Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cthulru
Bastet
Level 152
God Stats
2W - 1L
1,498 SR
Queue Stats
168W - 188L
1,518 Elo+
Solo
Mulan
Mulan
Mattdizzle
Mulan
Level 120
God Stats
1W - 2L
1,729 SR
Queue Stats
66W - 65L
1,604 Elo+
Solo
Vulcan
Vulcan
SK Rcz
Vulcan
Level 122
God Stats
0W - 2L
1,178 SR
Queue Stats
119W - 94L
1,614 Elo+
Solo
Anubis
Anubis
xdzdesertwolf
Anubis
Level 150
God Stats
11W - 14L
1,439 SR
Queue Stats
837W - 801L
1,506 Elo+
Solo
Team Averages
Level 128
1,469 SR
1,548 Elo+

VS

Team Averages
Level 133
1,535 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bonzaijoe
Jormungandr
Level 119
God Stats
3W - 3L
1,429 SR
Queue Stats
176W - 144L
1,533 Elo+
Party 1
Ah Puch
Ah Puch
DrEmanuel
Ah Puch
Level 129
God Stats
11W - 6L
1,516 SR
Queue Stats
355W - 360L
1,560 Elo+
Solo
Bastet
Bastet
Qexan1
Bastet
Level 128
God Stats
3W - 3L
1,748 SR
Queue Stats
70W - 74L
1,575 Elo+
Party 1
Anubis
Anubis
jawissPanda
Anubis
Level 148
God Stats
2W - 3L
1,481 SR
Queue Stats
168W - 169L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 6 / 9
8,745
673
7,214
14,792
18,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Cthulru
Bastet
14
3 / 5 / 4
8,573
659
9,362
9,936
3,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mulan
17
3 / 5 / 5
9,096
700
11,959
14,296
11,804
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
SK Rcz
Vulcan
16
3 / 4 / 5
9,355
720
12,156
9,622
3,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 4
9,029
695
7,122
11,879
4,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
8 / 3 / 9
11,079
852
16,579
12,983
6,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Bonzaijoe
Jormungandr
16
2 / 4 / 17
10,291
792
6,468
19,405
20,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
DrEmanuel
Ah Puch
18
3 / 0 / 17
10,735
826
14,893
8,387
4,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
Qexan1
Bastet
17
7 / 4 / 12
10,428
802
13,069
12,093
5,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
17
4 / 3 / 6
10,103
777
5,818
11,419
6,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
14
Kills
24
24
Deaths
14
27
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
6
9
1.08
W
Ah Muzen Cab
 
Ah Muzen Cab
8
3
9
4.17
W
Jormungandr
Bonzaijoe
Jormungandr
2
4
17
2.63
L
Bastet
Cthulru
Bastet
3
5
4
1
W
Ah Puch
DrEmanuel
Ah Puch
3
0
17
11.5
L
Mulan
3
5
5
1.1
W
Bastet
Qexan1
Bastet
7
4
12
3.25
L
Vulcan
SK Rcz
Vulcan
3
4
5
1.38
W
Anubis
4
3
6
2.33
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,813
Damage
56,827
60,525
Taken
64,287
40,940
Mitigated
43,841
16,729
Healing
26,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,214
3,175
712
1,605
14,792
18,439
0
4,974
9,818
11,001
0
W
Ah Muzen Cab
 
Ah Muzen Cab
16,579
6,074
2,012
4,494
12,983
6,565
2,946
5,539
7,244
0
36,699
W
Jormungandr
Bonzaijoe
Jormungandr
6,468
795
1,364
4,033
19,405
20,879
168
7,538
11,542
17,237
0
L
Bastet
Cthulru
Bastet
9,362
2,067
1,784
1,399
9,936
3,355
0
6,392
3,544
0
11,708
W
Ah Puch
DrEmanuel
Ah Puch
14,893
197
2,339
3,497
8,387
4,327
1,075
2,211
6,058
34,765
0
L
Mulan
11,959
1,199
771
2,400
14,296
11,804
0
5,160
9,136
0
19,730
W
Bastet
Qexan1
Bastet
13,069
1,703
608
2,328
12,093
5,639
443
4,014
8,005
0
19,134
L
Vulcan
SK Rcz
Vulcan
12,156
1,678
884
2,199
9,622
3,032
0
5,569
4,053
29,290
0
W
Anubis
5,818
363
1,616
3,967
11,419
6,431
640
6,335
4,946
29,291
0
L
7,122
135
1,174
3,801
11,879
4,310
0
5,084
6,795
28,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,798
Gold Earned
52,636
175
Minions Killed
189
0
Camps Cleared
0
1,204,535
Distance Traveled
1,210,627
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,745
673
13
1
0
254,058
1
W
Ah Muzen Cab
11,079
852
43
3
0
248,354
0
W
Jormungandr
10,291
792
15
1
0
234,790
4
L
Bastet
8,573
659
12
1
0
255,715
0
W
Ah Puch
10,735
826
59
5
0
247,596
5
L
Mulan
9,096
700
27
2
0
243,681
3
W
Bastet
10,428
802
12
1
0
274,263
0
L
Vulcan
9,355
720
63
5
0
256,545
0
W
Anubis
10,103
777
60
5
0
205,624
0
L
Anubis
9,029
695
60
5
0
194,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role