Player Matchup

Cliodhna
Cliodhna
Arkadiy_15
Cliodhna
Level 42
God Stats
5W - 3L
1,403 SR
Queue Stats
150W - 149L
1,435 Elo+
Solo
Charybdis
Charybdis
Blanck 300
Charybdis
Level 121
God Stats
63W - 50L
1,563 SR
Queue Stats
810W - 825L
1,462 Elo+
Party 1
Chaac
Chaac
CerealIce218610
Chaac
Level 24
God Stats
9W - 9L
1,480 SR
Queue Stats
27W - 29L
1,419 Elo+
Party 1
Horus
Horus
SharperLemming
Horus
Level 127
God Stats
57W - 61L
1,580 SR
Queue Stats
564W - 554L
1,508 Elo+
Party 1
Janus
Janus
neycueto
Janus
Level 116
God Stats
9W - 17L
1,389 SR
Queue Stats
431W - 435L
1,505 Elo+
Party 1
Team Averages
Level 86
1,483 SR
1,466 Elo+

VS

Team Averages
Level 61
1,544 SR
1,436 Elo+
Mulan
Mulan
Cybersports8
Mulan
Level 40
God Stats
1W - 1L
1,484 SR
Queue Stats
70W - 83L
1,313 Elo+
Solo
Kali
Kali
Idonutcereal
Kali
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
465W - 364L
1,485 Elo+
Party 2
Scylla
Scylla
Markizstupid
Scylla
Level 117
God Stats
5W - 4L
1,683 SR
Queue Stats
572W - 465L
1,518 Elo+
Party 2
Izanami
Izanami
Zuimex
Izanami
Level 16
God Stats
21W - 16L
1,474 SR
Queue Stats
34W - 32L
1,385 Elo+
Party 2
Artio
Artio
burning_elderly
Artio
Level 36
God Stats
1W - 2L
1,579 SR
Queue Stats
77W - 79L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arkadiy_15
Cliodhna
11
2 / 1 / 2
6,360
578
3,327
6,855
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charybdis
Blanck 300
Charybdis
11
5 / 1 / 3
7,013
638
7,292
8,479
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 3
5,743
522
2,645
6,830
3,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 7
6,285
571
4,542
6,824
2,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
neycueto
Janus
11
5 / 3 / 3
7,081
644
5,916
4,830
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,970
452
5,508
9,373
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 2 / 1
6,200
564
1,482
7,040
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
11
1 / 3 / 3
6,149
559
5,010
4,760
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Zuimex
Izanami
10
1 / 4 / 2
5,720
520
3,542
8,270
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 3 / 0
5,702
518
3,801
8,987
6,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
7
7
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Arkadiy_15
Cliodhna
2
1
2
3
W
Charybdis
Blanck 300
Charybdis
5
1
3
6.5
W
0
1
3
1.5
L
1
5
1
0.3
L
3
2
1
1.75
L
Scylla
1
3
3
0.83
W
3
1
7
6.5
L
Izanami
Zuimex
Izanami
1
4
2
0.5
L
1
3
0
0.33
W
Janus
neycueto
Janus
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
19,343
33,818
Taken
38,430
11,991
Mitigated
19,084
13,343
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Arkadiy_15
Cliodhna
3,327
438
0
3,440
6,855
2,252
0
2,263
4,592
0
29,939
W
Charybdis
Blanck 300
Charybdis
7,292
3,769
0
2,745
8,479
2,262
2,322
0
8,255
0
46,675
W
2,645
367
0
1,248
6,830
3,044
0
2,751
4,079
0
16,761
L
5,508
405
315
2,287
9,373
6,932
0
1,281
7,694
0
17,230
L
1,482
705
0
2,861
7,040
2,139
0
1,775
5,107
0
19,441
L
Scylla
5,010
564
0
500
4,760
1,363
0
1,537
3,039
36,242
0
W
4,542
1,940
1,336
4,066
6,824
2,926
284
692
5,940
0
14,978
L
Izanami
Zuimex
Izanami
3,542
2,686
0
1,935
8,270
1,784
0
704
7,503
0
30,411
L
3,801
928
0
4,045
8,987
6,866
0
325
8,658
21,311
0
W
Janus
neycueto
Janus
5,916
816
0
508
4,830
1,507
596
3,105
1,652
36,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
28,741
289
Minions Killed
254
0
Camps Cleared
0
1,098,631
Distance Traveled
999,809
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,360
578
65
6
0
258,280
2
W
Charybdis
7,013
638
93
8
0
199,207
3
W
Chaac
5,743
522
35
3
0
188,631
0
L
Mulan
4,970
452
29
3
0
197,076
2
L
Kali
6,200
564
44
4
0
218,162
1
L
Scylla
6,149
559
66
6
0
201,418
0
W
Horus
6,285
571
26
2
0
211,076
3
L
Izanami
5,720
520
62
6
0
196,691
0
L
Artio
5,702
518
53
5
0
186,462
0
W
Janus
7,081
644
70
6
0
241,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role