Player Matchup

Nox
Nox
Euphoriptic
Nox
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,409 Elo+
Solo
Loki
Loki
Tichondríus
Loki
Level 23
God Stats
24W - 23L
1,440 SR
Queue Stats
105W - 102L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
Umana
Gilgamesh
Level 69
God Stats
24W - 21L
1,491 SR
Queue Stats
325W - 427L
1,371 Elo+
Party 2
Athena
Athena
Zacon
Athena
Level 4
God Stats
8W - 4L
1,194 SR
Queue Stats
14W - 17L
1,062 Elo+
Solo
Neith
Neith
dennis7suazo
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 22
1,425 SR
1,344 Elo+

VS

Team Averages
Level 16
1,486 SR
1,391 Elo+
Sun Wukong
Sun Wukong
AsianBEAST111
Sun Wukong
Level 2
God Stats
8W - 12L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Solo
Athena
Athena
CavemanBrain
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,416 Elo+
Party 1
Thor
Thor
WayeBrainDad
Thor
Level 18
God Stats
17W - 19L
1,426 SR
Queue Stats
19W - 20L
1,346 Elo+
Party 1
Zeus
Zeus
scrumtralescent4
Zeus
Level 24
God Stats
3W - 2L
1,505 SR
Queue Stats
51W - 69L
1,295 Elo+
Solo
Rama
Rama
xxcaikexx
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,299
593
5,443
4,761
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 1 / 3
8,056
575
4,970
7,288
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Umana
Gilgamesh
16
9 / 0 / 2
9,425
673
10,717
9,087
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Zacon
Athena
10
1 / 2 / 1
6,319
451
1,787
10,081
4,874
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 0
5,785
413
4,770
6,072
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsianBEAST111
Sun Wukong
8
0 / 8 / 0
5,280
377
2,759
10,417
4,374
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
9
0 / 3 / 3
5,993
428
868
10,179
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 3 / 1
6,455
461
2,983
8,889
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 7 / 0
6,041
432
3,211
8,136
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
10
5 / 2 / 1
6,642
474
9,190
6,317
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
21
Kills
8
9
Deaths
23
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AsianBEAST111
Sun Wukong
0
8
0
0
L
Athena
0
3
3
0.5
W
5
1
1
5.5
W
5
1
3
6.5
W
Gilgamesh
Umana
Gilgamesh
9
0
2
10
L
2
3
1
0.83
W
Athena
Zacon
Athena
1
2
1
0.75
W
1
5
0
0.2
L
1
7
0
0.14
L
Rama
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,687
Damage
19,011
37,289
Taken
43,938
15,872
Mitigated
18,350
10,598
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AsianBEAST111
Sun Wukong
2,759
325
0
1,286
10,417
4,374
0
370
10,047
0
16,904
L
Athena
868
449
0
461
10,179
6,950
81
1,301
8,838
19,264
0
W
5,443
1,050
0
1,316
4,761
1,636
877
1,903
2,598
39,671
0
W
4,970
1,443
0
3,422
7,288
2,197
0
842
6,357
0
53,637
W
Gilgamesh
Umana
Gilgamesh
10,717
2,763
0
3,221
9,087
5,168
726
290
8,759
3,661
55,154
L
2,983
617
0
940
8,889
2,878
0
1,752
7,053
0
25,986
W
Athena
Zacon
Athena
1,787
756
0
2,531
10,081
4,874
366
363
9,718
13,609
0
W
4,770
2,504
0
108
6,072
1,997
26
294
5,778
0
21,511
L
3,211
691
0
925
8,136
2,258
807
3,089
4,946
24,368
0
L
Rama
9,190
7,371
0
1,277
6,317
1,890
54
1,552
4,725
0
30,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,884
Gold Earned
30,411
390
Minions Killed
223
0
Camps Cleared
0
1,299,169
Distance Traveled
1,103,264
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,280
377
38
3
0
209,393
0
L
Athena
5,993
428
34
2
0
218,014
1
W
Nox
8,299
593
98
7
0
259,255
0
W
Loki
8,056
575
100
7
0
291,927
4
W
Gilgamesh
9,425
673
117
8
0
273,689
5
L
Thor
6,455
461
55
4
0
276,847
0
W
Athena
6,319
451
37
3
0
230,561
0
W
Neith
5,785
413
38
3
0
243,737
0
L
Zeus
6,041
432
49
4
0
192,480
0
L
Rama
6,642
474
47
3
0
206,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role