Player Matchup

Thor
Thor
DeadTack
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,266 Elo+
Solo
Amaterasu
Amaterasu
IAmBatham
Amaterasu
Level 21
God Stats
2W - 2L
1,620 SR
Queue Stats
60W - 65L
1,480 Elo+
Solo
Charybdis
Charybdis
Ventega
Charybdis
Level 8
God Stats
9W - 11L
1,721 SR
Queue Stats
16W - 23L
1,338 Elo+
Party 1
Aphrodite
Aphrodite
Vervanta
Aphrodite
Level 36
God Stats
23W - 19L
1,521 SR
Queue Stats
62W - 69L
1,386 Elo+
Party 1
Rama
Rama
stretch_huddle50
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,470 Elo+
Solo
Team Averages
Level 17
1,572 SR
1,388 Elo+

VS

Team Averages
Level 24
1,524 SR
1,365 Elo+
Jormungandr
Jormungandr
Chief Sosa Jr
Jormungandr
Level 17
God Stats
4W - 2L
1,536 SR
Queue Stats
16W - 17L
1,447 Elo+
Solo
Merlin
Merlin
ClappinToast247
Merlin
Level 27
God Stats
10W - 4L
1,598 SR
Queue Stats
12W - 9L
1,421 Elo+
Party 2
Da Ji
Da Ji
DelectDelish229
Da Ji
Level 27
God Stats
27W - 18L
1,429 SR
Queue Stats
103W - 141L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
Wolfseal712
Baron Samedi
Level 21
God Stats
5W - 2L
1,555 SR
Queue Stats
7W - 7L
1,336 Elo+
Party 2
Poseidon
Poseidon
ib__25
Poseidon
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
4 / 6 / 6
14,043
1,003
17,921
19,158
7,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
IAmBatham
Amaterasu
20
3 / 6 / 6
13,746
982
11,110
30,673
23,638
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Ventega
Charybdis
20
1 / 5 / 10
12,835
917
12,319
38,491
12,562
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
Vervanta
Aphrodite
20
3 / 7 / 9
13,635
974
27,022
32,665
27,014
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 17 / 6
13,094
935
16,572
27,380
9,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chief Sosa Jr
Jormungandr
20
4 / 4 / 30
14,572
1,041
25,251
24,321
18,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 0 / 23
14,527
1,038
32,461
13,480
5,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 3 / 9
15,269
1,091
28,988
17,035
7,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Wolfseal712
Baron Samedi
20
11 / 3 / 23
15,638
1,117
29,565
21,146
10,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
ib__25
Poseidon
20
5 / 4 / 23
14,243
1,017
24,250
16,205
5,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
149
14
Kills
41
41
Deaths
14
37
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chief Sosa Jr
Jormungandr
4
4
30
4.75
W
5
0
23
16.5
L
Thor
4
6
6
1.17
W
16
3
9
6.83
L
Amaterasu
IAmBatham
Amaterasu
3
6
6
1
L
Charybdis
Ventega
Charybdis
1
5
10
1.2
L
Aphrodite
Vervanta
Aphrodite
3
7
9
1.07
W
Baron Samedi
Wolfseal712
Baron Samedi
11
3
23
7.5
W
Poseidon
ib__25
Poseidon
5
4
23
4.13
L
3
17
6
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,944
Damage
140,515
148,367
Taken
92,187
79,570
Mitigated
47,576
24,049
Healing
24,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chief Sosa Jr
Jormungandr
25,251
5,761
840
2,115
24,321
18,237
0
7,606
16,715
47,905
0
W
32,461
1,612
1,396
2,124
13,480
5,715
0
3,838
9,642
69,010
0
L
Thor
17,921
604
0
0
19,158
7,045
0
13,733
5,312
0
51,943
W
28,988
5,607
0
3,050
17,035
7,519
0
6,743
10,292
0
36,418
L
Amaterasu
IAmBatham
Amaterasu
11,110
1,196
0
4,487
30,673
23,638
0
25,039
5,634
13,100
21,174
L
Charybdis
Ventega
Charybdis
12,319
10,561
0
0
38,491
12,562
0
26,163
12,328
0
22,180
L
Aphrodite
Vervanta
Aphrodite
27,022
2,782
6,949
11,042
32,665
27,014
0
26,057
6,544
49,951
0
W
Baron Samedi
Wolfseal712
Baron Samedi
29,565
3,725
6,390
5,989
21,146
10,118
0
6,134
15,012
53,708
0
W
Poseidon
ib__25
Poseidon
24,250
3,798
340
1,796
16,205
5,987
0
5,829
10,376
43,906
0
L
16,572
12,006
0
1,571
27,380
9,311
0
20,358
7,022
0
52,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,353
Gold Earned
74,249
261
Minions Killed
267
1
Camps Cleared
2
1,356,380
Distance Traveled
1,309,238
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,572
1,041
38
3
1
255,815
1
W
Merlin
14,527
1,038
104
7
0
258,787
0
L
Thor
14,043
1,003
94
7
0
283,623
2
W
Da Ji
15,269
1,091
20
1
1
294,212
0
L
Amaterasu
13,746
982
40
3
0
303,782
1
L
Charybdis
12,835
917
11
1
0
287,151
0
L
Aphrodite
13,635
974
54
4
0
294,465
0
W
Baron Samedi
15,638
1,117
57
4
0
261,933
1
W
Poseidon
14,243
1,017
48
3
0
238,491
0
L
Rama
13,094
935
62
4
1
187,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role