Player Matchup

Scylla
Scylla
ByDiegoreta12
Scylla
Level 14
God Stats
13W - 9L
1,533 SR
Queue Stats
181W - 182L
1,412 Elo+
Party 1
Mercury
Mercury
JCDEC23
Mercury
Level 29
God Stats
46W - 34L
1,538 SR
Queue Stats
211W - 237L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
KENAILOWSEN78
Cu Chulainn
Level 17
God Stats
5W - 8L
1,301 SR
Queue Stats
165W - 182L
1,424 Elo+
Party 1
Thor
Thor
fistmohawkguy
Thor
Level 5
God Stats
2W - 2L
1,668 SR
Queue Stats
2W - 6L
1,435 Elo+
Solo
Geb
Geb
vRushl
Geb
Level 142
God Stats
2W - 0L
1,720 SR
Queue Stats
72W - 65L
1,507 Elo+
Party 1
Team Averages
Level 41
1,552 SR
1,439 Elo+

VS

Team Averages
Level 20
1,491 SR
1,366 Elo+
Guan Yu
Guan Yu
BeauF12
Guan Yu
Level 27
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 8L
1,261 Elo+
Solo
Fenrir
Fenrir
LittleBunny03
Fenrir
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 19L
1,281 Elo+
Party 2
Discordia
Discordia
NC ARTHUR1438
Discordia
Level 27
God Stats
1W - 2L
1,731 SR
Queue Stats
119W - 146L
1,417 Elo+
Solo
Pele
Pele
RainbowKitty02
Pele
Level 29
God Stats
1W - 3L
1,425 SR
Queue Stats
84W - 84L
1,394 Elo+
Party 2
Ares
Ares
SDHSCAVERS
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,908
591
1,972
4,016
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
JCDEC23
Mercury
9
5 / 2 / 3
5,924
592
3,807
4,842
1,361
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
KENAILOWSEN78
Cu Chulainn
8
2 / 2 / 1
5,002
500
2,937
5,873
2,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 6 / 0
4,373
437
1,270
5,723
2,242
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Geb
vRushl
Geb
11
3 / 1 / 7
6,234
623
4,927
6,858
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BeauF12
Guan Yu
12
5 / 1 / 3
6,922
692
5,187
6,232
2,555
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
1 / 5 / 0
5,054
505
2,021
4,641
1,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Discordia
NC ARTHUR1438
Discordia
8
0 / 4 / 3
5,252
525
3,340
5,518
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
4 / 1 / 0
5,745
575
2,511
5,499
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
5,280
528
445
5,954
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
12
Kills
10
11
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BeauF12
Guan Yu
5
1
3
6.5
W
1
0
2
2
W
Mercury
JCDEC23
Mercury
5
2
3
3.25
W
Cu Chulainn
KENAILOWSEN78
Cu Chulainn
2
2
1
1.25
L
1
5
0
0.2
L
Discordia
NC ARTHUR1438
Discordia
0
4
3
0.38
L
4
1
0
4
L
0
3
1
0.17
W
1
6
0
0.17
W
Geb
vRushl
Geb
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,913
Damage
13,504
27,312
Taken
27,844
9,862
Mitigated
9,660
2,473
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BeauF12
Guan Yu
5,187
1,408
42
2,368
6,232
2,555
0
0
6,232
0
32,565
W
1,972
239
0
500
4,016
1,103
648
1,307
2,645
30,617
0
W
Mercury
JCDEC23
Mercury
3,807
2,686
150
185
4,842
1,361
309
209
4,569
0
23,908
W
Cu Chulainn
KENAILOWSEN78
Cu Chulainn
2,937
634
0
608
5,873
2,179
0
147
5,726
2,550
16,043
L
2,021
912
0
177
4,641
1,544
200
2,462
2,179
0
9,434
L
Discordia
NC ARTHUR1438
Discordia
3,340
229
0
1,056
5,518
1,271
87
2,113
3,361
23,681
0
L
2,511
607
94
2,248
5,499
1,362
0
1,487
3,970
0
15,683
L
445
0
0
468
5,954
2,928
0
1,109
4,811
15,138
0
W
1,270
407
0
30
5,723
2,242
81
199
5,496
0
4,337
W
Geb
vRushl
Geb
4,927
762
0
1,000
6,858
2,977
112
1,445
5,091
32,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
28,253
211
Minions Killed
191
0
Camps Cleared
0
1,000,146
Distance Traveled
927,512
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,922
692
72
7
0
217,522
2
W
Scylla
5,908
591
69
7
0
207,563
3
W
Mercury
5,924
592
55
6
0
242,878
1
W
Cu Chulainn
5,002
500
32
3
0
187,477
0
L
Fenrir
5,054
505
23
2
0
161,591
0
L
Discordia
5,252
525
41
4
0
193,111
1
L
Pele
5,745
575
33
3
0
163,335
0
L
Ares
5,280
528
22
2
0
191,953
5
W
Thor
4,373
437
8
1
0
165,761
2
W
Geb
6,234
623
47
5
0
196,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role