Player Matchup

Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Maksim2204
Bellona
Level 120
God Stats
12W - 15L
1,612 SR
Queue Stats
415W - 412L
1,527 Elo+
Party 2
Erlang Shen
Erlang Shen
Navymaple
Erlang Shen
Level 140
God Stats
6W - 5L
1,514 SR
Queue Stats
251W - 257L
1,593 Elo+
Party 2
Cupid
Cupid
Noobichina
Cupid
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,653 Elo+
Solo
Ganesha
Ganesha
TheProJogos
Ganesha
Level 116
God Stats
2W - 0L
1,809 SR
Queue Stats
159W - 161L
1,517 Elo+
Party 2
Team Averages
Level 111
1,587 SR
1,558 Elo+

VS

Team Averages
Level 86
1,561 SR
1,449 Elo+
Tiamat
Tiamat
 
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FGpwn
Pele
Level 63
God Stats
1W - 2L
1,684 SR
Queue Stats
5W - 6L
1,405 Elo+
Solo
Izanami
Izanami
Kitriis
Izanami
Level 64
God Stats
19W - 12L
1,620 SR
Queue Stats
164W - 193L
1,417 Elo+
Party 1
Olorun
Olorun
MaGiiKJavi
Olorun
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 137L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
11 / 1 / 6
10,648
626
11,995
9,632
4,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Maksim2204
Bellona
15
9 / 2 / 8
9,844
579
12,138
16,990
11,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Navymaple
Erlang Shen
16
9 / 0 / 7
10,101
594
12,141
11,189
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
12
0 / 3 / 5
7,485
440
3,427
8,515
2,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
TheProJogos
Ganesha
13
0 / 1 / 13
8,107
477
3,452
7,604
9,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 8 / 1
7,578
446
6,118
11,865
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
 
Sylvanus
11
1 / 4 / 0
7,507
442
4,214
12,454
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
FGpwn
Pele
14
2 / 9 / 0
8,708
512
5,049
16,584
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Kitriis
Izanami
16
2 / 2 / 1
9,156
539
4,630
8,229
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
MaGiiKJavi
Olorun
11
1 / 6 / 1
7,627
449
2,536
11,535
3,159
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
29
Kills
6
7
Deaths
29
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
1
6
14
L
Tiamat
 
Tiamat
0
8
1
0.06
L
Sylvanus
 
Sylvanus
1
4
0
0.25
L
Pele
FGpwn
Pele
2
9
0
0.22
L
Izanami
Kitriis
Izanami
2
2
1
1.25
L
Olorun
MaGiiKJavi
Olorun
1
6
1
0.25
W
Bellona
Maksim2204
Bellona
9
2
8
6.5
W
Erlang Shen
Navymaple
Erlang Shen
9
0
7
12.5
W
Cupid
0
3
5
0.83
W
Ganesha
TheProJogos
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,153
Damage
22,547
53,930
Taken
60,667
34,365
Mitigated
24,295
20,485
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,995
826
0
5,784
9,632
4,778
1,634
1,979
7,653
69,061
0
L
Tiamat
 
Tiamat
6,118
1,022
0
2,339
11,865
4,960
0
1,540
10,325
38,045
0
L
Sylvanus
 
Sylvanus
4,214
1,392
446
3,599
12,454
9,417
50
3,802
8,652
19,271
0
L
Pele
FGpwn
Pele
5,049
903
0
4,623
16,584
4,530
0
3,714
12,870
0
59,910
L
Izanami
Kitriis
Izanami
4,630
3,713
0
3,989
8,229
2,229
0
1,216
7,013
0
78,719
L
Olorun
MaGiiKJavi
Olorun
2,536
1,661
0
2,576
11,535
3,159
0
5,391
6,144
28,248
0
W
Bellona
Maksim2204
Bellona
12,138
3,197
0
6,287
16,990
11,457
332
5,991
10,999
32
50,643
W
Erlang Shen
Navymaple
Erlang Shen
12,141
6,821
0
4,220
11,189
6,324
1,526
3,037
8,152
0
78,624
W
Cupid
3,427
1,693
559
3,152
8,515
2,513
883
1,169
7,346
0
33,805
W
Ganesha
TheProJogos
Ganesha
3,452
444
0
483
7,604
9,293
766
948
6,656
31,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,185
Gold Earned
40,576
424
Minions Killed
456
0
Camps Cleared
0
1,733,368
Distance Traveled
1,508,475
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,648
626
134
8
0
322,238
7
L
Tiamat
7,578
446
84
5
0
285,447
4
L
Sylvanus
7,507
442
32
2
0
284,357
1
L
Pele
8,708
512
120
7
0
328,044
2
L
Izanami
9,156
539
162
10
0
321,894
4
L
Olorun
7,627
449
58
3
0
288,733
8
W
Bellona
9,844
579
82
5
0
365,007
4
W
Erlang Shen
10,101
594
113
7
0
405,914
6
W
Cupid
7,485
440
71
4
0
311,719
4
W
Ganesha
8,107
477
24
1
0
328,490
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role