Player Matchup

Rama
Rama
ByAlexip25
Rama
Level 24
God Stats
1W - 2L
1,471 SR
Queue Stats
39W - 37L
1,477 Elo+
Solo
Kukulkan
Kukulkan
Schahra
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,264 Elo+
Party 1
Nu Wa
Nu Wa
Xilaina
Nu Wa
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,380 Elo+
Party 1
Persephone
Persephone
atsuroki
Persephone
Level 22
God Stats
5W - 13L
1,435 SR
Queue Stats
9W - 18L
1,376 Elo+
Party 1
Nemesis
Nemesis
hamsti222312
Nemesis
Level 7
God Stats
1W - 2L
1,555 SR
Queue Stats
7W - 17L
1,346 Elo+
Party 1
Team Averages
Level 22
1,492 SR
1,369 Elo+

VS

Team Averages
Level 15
1,605 SR
1,403 Elo+
Olorun
Olorun
DaBBie4444
Olorun
Level 17
God Stats
5W - 8L
1,849 SR
Queue Stats
20W - 30L
1,424 Elo+
Solo
Ra
Ra
Demneo
Ra
Level 25
God Stats
22W - 10L
1,638 SR
Queue Stats
30W - 25L
1,474 Elo+
Solo
Ares
Ares
Pencil1
Ares
Level 7
God Stats
2W - 1L
1,740 SR
Queue Stats
2W - 1L
1,630 Elo+
Solo
Bellona
Bellona
PepUlia
Bellona
Level 17
God Stats
9W - 15L
1,297 SR
Queue Stats
23W - 45L
1,280 Elo+
Party 2
Amaterasu
Amaterasu
RunsWild
Amaterasu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 21L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 13
14,829
1,236
31,455
21,626
7,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Schahra
Kukulkan
19
5 / 8 / 11
12,087
1,007
14,535
14,579
5,449
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Xilaina
Nu Wa
20
5 / 5 / 24
13,448
1,121
18,241
15,146
4,934
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
atsuroki
Persephone
19
3 / 10 / 16
12,197
1,016
15,021
23,481
8,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
hamsti222312
Nemesis
19
6 / 12 / 18
12,936
1,078
21,555
31,233
12,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaBBie4444
Olorun
20
6 / 3 / 26
13,082
1,090
14,341
15,335
6,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
20
17 / 2 / 20
16,373
1,364
38,786
15,888
8,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Pencil1
Ares
20
7 / 9 / 27
13,807
1,151
13,965
27,465
40,517
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
PepUlia
Bellona
20
1 / 8 / 25
11,755
980
5,976
18,388
10,463
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
RunsWild
Amaterasu
20
14 / 9 / 19
15,103
1,259
27,335
30,097
29,993
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
162
31
Kills
45
44
Deaths
31
82
Assists
117
Player
Kills
Deaths
Assists
KDA
L
12
9
13
2.06
W
Olorun
DaBBie4444
Olorun
6
3
26
6.33
W
Ra
17
2
20
13.5
W
Ares
Pencil1
Ares
7
9
27
2.28
W
Bellona
PepUlia
Bellona
1
8
25
1.69
W
Amaterasu
RunsWild
Amaterasu
14
9
19
2.61
L
Kukulkan
Schahra
Kukulkan
5
8
11
1.31
L
Nu Wa
Xilaina
Nu Wa
5
5
24
3.4
L
Persephone
atsuroki
Persephone
3
10
16
1.1
L
Nemesis
hamsti222312
Nemesis
6
12
18
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,807
Damage
100,403
106,065
Taken
107,173
39,707
Mitigated
96,268
7,086
Healing
21,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,455
19,272
0
877
21,626
7,988
0
15,936
5,690
0
67,353
W
Olorun
DaBBie4444
Olorun
14,341
6,012
1,579
5,031
15,335
6,776
0
5,916
9,233
50,034
0
W
Ra
38,786
1,708
6,298
6,219
15,888
8,519
0
6,021
9,597
96,715
0
W
Ares
Pencil1
Ares
13,965
1,264
0
0
27,465
40,517
0
11,078
15,943
17,447
0
W
Bellona
PepUlia
Bellona
5,976
2,384
0
681
18,388
10,463
0
7,334
10,836
0
19,994
W
Amaterasu
RunsWild
Amaterasu
27,335
10,282
0
1,977
30,097
29,993
0
15,974
13,767
13,601
33,394
L
Kukulkan
Schahra
Kukulkan
14,535
2,130
0
0
14,579
5,449
0
8,787
5,792
29,087
0
L
Nu Wa
Xilaina
Nu Wa
18,241
4,334
279
1,291
15,146
4,934
0
9,281
5,865
42,366
0
L
Persephone
atsuroki
Persephone
15,021
2,641
386
1,842
23,481
8,502
0
18,126
5,345
35,290
0
L
Nemesis
hamsti222312
Nemesis
21,555
9,593
0
2,411
31,233
12,834
0
21,130
10,103
0
34,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,497
Gold Earned
70,120
207
Minions Killed
270
7
Camps Cleared
6
1,012,072
Distance Traveled
1,122,244
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,829
1,236
52
4
7
200,999
1
W
Olorun
13,082
1,090
73
6
3
222,100
1
W
Ra
16,373
1,364
142
12
0
251,178
2
W
Ares
13,807
1,151
7
1
0
191,989
2
W
Bellona
11,755
980
27
2
0
226,898
1
W
Amaterasu
15,103
1,259
21
2
3
230,079
1
L
Kukulkan
12,087
1,007
35
3
0
121,406
0
L
Nu Wa
13,448
1,121
56
5
0
205,098
0
L
Persephone
12,197
1,016
44
4
0
230,789
0
L
Nemesis
12,936
1,078
20
2
0
253,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role