389
0
1,752
5,511
1,517
1,252
1,099
4,412
0
42,705
W
Achilles
AkiiiiiChan
Achilles
933
146
0
826
6,504
4,135
450
1,473
4,929
0
21,782
W
4,412
617
0
250
4,173
1,326
0
2,273
1,706
33,444
0
L
3,778
492
965
1,973
9,471
5,022
0
410
9,051
18,307
0
L
2,913
1,333
0
3,717
6,068
1,544
0
666
5,336
0
27,525
W
Odin
1,801
494
0
3,040
9,485
4,812
155
1,663
7,822
0
12,620
L
Tiamat
KingScale3
Tiamat
699
41
0
532
1,180
395
0
451
681
10,266
0
L
Cernunnos
passionfruits
Cernunnos
7,025
4,154
0
1,731
7,278
1,191
171
0
7,278
0
34,588
W
1,703
410
0
2,563
5,506
1,549
0
147
5,359
0
30,750
L
2,474
162
0
2,308
5,070
1,538
70
2,585
2,309
35,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
27,641
314
Minions Killed
268
0
Camps Cleared
0
1,016,846
Distance Traveled
877,021
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,519
593
93
8
0
191,632
1
W
Achilles
5,405
491
53
5
0
193,389
0
W
Hera
5,980
544
81
7
0
227,945
0
L
Ares
5,707
519
22
2
0
208,315
5
L
Nemesis
5,626
511
59
5
0
218,347
0
W
Odin
5,528
503
22
2
0
207,153
0
L
Tiamat
4,314
392
16
1
0
54,386
1
L
Cernunnos
5,481
498
70
6
0
195,140
1
W
Thor
5,808
528
65
6
0
196,727
0
L
Agni
6,513
592
101
9
0
200,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role