Player Matchup

Neith
Neith
ACExRENEGADEx
Neith
Level 13
God Stats
6W - 1L
1,756 SR
Queue Stats
23W - 10L
1,450 Elo+
Solo
Janus
Janus
Fifa200816
Janus
Level 14
God Stats
2W - 0L
1,775 SR
Queue Stats
27W - 27L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
Frozenflame14
Tsukuyomi
Level 18
God Stats
5W - 9L
1,421 SR
Queue Stats
8W - 15L
1,272 Elo+
Party 2
Mulan
Mulan
Giunone
Mulan
Level 21
God Stats
48W - 36L
1,585 SR
Queue Stats
134W - 149L
1,414 Elo+
Solo
Ymir
Ymir
cutacutaa
Ymir
Level 24
God Stats
2W - 3L
1,436 SR
Queue Stats
11W - 20L
1,257 Elo+
Party 2
Team Averages
Level 18
1,595 SR
1,352 Elo+

VS

Team Averages
Level 25
1,409 SR
1,344 Elo+
Guan Yu
Guan Yu
Billiam777
Guan Yu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 63L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
IVERHAS60FPS
Sun Wukong
Level 44
God Stats
0W - 4L
1,485 SR
Queue Stats
25W - 41L
1,314 Elo+
Party 1
Hades
Hades
KingRagnar19
Hades
Level 26
God Stats
11W - 14L
1,472 SR
Queue Stats
109W - 109L
1,417 Elo+
Solo
Neith
Neith
Pheonix1101G
Neith
Level 16
God Stats
6W - 12L
1,343 SR
Queue Stats
12W - 19L
1,327 Elo+
Solo
Thanatos
Thanatos
SaggyWhiteBred
Thanatos
Level 12
God Stats
0W - 3L
1,245 SR
Queue Stats
3W - 7L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 1 / 3
12,500
625
20,605
12,963
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
17
9 / 6 / 6
11,537
577
17,964
17,154
5,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Frozenflame14
Tsukuyomi
18
3 / 3 / 1
10,874
544
7,388
16,123
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Giunone
Mulan
18
3 / 0 / 2
11,520
576
15,472
12,752
10,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
14
1 / 4 / 14
9,998
500
6,360
18,258
16,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Billiam777
Guan Yu
17
0 / 4 / 2
9,933
497
9,025
22,791
24,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
IVERHAS60FPS
Sun Wukong
12
1 / 7 / 2
7,885
394
5,823
17,801
11,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 7 / 3
11,206
560
17,570
25,022
12,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 8 / 2
8,702
435
12,307
12,521
4,051
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
3 / 7 / 1
8,760
438
5,886
14,198
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
33
Kills
12
14
Deaths
33
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
17
1
3
18.5
L
Guan Yu
Billiam777
Guan Yu
0
4
2
0.25
W
Janus
9
6
6
2
W
Tsukuyomi
Frozenflame14
Tsukuyomi
3
3
1
1.17
W
Mulan
Giunone
Mulan
3
0
2
4
L
Sun Wukong
IVERHAS60FPS
Sun Wukong
1
7
2
0.29
L
6
7
3
1.07
L
2
8
2
0.38
L
Thanatos
3
7
1
0.5
W
Ymir
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,789
Damage
50,611
77,250
Taken
92,333
43,499
Mitigated
56,878
28,269
Healing
32,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,605
6,741
0
4,087
12,963
5,769
1,092
1,343
11,265
0
92,984
L
Guan Yu
Billiam777
Guan Yu
9,025
1,255
218
10,379
22,791
24,382
354
4,832
16,705
16,679
47,759
W
Janus
17,964
2,549
267
8,306
17,154
5,530
1,339
10,046
6,927
69,366
0
W
Tsukuyomi
Frozenflame14
Tsukuyomi
7,388
2,330
0
4,722
16,123
5,706
0
2,963
13,058
0
84,888
W
Mulan
Giunone
Mulan
15,472
2,594
0
7,988
12,752
10,436
0
2,122
9,737
15,902
60,960
L
Sun Wukong
IVERHAS60FPS
Sun Wukong
5,823
504
134
2,735
17,801
11,384
0
2,743
15,058
0
39,859
L
17,570
1,651
0
11,720
25,022
12,001
3,631
13,176
11,846
68,962
0
L
12,307
5,589
0
1,588
12,521
4,051
0
2,743
9,778
0
52,250
L
Thanatos
5,886
898
0
5,696
14,198
5,060
0
3,511
10,687
0
37,931
W
Ymir
6,360
1,597
0
2,899
18,258
16,058
51
4,111
13,671
28,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,429
Gold Earned
46,486
575
Minions Killed
482
0
Camps Cleared
0
1,793,280
Distance Traveled
1,784,521
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,500
625
141
7
0
344,379
3
L
Guan Yu
9,933
497
147
7
0
402,308
2
W
Janus
11,537
577
101
5
0
335,842
2
W
Tsukuyomi
10,874
544
131
7
0
401,665
3
W
Mulan
11,520
576
167
8
0
372,429
3
L
Sun Wukong
7,885
394
60
3
0
365,420
1
L
Hades
11,206
560
117
6
0
333,516
2
L
Neith
8,702
435
78
4
0
341,957
7
L
Thanatos
8,760
438
80
4
0
341,320
1
W
Ymir
9,998
500
35
2
0
338,965
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role