Player Matchup

Athena
Athena
Chewy1Savage
Athena
Level 107
God Stats
194W - 161L
1,581 SR
Queue Stats
637W - 624L
1,555 Elo+
Party 1
Hercules
Hercules
Dogggd
Hercules
Level 117
God Stats
49W - 55L
1,540 SR
Queue Stats
483W - 437L
1,553 Elo+
Solo
Hachiman
Hachiman
Kramortimer_17
Hachiman
Level 114
God Stats
14W - 15L
1,558 SR
Queue Stats
526W - 488L
1,511 Elo+
Party 1
Eset
Eset
THEREALPAPU
Eset
Level 155
God Stats
5W - 6L
1,481 SR
Queue Stats
289W - 253L
1,579 Elo+
Solo
Bacchus
Bacchus
xRubio16
Bacchus
Level 94
God Stats
0W - 1L
1,235 SR
Queue Stats
21W - 23L
1,579 Elo+
Solo
Team Averages
Level 117
1,479 SR
1,556 Elo+

VS

Team Averages
Level 140
1,523 SR
1,572 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Annanymos
Sun Wukong
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 244L
1,639 Elo+
Party 2
Cu Chulainn
Cu Chulainn
C8bRyAnR69
Cu Chulainn
Level 124
God Stats
24W - 22L
1,506 SR
Queue Stats
252W - 334L
1,518 Elo+
Solo
King Arthur
King Arthur
Leonidas1001
King Arthur
Level 160
God Stats
33W - 34L
1,648 SR
Queue Stats
346W - 349L
1,632 Elo+
Party 2
Bastet
Bastet
Say-Noda-Drugs
Bastet
Level 149
God Stats
12W - 19L
1,461 SR
Queue Stats
240W - 213L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 6 / 1
5,630
402
3,883
16,616
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Dogggd
Hercules
13
0 / 0 / 0
7,453
532
4,414
9,468
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
11
1 / 6 / 0
6,337
453
5,942
10,298
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 0
7,023
502
6,481
10,301
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
xRubio16
Bacchus
10
0 / 5 / 1
6,082
434
6,684
12,147
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 0 / 12
7,499
536
7,101
9,987
9,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Annanymos
Sun Wukong
14
10 / 0 / 3
8,786
628
13,483
9,917
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
C8bRyAnR69
Cu Chulainn
14
1 / 0 / 1
8,005
572
6,027
7,482
5,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
Leonidas1001
King Arthur
13
5 / 1 / 5
8,055
575
11,313
10,156
3,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 0 / 8
7,798
557
9,278
8,769
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
23
23
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
12
10
W
Sun Wukong
Annanymos
Sun Wukong
10
0
3
11.5
W
Cu Chulainn
C8bRyAnR69
Cu Chulainn
1
0
1
1.5
L
Athena
0
6
1
0.08
L
Hercules
Dogggd
Hercules
0
0
0
0
L
Hachiman
1
6
0
0.17
W
King Arthur
Leonidas1001
King Arthur
5
1
5
7.5
W
3
0
8
7
L
0
6
0
0
L
Bacchus
xRubio16
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,404
Damage
47,202
58,830
Taken
46,311
28,580
Mitigated
27,724
16,446
Healing
19,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,101
2,513
2,733
4,090
9,987
9,004
1,060
4,209
5,733
20,787
5,611
W
Sun Wukong
Annanymos
Sun Wukong
13,483
3,700
0
1,968
9,917
5,635
522
6,469
3,448
0
56,335
W
Cu Chulainn
C8bRyAnR69
Cu Chulainn
6,027
354
0
2,593
7,482
5,997
0
1,095
5,971
6,892
50,373
L
Athena
3,883
1,278
524
3,090
16,616
10,205
0
3,339
13,111
13,971
0
L
Hercules
Dogggd
Hercules
4,414
930
0
4,480
9,468
7,593
0
1,490
7,886
0
49,889
L
Hachiman
5,942
2,662
0
2,531
10,298
2,293
0
962
9,294
0
41,721
W
King Arthur
Leonidas1001
King Arthur
11,313
3,023
0
3,258
10,156
3,723
200
2,016
8,140
0
50,583
W
9,278
2,381
0
4,692
8,769
3,365
0
3,259
5,420
0
50,980
L
6,481
892
0
2,702
10,301
2,929
0
361
9,490
52,958
0
L
Bacchus
xRubio16
Bacchus
6,684
1,031
0
3,119
12,147
5,560
0
1,286
10,684
35,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,525
Gold Earned
40,143
413
Minions Killed
431
0
Camps Cleared
0
1,275,486
Distance Traveled
1,456,873
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,499
536
46
3
0
232,764
0
W
Sun Wukong
8,786
628
92
7
0
298,723
3
W
Cu Chulainn
8,005
572
117
8
0
304,681
5
L
Athena
5,630
402
18
1
0
272,308
2
L
Hercules
7,453
532
127
9
0
286,517
3
L
Hachiman
6,337
453
80
6
0
233,846
1
W
King Arthur
8,055
575
76
5
0
287,015
4
W
Bastet
7,798
557
100
7
0
333,690
6
L
Eset
7,023
502
116
8
0
228,217
6
L
Bacchus
6,082
434
72
5
0
254,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role