Player Matchup

Nemesis
Nemesis
AQ_ThUnDeR
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,585 Elo+
Party 2
Tiamat
Tiamat
BahamutX23
Tiamat
Level 24
God Stats
67W - 34L
1,510 SR
Queue Stats
94W - 83L
1,363 Elo+
Solo
Athena
Athena
SkullStr0ke
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,473 Elo+
Solo
Neith
Neith
WranglerLady
Neith
Level 28
God Stats
88W - 79L
1,503 SR
Queue Stats
130W - 125L
1,423 Elo+
Solo
Artemis
Artemis
transportistagsi
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 32
1,503 SR
1,469 Elo+

VS

Team Averages
Level 25
1,523 SR
1,311 Elo+
Danzaburou
Danzaburou
ANG3L Killer979
Danzaburou
Level 17
God Stats
9W - 11L
1,507 SR
Queue Stats
18W - 29L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
Elixirzgrave
Gilgamesh
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,340 Elo+
Solo
Jormungandr
Jormungandr
PUPP3TMAST3R06
Jormungandr
Level 14
God Stats
11W - 17L
1,418 SR
Queue Stats
15W - 24L
1,307 Elo+
Party 1
Chang'e
Chang'e
Synesthesia7445
Chang'e
Level 47
God Stats
3W - 3L
1,691 SR
Queue Stats
63W - 99L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
slyfox889
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 71L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AQ_ThUnDeR
Nemesis
18
0 / 17 / 7
11,399
814
1,595
23,234
9,432
Tiamat
BahamutX23
Tiamat
19
8 / 5 / 5
14,473
1,034
46,954
26,976
22,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
20
5 / 1 / 6
14,480
1,034
18,092
38,638
48,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
0 / 3 / 8
12,700
907
26,286
15,926
7,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
0 / 13 / 8
11,855
847
6,152
17,746
7,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANG3L Killer979
Danzaburou
20
13 / 4 / 8
13,139
939
32,026
14,133
5,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Elixirzgrave
Gilgamesh
20
8 / 5 / 15
13,318
951
22,312
22,505
17,206
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
PUPP3TMAST3R06
Jormungandr
20
7 / 0 / 20
14,363
1,026
23,921
28,742
36,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 1 / 14
13,342
953
20,902
23,777
13,231
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
slyfox889
Sun Wukong
20
3 / 3 / 17
13,846
989
9,172
18,006
19,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
13
Kills
38
39
Deaths
13
34
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ANG3L Killer979
Danzaburou
13
4
8
4.25
L
Nemesis
AQ_ThUnDeR
Nemesis
0
17
7
0.21
L
Tiamat
BahamutX23
Tiamat
8
5
5
2.1
W
Gilgamesh
Elixirzgrave
Gilgamesh
8
5
15
3.1
W
Jormungandr
PUPP3TMAST3R06
Jormungandr
7
0
20
17
L
Athena
5
1
6
8
W
7
1
14
14
L
0
3
8
1.33
W
Sun Wukong
slyfox889
Sun Wukong
3
3
17
3.83
L
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,079
Damage
108,333
122,520
Taken
107,163
95,792
Mitigated
91,672
23,079
Healing
28,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ANG3L Killer979
Danzaburou
32,026
20,938
0
1,917
14,133
5,085
0
9,311
4,822
0
47,201
L
Nemesis
AQ_ThUnDeR
Nemesis
1,595
1,086
0
0
23,234
9,432
0
8,305
14,361
0
8,771
L
Tiamat
BahamutX23
Tiamat
46,954
2,910
516
7,825
26,976
22,638
0
11,465
15,011
72,434
0
W
Gilgamesh
Elixirzgrave
Gilgamesh
22,312
8,569
479
4,469
22,505
17,206
0
13,705
8,800
0
37,430
W
Jormungandr
PUPP3TMAST3R06
Jormungandr
23,921
8,367
352
1,151
28,742
36,742
0
17,362
11,380
41,553
0
L
Athena
18,092
4,597
1,005
9,929
38,638
48,407
0
15,368
22,320
43,020
0
W
20,902
4,211
9,941
8,212
23,777
13,231
0
16,024
7,753
35,804
0
L
26,286
16,702
0
3,804
15,926
7,478
0
6,015
9,403
0
66,852
W
Sun Wukong
slyfox889
Sun Wukong
9,172
2,022
0
1,697
18,006
19,408
0
8,644
9,362
3,777
40,382
L
6,152
3,573
0
0
17,746
7,837
0
4,335
13,335
0
20,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,907
Gold Earned
68,008
228
Minions Killed
225
10
Camps Cleared
2
1,149,290
Distance Traveled
1,185,283
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,139
939
36
3
0
193,533
1
L
Nemesis
11,399
814
10
1
1
194,757
0
L
Tiamat
14,473
1,034
48
3
2
276,922
0
W
Gilgamesh
13,318
951
31
2
1
204,559
0
W
Jormungandr
14,363
1,026
42
3
0
238,398
0
L
Athena
14,480
1,034
56
4
0
271,195
0
W
Chang'e
13,342
953
31
2
1
266,642
0
L
Neith
12,700
907
89
6
4
228,415
0
W
Sun Wukong
13,846
989
85
6
0
282,151
0
L
Artemis
11,855
847
25
2
3
178,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role