Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CathrinaCalavera
Artio
Level 49
God Stats
1W - 1L
1,857 SR
Queue Stats
16W - 35L
1,248 Elo+
Party 1
Neith
Neith
DarkPaines
Neith
Level 45
God Stats
99W - 101L
1,471 SR
Queue Stats
135W - 152L
1,355 Elo+
Solo
Fenrir
Fenrir
LuNa_PeyZe
Fenrir
Level 18
God Stats
1W - 4L
1,261 SR
Queue Stats
14W - 27L
1,274 Elo+
Party 1
Hades
Hades
mandarina12
Hades
Level 43
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 4L
1,676 Elo+
Solo
Team Averages
Level 37
1,481 SR
1,410 Elo+

VS

Team Averages
Level 47
1,401 SR
1,333 Elo+
Olorun
Olorun
CachopoMarchoso
Olorun
Level 20
God Stats
7W - 8L
1,324 SR
Queue Stats
13W - 22L
1,232 Elo+
Party 2
Agni
Agni
Jcordebon05
Agni
Level 47
God Stats
2W - 1L
1,536 SR
Queue Stats
12W - 23L
1,315 Elo+
Party 2
Medusa
Medusa
Melson Samdela
Medusa
Level 63
God Stats
2W - 4L
1,215 SR
Queue Stats
190W - 196L
1,433 Elo+
Solo
Set
Set
TheCarlos82
Set
Level 17
God Stats
9W - 11L
1,430 SR
Queue Stats
20W - 19L
1,364 Elo+
Party 2
Erlang Shen
Erlang Shen
Varikocola
Erlang Shen
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 42L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 3 / 1
5,266
527
3,656
7,314
5,499
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 4 / 2
5,389
539
2,146
7,729
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
8
2 / 4 / 3
5,579
558
6,044
6,004
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
LuNa_PeyZe
Fenrir
8
2 / 4 / 1
5,383
538
2,372
8,095
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 0
5,104
510
3,538
5,504
2,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 5
6,061
606
4,963
5,805
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 0 / 1
5,661
566
2,086
4,711
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 2 / 3
5,682
568
5,953
6,617
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
5 / 1 / 1
6,124
612
5,289
6,099
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Varikocola
Erlang Shen
11
3 / 2 / 2
6,477
648
5,523
7,145
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
18
18
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
1
0.17
W
3
3
5
1.83
L
2
4
2
0.75
L
Neith
2
4
3
0.88
W
3
0
1
3.5
L
Fenrir
LuNa_PeyZe
Fenrir
2
4
1
0.63
W
4
2
3
2.75
W
5
1
1
5.5
W
Erlang Shen
Varikocola
Erlang Shen
3
2
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,756
Damage
23,814
34,646
Taken
30,377
16,162
Mitigated
11,241
8,949
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,656
256
0
853
7,314
5,499
0
769
6,545
25,190
0
W
4,963
1,973
211
1,370
5,805
1,699
156
1,320
4,485
27,540
0
L
2,146
254
181
1,514
7,729
4,591
0
3,039
4,690
9,288
0
L
Neith
6,044
3,345
384
1,867
6,004
1,705
0
1,703
4,301
0
24,382
W
2,086
139
0
1,344
4,711
1,337
548
1,846
2,865
23,150
0
L
Fenrir
LuNa_PeyZe
Fenrir
2,372
481
0
3,241
8,095
2,069
0
1,176
6,919
0
20,803
W
5,953
3,594
0
1,574
6,617
1,924
381
1,315
5,302
0
26,708
W
5,289
1,899
0
2,558
6,099
1,910
297
1,534
4,565
0
30,817
W
Erlang Shen
Varikocola
Erlang Shen
5,523
2,509
0
2,759
7,145
4,371
472
3,325
3,820
0
29,641
L
3,538
244
42
867
5,504
2,298
0
362
5,142
18,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
30,005
216
Minions Killed
245
0
Camps Cleared
0
929,461
Distance Traveled
989,728
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,266
527
67
7
0
172,254
2
W
Olorun
6,061
606
49
5
0
196,466
3
L
Artio
5,389
539
10
1
0
194,010
2
L
Neith
5,579
558
52
5
0
172,324
4
W
Agni
5,661
566
30
3
0
202,025
3
L
Fenrir
5,383
538
45
5
0
203,587
0
W
Medusa
5,682
568
40
4
0
183,086
3
W
Set
6,124
612
65
7
0
223,071
1
W
Erlang Shen
6,477
648
61
6
0
185,080
2
L
Hades
5,104
510
42
4
0
187,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role