Player Matchup

Medusa
Medusa
Elitetrol365
Medusa
Level 8
God Stats
2W - 0L
1,692 SR
Queue Stats
23W - 14L
1,641 Elo+
Solo
Cu Chulainn
Cu Chulainn
Im Angry7637
Cu Chulainn
Level 22
God Stats
2W - 1L
1,585 SR
Queue Stats
29W - 16L
1,690 Elo+
Solo
Arachne
Arachne
KMFXoTiK
Arachne
Level 26
God Stats
4W - 2L
1,593 SR
Queue Stats
86W - 84L
1,571 Elo+
Solo
Athena
Athena
YInfinity2206
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 137L
1,521 Elo+
Solo
Nox
Nox
sadmanf6
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,725 Elo+
Solo
Team Averages
Level 18
1,574 SR
1,630 Elo+

VS

Team Averages
Level 14
1,564 SR
1,573 Elo+
Xbalanque
Xbalanque
LHxTheUnknown
Xbalanque
Level 16
God Stats
4W - 5L
1,736 SR
Queue Stats
13W - 11L
1,587 Elo+
Solo
Guan Yu
Guan Yu
LNG_xxPotat8xx
Guan Yu
Level 26
God Stats
5W - 3L
1,884 SR
Queue Stats
88W - 64L
1,636 Elo+
Solo
Thor
Thor
Twistedef85
Thor
Level 15
God Stats
0W - 2L
1,335 SR
Queue Stats
19W - 22L
1,560 Elo+
Solo
Bellona
Bellona
macho_Camacho10
Bellona
Level 6
God Stats
1W - 5L
1,179 SR
Queue Stats
19W - 30L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
z-CINDER-z
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,684 SR
Queue Stats
7W - 3L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
10 / 1 / 5
13,615
648
16,386
19,810
8,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Im Angry7637
Cu Chulainn
19
10 / 0 / 10
13,000
619
18,678
21,946
26,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
KMFXoTiK
Arachne
20
6 / 3 / 7
12,569
599
13,220
21,284
9,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 1 / 16
11,436
545
4,560
20,618
25,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 9 / 9
10,140
483
6,388
12,119
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LHxTheUnknown
Xbalanque
14
0 / 5 / 1
9,116
434
7,186
10,699
3,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 1
8,881
423
9,506
22,737
17,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
2 / 5 / 2
10,868
518
6,679
16,247
10,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 9 / 0
7,323
349
4,060
16,845
11,562
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
z-CINDER-z
Morgan Le Fay
17
10 / 7 / 1
11,499
548
24,656
16,964
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
32
Kills
13
14
Deaths
32
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
1
5
12.5
W
Cu Chulainn
Im Angry7637
Cu Chulainn
10
0
10
15
W
Arachne
KMFXoTiK
Arachne
6
3
7
3.17
L
Xbalanque
LHxTheUnknown
Xbalanque
0
5
1
0.1
L
1
6
1
0.25
L
2
5
2
0.6
W
4
1
16
12
L
0
9
0
0
W
2
9
9
0.72
L
Morgan Le Fay
z-CINDER-z
Morgan Le Fay
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,232
Damage
52,087
95,777
Taken
83,492
74,901
Mitigated
49,387
37,150
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,386
8,352
0
9,387
19,810
8,818
2,322
5,658
14,152
0
116,225
W
Cu Chulainn
Im Angry7637
Cu Chulainn
18,678
2,394
0
8,301
21,946
26,722
1,811
5,694
16,252
15,196
76,964
W
Arachne
KMFXoTiK
Arachne
13,220
10,230
0
12,470
21,284
9,769
2,324
4,381
16,903
0
107,181
L
Xbalanque
LHxTheUnknown
Xbalanque
7,186
2,340
0
2,076
10,699
3,101
2,650
795
9,904
0
55,776
L
9,506
1,231
451
4,040
22,737
17,048
0
4,221
17,364
6,065
48,047
L
6,679
378
0
3,300
16,247
10,811
754
1,859
14,082
0
81,540
W
4,560
1,141
996
5,051
20,618
25,049
723
5,732
14,886
22,830
0
L
4,060
1,514
0
278
16,845
11,562
0
3,800
12,481
0
23,357
W
6,388
839
164
781
12,119
4,543
1,299
7,051
5,068
35,373
0
L
Morgan Le Fay
z-CINDER-z
Morgan Le Fay
24,656
2,375
0
3,007
16,964
6,865
0
3,865
12,618
88,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,760
Gold Earned
47,687
589
Minions Killed
535
0
Camps Cleared
0
2,058,902
Distance Traveled
1,843,273
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,615
648
174
8
0
395,874
0
W
Cu Chulainn
13,000
619
165
8
0
407,560
2
W
Arachne
12,569
599
161
8
0
446,592
3
L
Xbalanque
9,116
434
102
5
0
327,770
0
L
Guan Yu
8,881
423
82
4
0
400,833
3
L
Thor
10,868
518
165
8
0
379,792
0
W
Athena
11,436
545
33
2
0
432,254
1
L
Bellona
7,323
349
48
2
0
364,226
1
W
Nox
10,140
483
56
3
0
376,622
1
L
Morgan Le Fay
11,499
548
138
7
0
370,652
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role