Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ElGurty
Ah Muzen Cab
Level 28
God Stats
12W - 8L
1,634 SR
Queue Stats
173W - 183L
1,533 Elo+
Solo
Thor
Thor
MrFire7627
Thor
Level 29
God Stats
2W - 4L
1,532 SR
Queue Stats
48W - 68L
1,533 Elo+
Solo
Fenrir
Fenrir
Plouchuk
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,560 Elo+
Party 2
Nox
Nox
ValuGot
Nox
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,535 Elo+
Party 2
Merlin
Merlin
gobilnOcO
Merlin
Level 6
God Stats
0W - 2L
1,253 SR
Queue Stats
3W - 8L
1,289 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,490 Elo+

VS

Team Averages
Level 16
1,563 SR
1,452 Elo+
Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CintraDotado
Kukulkan
Level 3
God Stats
3W - 3L
1,510 SR
Queue Stats
3W - 5L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
PurpleKim
Baron Samedi
Level 17
God Stats
2W - 0L
1,430 SR
Queue Stats
15W - 20L
1,382 Elo+
Party 1
Awilix
Awilix
olODarashineOlo
Awilix
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wsyy
Ah Muzen Cab
Level 19
God Stats
3W - 0L
1,872 SR
Queue Stats
13W - 11L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElGurty
Ah Muzen Cab
20
8 / 4 / 8
14,420
1,202
30,916
14,782
5,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
8 / 12 / 7
14,153
1,179
9,534
22,996
8,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Plouchuk
Fenrir
20
2 / 16 / 11
12,425
1,035
22,161
28,175
24,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nox
20
2 / 8 / 15
12,801
1,067
11,479
15,346
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
gobilnOcO
Merlin
20
2 / 12 / 10
12,249
1,021
11,751
23,238
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
5 / 5 / 30
13,862
1,155
8,488
29,071
47,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
CintraDotado
Kukulkan
19
4 / 4 / 16
11,410
951
10,068
9,376
4,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PurpleKim
Baron Samedi
20
4 / 3 / 28
13,400
1,117
16,118
14,320
8,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 4 / 26
15,189
1,266
18,570
15,696
6,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
wsyy
Ah Muzen Cab
20
22 / 6 / 21
16,522
1,377
44,205
22,147
10,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
173
22
Kills
52
52
Deaths
22
51
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
5
30
4
W
Kukulkan
CintraDotado
Kukulkan
4
4
16
3
L
Ah Muzen Cab
ElGurty
Ah Muzen Cab
8
4
8
3
L
8
12
7
0.96
L
Fenrir
Plouchuk
Fenrir
2
16
11
0.47
W
Baron Samedi
PurpleKim
Baron Samedi
4
3
28
6
L
Nox
2
8
15
1.19
L
Merlin
gobilnOcO
Merlin
2
12
10
0.58
W
17
4
26
7.5
W
Ah Muzen Cab
wsyy
Ah Muzen Cab
22
6
21
5.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,841
Damage
97,449
104,537
Taken
90,610
50,819
Mitigated
76,755
7,581
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,488
3,839
1,854
4,222
29,071
47,591
0
5,723
23,348
0
14,177
W
Kukulkan
CintraDotado
Kukulkan
10,068
999
0
250
9,376
4,049
0
2,563
6,813
19,760
0
L
Ah Muzen Cab
ElGurty
Ah Muzen Cab
30,916
11,606
0
4,169
14,782
5,502
0
3,054
11,728
0
71,613
L
9,534
1,306
0
640
22,996
8,092
0
5,981
17,015
0
32,416
L
Fenrir
Plouchuk
Fenrir
22,161
7,275
0
1,326
28,175
24,681
0
8,252
19,923
0
34,473
W
Baron Samedi
PurpleKim
Baron Samedi
16,118
1,909
1,348
3,237
14,320
8,013
0
5,465
8,855
47,433
0
L
Nox
11,479
1,799
0
0
15,346
5,373
0
2,943
12,403
29,770
0
L
Merlin
gobilnOcO
Merlin
11,751
1,415
383
1,063
23,238
7,171
0
5,956
17,282
37,212
0
W
18,570
5,983
0
350
15,696
6,904
0
3,183
12,513
0
26,139
W
Ah Muzen Cab
wsyy
Ah Muzen Cab
44,205
23,940
0
2,184
22,147
10,198
0
6,296
15,851
0
78,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,048
Gold Earned
70,383
260
Minions Killed
248
10
Camps Cleared
6
1,095,712
Distance Traveled
1,021,959
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,862
1,155
25
2
0
215,887
1
W
Kukulkan
11,410
951
30
3
1
166,284
0
L
Ah Muzen Cab
14,420
1,202
105
9
5
213,670
0
L
Thor
14,153
1,179
32
3
0
235,757
0
L
Fenrir
12,425
1,035
30
3
0
220,287
0
W
Baron Samedi
13,400
1,117
96
8
2
187,701
0
L
Nox
12,801
1,067
42
4
0
224,479
0
L
Merlin
12,249
1,021
51
4
5
201,519
0
W
Awilix
15,189
1,266
17
1
0
234,682
0
W
Ah Muzen Cab
16,522
1,377
80
7
3
217,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role