Player Matchup

Freya
Freya
BigChungus1690
Freya
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
131W - 169L
1,299 Elo+
Party 1
Artemis
Artemis
CathrinaCalavera
Artemis
Level 49
God Stats
6W - 15L
1,190 SR
Queue Stats
16W - 35L
1,230 Elo+
Party 2
Nike
Nike
DarkPaines
Nike
Level 45
God Stats
5W - 7L
1,347 SR
Queue Stats
135W - 152L
1,345 Elo+
Solo
Bacchus
Bacchus
LuNa_PeyZe
Bacchus
Level 18
God Stats
3W - 4L
1,292 SR
Queue Stats
14W - 27L
1,256 Elo+
Party 2
Bastet
Bastet
spook27
Bastet
Level 58
God Stats
43W - 33L
1,297 SR
Queue Stats
257W - 280L
1,300 Elo+
Party 1
Team Averages
Level 39
1,325 SR
1,286 Elo+

VS

Team Averages
Level 43
1,351 SR
1,322 Elo+
Ah Puch
Ah Puch
Alexander_VDK
Ah Puch
Level 38
God Stats
0W - 2L
1,260 SR
Queue Stats
118W - 106L
1,429 Elo+
Solo
Thanatos
Thanatos
Jongru-
Thanatos
Level 29
God Stats
17W - 32L
1,153 SR
Queue Stats
105W - 139L
1,251 Elo+
Party 3
Rama
Rama
Yikazi-
Rama
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
231W - 283L
1,315 Elo+
Party 3
Charybdis
Charybdis
kliditismonksias
Charybdis
Level 44
God Stats
5W - 6L
1,513 SR
Queue Stats
14W - 25L
1,291 Elo+
Solo
Kumbhakarna
Kumbhakarna
teulio
Kumbhakarna
Level 46
God Stats
9W - 14L
1,330 SR
Queue Stats
93W - 118L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
7,760
485
4,069
6,556
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 2 / 3
7,919
495
8,928
7,593
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 5
7,936
496
3,363
5,686
4,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
LuNa_PeyZe
Bacchus
12
4 / 2 / 8
7,962
498
6,279
8,004
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
spook27
Bastet
15
10 / 0 / 3
9,407
588
10,822
9,738
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
0 / 4 / 1
6,138
384
4,886
5,346
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Jongru-
Thanatos
11
2 / 6 / 0
7,000
438
2,702
13,101
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
Yikazi-
Rama
10
2 / 6 / 2
6,719
420
5,490
10,776
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
11
0 / 3 / 1
6,826
427
1,645
7,401
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
teulio
Kumbhakarna
10
1 / 2 / 2
6,942
434
3,130
11,207
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
21
Kills
5
6
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
4
1
0.13
W
0
0
5
2.5
W
6
2
3
3.75
W
1
2
5
1.75
L
Thanatos
Jongru-
Thanatos
2
6
0
0.33
W
Bacchus
LuNa_PeyZe
Bacchus
4
2
8
4
L
Rama
Yikazi-
Rama
2
6
2
0.5
L
Charybdis
0
3
1
0.17
W
Bastet
spook27
Bastet
10
0
3
11.5
L
Kumbhakarna
teulio
Kumbhakarna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,461
Damage
17,853
37,577
Taken
47,831
21,138
Mitigated
18,087
12,052
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
4,886
210
0
470
5,346
1,504
743
1,713
3,633
21,515
0
W
4,069
1,553
0
2,711
6,556
2,199
424
1,750
4,616
43,096
0
W
8,928
4,415
0
250
7,593
2,480
1,733
1,731
5,858
0
31,559
W
3,363
557
99
1,211
5,686
4,394
1,028
824
4,750
0
41,015
L
Thanatos
Jongru-
Thanatos
2,702
457
0
6,087
13,101
4,006
0
1,134
11,967
0
38,746
W
Bacchus
LuNa_PeyZe
Bacchus
6,279
458
0
1,050
8,004
8,617
548
2,224
5,602
14,843
0
L
Rama
Yikazi-
Rama
5,490
4,267
0
2,090
10,776
2,983
814
3,606
7,170
0
34,074
L
Charybdis
1,645
1,100
0
1,671
7,401
2,323
1,223
1,109
6,292
0
32,745
W
Bastet
spook27
Bastet
10,822
3,257
0
6,731
9,738
3,448
15
865
8,735
0
56,853
L
Kumbhakarna
teulio
Kumbhakarna
3,130
171
485
3,139
11,207
7,271
44
2,786
8,421
17,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
33,625
336
Minions Killed
295
0
Camps Cleared
0
1,545,499
Distance Traveled
1,267,541
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,138
384
43
3
0
241,952
0
W
Freya
7,760
485
87
5
0
322,912
5
W
Artemis
7,919
495
52
3
0
265,145
6
W
Nike
7,936
496
94
6
0
299,637
4
L
Thanatos
7,000
438
83
5
0
280,607
0
W
Bacchus
7,962
498
18
1
0
309,676
3
L
Rama
6,719
420
66
4
0
220,826
1
L
Charybdis
6,826
427
79
5
0
273,483
0
W
Bastet
9,407
588
85
5
0
348,129
4
L
Kumbhakarna
6,942
434
24
2
0
250,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role