Player Matchup

Ne Zha
Ne Zha
Hozokauh
Ne Zha
Level 68
God Stats
1W - 6L
1,323 SR
Queue Stats
272W - 264L
1,542 Elo+
Party 3
Bellona
Bellona
Kr Ohana
Bellona
Level 101
God Stats
9W - 4L
1,699 SR
Queue Stats
293W - 270L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
PleasedSaxon
Gilgamesh
Level 75
God Stats
5W - 11L
1,366 SR
Queue Stats
196W - 199L
1,531 Elo+
Party 3
Izanami
Izanami
ZakRudroy58
Izanami
Level 75
God Stats
8W - 7L
1,648 SR
Queue Stats
206W - 198L
1,546 Elo+
Party 3
Chang'e
Chang'e
batmanrockstead
Chang'e
Level 123
God Stats
15W - 16L
1,854 SR
Queue Stats
563W - 508L
1,612 Elo+
Party 1
Team Averages
Level 88
1,578 SR
1,572 Elo+

VS

Team Averages
Level 126
1,624 SR
1,570 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AlfaDelta
Tsukuyomi
Level 84
God Stats
1W - 1L
1,874 SR
Queue Stats
6W - 3L
1,595 Elo+
Party 2
Poseidon
Poseidon
Argál
Poseidon
Level 148
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 2
Heimdallr
Heimdallr
PreservedRoses
Heimdallr
Level 128
God Stats
7W - 9L
1,608 SR
Queue Stats
538W - 560L
1,543 Elo+
Solo
Cthulhu
Cthulhu
vitocohd
Cthulhu
Level 155
God Stats
0W - 1L
1,810 SR
Queue Stats
32W - 40L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hozokauh
Ne Zha
11
5 / 1 / 3
6,447
716
4,096
6,224
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Kr Ohana
Bellona
8
2 / 2 / 2
5,068
563
2,801
6,883
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
PleasedSaxon
Gilgamesh
10
3 / 1 / 1
6,000
667
3,161
7,273
3,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ZakRudroy58
Izanami
10
0 / 1 / 2
5,647
627
2,180
4,307
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
4 / 2 / 3
6,023
669
3,649
5,605
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
2 / 3 / 0
5,389
599
4,354
6,732
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
AlfaDelta
Tsukuyomi
8
3 / 5 / 1
5,246
583
4,174
7,353
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Argál
Poseidon
8
0 / 4 / 1
4,569
508
2,140
4,707
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
PreservedRoses
Heimdallr
9
1 / 0 / 2
5,210
579
3,926
4,070
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
vitocohd
Cthulhu
5
1 / 2 / 2
4,120
458
1,883
5,598
2,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
7
7
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
3
0
0.67
L
Tsukuyomi
AlfaDelta
Tsukuyomi
3
5
1
0.7
L
Poseidon
Argál
Poseidon
0
4
1
0.13
W
Ne Zha
Hozokauh
Ne Zha
5
1
3
6.5
W
Bellona
Kr Ohana
Bellona
2
2
2
1.5
W
Gilgamesh
PleasedSaxon
Gilgamesh
3
1
1
3.5
L
Heimdallr
PreservedRoses
Heimdallr
1
0
2
2
W
Izanami
ZakRudroy58
Izanami
0
1
2
1
W
4
2
3
2.75
L
Cthulhu
vitocohd
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
16,477
30,292
Taken
28,460
11,060
Mitigated
10,366
11,547
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,354
983
0
2,803
6,732
3,867
0
208
6,518
822
22,784
L
Tsukuyomi
AlfaDelta
Tsukuyomi
4,174
722
0
1,660
7,353
2,217
0
723
6,564
0
21,545
L
Poseidon
Argál
Poseidon
2,140
648
0
280
4,707
1,265
0
2,404
2,061
21,465
0
W
Ne Zha
Hozokauh
Ne Zha
4,096
1,785
0
2,954
6,224
2,003
0
1,269
4,891
0
29,017
W
Bellona
Kr Ohana
Bellona
2,801
967
0
1,779
6,883
3,175
0
1,179
5,496
0
21,907
W
Gilgamesh
PleasedSaxon
Gilgamesh
3,161
1,156
0
2,381
7,273
3,436
0
0
6,923
0
26,900
L
Heimdallr
PreservedRoses
Heimdallr
3,926
1,665
0
1,687
4,070
1,016
0
0
4,070
0
29,917
W
Izanami
ZakRudroy58
Izanami
2,180
1,362
0
1,455
4,307
831
1,237
244
4,037
0
33,479
W
3,649
763
228
2,750
5,605
1,615
210
1,309
4,259
22,523
0
L
Cthulhu
vitocohd
Cthulhu
1,883
273
74
1,475
5,598
2,001
0
0
5,598
7,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
24,534
279
Minions Killed
214
0
Camps Cleared
0
963,080
Distance Traveled
813,182
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,389
599
50
6
0
184,838
0
L
Tsukuyomi
5,246
583
52
6
0
174,166
1
L
Poseidon
4,569
508
36
4
0
159,807
1
W
Ne Zha
6,447
716
57
6
0
190,115
3
W
Bellona
5,068
563
34
4
0
242,925
0
W
Gilgamesh
6,000
667
60
7
0
156,271
1
L
Heimdallr
5,210
579
62
7
0
167,811
2
W
Izanami
5,647
627
88
10
0
204,218
3
W
Chang'e
6,023
669
40
4
0
169,551
0
L
Cthulhu
4,120
458
14
2
0
126,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role