Player Matchup

Amaterasu
Amaterasu
Ariiisha
Amaterasu
Level 47
God Stats
19W - 15L
1,500 SR
Queue Stats
126W - 181L
1,462 Elo+
Party 1
Apollo
Apollo
CHLYB666
Apollo
Level 28
God Stats
1W - 1L
1,547 SR
Queue Stats
11W - 2L
1,500 Elo+
Solo
Anubis
Anubis
PREpusyo
Anubis
Level 8
God Stats
19W - 11L
1,828 SR
Queue Stats
43W - 40L
1,620 Elo+
Party 1
Geb
Geb
rhinocerapt0r
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,598 Elo+
Solo
Nemesis
Nemesis
smitetestsss2
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,609 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,558 Elo+

VS

Team Averages
Level 17
1,600 SR
1,537 Elo+
Athena
Athena
DDAv1DD
Athena
Level 8
God Stats
2W - 4L
1,640 SR
Queue Stats
8W - 10L
1,447 Elo+
Solo
Neith
Neith
Dolorothy
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,605 Elo+
Solo
Ares
Ares
Pablopepito
Ares
Level 24
God Stats
7W - 4L
1,742 SR
Queue Stats
33W - 27L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Secaoner
Tsukuyomi
Level 21
God Stats
29W - 22L
1,607 SR
Queue Stats
40W - 34L
1,584 Elo+
Party 2
Ra
Ra
nandomat
Ra
Level 27
God Stats
18W - 17L
1,512 SR
Queue Stats
43W - 48L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ariiisha
Amaterasu
14
7 / 2 / 3
8,556
611
6,786
9,102
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
CHLYB666
Apollo
15
6 / 1 / 5
9,074
648
13,107
8,096
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
PREpusyo
Anubis
16
6 / 1 / 6
9,307
665
12,217
8,807
4,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 2 / 6
7,942
567
4,205
7,563
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
4
0 / 1 / 0
4,943
353
0
666
111

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DDAv1DD
Athena
11
1 / 4 / 0
6,587
471
4,426
11,818
7,031
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Dolorothy
Neith
9
0 / 5 / 1
5,469
391
2,444
8,192
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 2
5,730
409
3,179
11,374
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Secaoner
Tsukuyomi
9
2 / 7 / 3
6,464
462
5,984
10,971
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 4 / 1
6,105
436
2,946
6,229
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
23
Kills
6
7
Deaths
23
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ariiisha
Amaterasu
7
2
3
4.25
W
Apollo
CHLYB666
Apollo
6
1
5
8.5
L
Athena
DDAv1DD
Athena
1
4
0
0.25
L
Neith
Dolorothy
Neith
0
5
1
0.1
W
Anubis
PREpusyo
Anubis
6
1
6
9
L
1
3
2
0.67
L
Tsukuyomi
Secaoner
Tsukuyomi
2
7
3
0.5
L
2
4
1
0.63
W
4
2
6
3.5
W
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
18,979
34,234
Taken
48,584
19,806
Mitigated
20,841
16,302
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ariiisha
Amaterasu
6,786
2,925
0
3,091
9,102
6,427
1,304
2,434
6,668
2,976
38,640
W
Apollo
CHLYB666
Apollo
13,107
9,758
0
4,309
8,096
3,205
3,198
3,167
4,929
0
81,150
L
Athena
DDAv1DD
Athena
4,426
698
0
2,222
11,818
7,031
0
3,991
7,827
33,542
0
L
Neith
Dolorothy
Neith
2,444
1,089
0
1,478
8,192
2,431
32
1,473
6,719
0
29,357
W
Anubis
PREpusyo
Anubis
12,217
1,014
0
7,433
8,807
4,435
1,762
2,787
6,020
72,462
0
L
3,179
343
0
2,576
11,374
7,011
0
4,092
7,282
10,165
0
L
Tsukuyomi
Secaoner
Tsukuyomi
5,984
1,889
0
3,014
10,971
2,715
0
4,793
6,178
0
26,371
L
2,946
223
211
765
6,229
1,653
60
2,335
3,894
31,101
0
W
4,205
445
0
1,469
7,563
5,628
0
2,163
5,400
14,682
0
W
Nemesis
0
0
0
0
666
111
0
0
666
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
30,355
358
Minions Killed
262
0
Camps Cleared
0
1,100,884
Distance Traveled
1,145,509
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,556
611
82
6
0
259,645
3
W
Apollo
9,074
648
136
10
0
272,077
1
L
Athena
6,587
471
85
6
0
205,379
3
L
Neith
5,469
391
63
5
0
229,190
1
W
Anubis
9,307
665
132
9
0
253,980
3
L
Ares
5,730
409
17
1
0
223,282
0
L
Tsukuyomi
6,464
462
47
3
0
240,262
1
L
Ra
6,105
436
50
4
0
247,396
2
W
Geb
7,942
567
8
1
0
271,090
6
W
Nemesis
4,943
353
0
0
0
44,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role