Player Matchup

Hun Batz
Hun Batz
DRiPsLiPz
Hun Batz
Level 89
God Stats
5W - 2L
1,669 SR
Queue Stats
203W - 193L
1,472 Elo+
Party 2
Neith
Neith
RimuruTempest23
Neith
Level 110
God Stats
10W - 6L
1,679 SR
Queue Stats
226W - 182L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
TheOneToFear4
Baron Samedi
Level 109
God Stats
3W - 2L
1,574 SR
Queue Stats
162W - 147L
1,485 Elo+
Solo
Ares
Ares
carlos055m
Ares
Level 95
God Stats
2W - 2L
1,712 SR
Queue Stats
110W - 106L
1,492 Elo+
Solo
Scylla
Scylla
xXLiLsLeEpY78Xx
Scylla
Level 105
God Stats
2W - 1L
1,732 SR
Queue Stats
140W - 123L
1,472 Elo+
Party 2
Team Averages
Level 102
1,673 SR
1,486 Elo+

VS

Team Averages
Level 107
1,467 SR
1,482 Elo+
Khepri
Khepri
Etol03PR
Khepri
Level 103
God Stats
5W - 7L
1,419 SR
Queue Stats
278W - 303L
1,462 Elo+
Party 1
Osiris
Osiris
Fabri_Chav
Osiris
Level 110
God Stats
3W - 7L
1,306 SR
Queue Stats
637W - 600L
1,464 Elo+
Solo
Raijin
Raijin
Spolerface
Raijin
Level 151
God Stats
9W - 5L
1,701 SR
Queue Stats
274W - 252L
1,539 Elo+
Solo
Artemis
Artemis
ii_ReSuReCt
Artemis
Level 76
God Stats
9W - 24L
1,314 SR
Queue Stats
179W - 198L
1,473 Elo+
Party 1
Bastet
Bastet
xXSnipez_kiLLsxX
Bastet
Level 95
God Stats
14W - 9L
1,598 SR
Queue Stats
164W - 173L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DRiPsLiPz
Hun Batz
8
2 / 1 / 1
4,874
487
2,412
5,153
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 3
5,234
523
2,878
4,836
1,194
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TheOneToFear4
Baron Samedi
10
1 / 2 / 0
5,420
542
3,847
5,841
4,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 3 / 1
4,157
416
1,141
5,661
2,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,581
458
2,497
5,921
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Etol03PR
Khepri
9
1 / 1 / 5
5,368
537
1,287
4,388
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Fabri_Chav
Osiris
11
2 / 1 / 2
6,175
618
3,700
7,221
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Spolerface
Raijin
10
5 / 0 / 2
6,430
643
4,262
4,203
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ii_ReSuReCt
Artemis
8
0 / 1 / 3
4,800
480
1,923
3,024
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 7
6,505
651
6,167
6,613
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DRiPsLiPz
Hun Batz
2
1
1
2.5
W
Khepri
Etol03PR
Khepri
1
1
5
3.5
W
Osiris
Fabri_Chav
Osiris
2
1
2
3
L
0
2
3
0.75
W
Raijin
Spolerface
Raijin
5
0
2
6
L
Baron Samedi
TheOneToFear4
Baron Samedi
1
2
0
0.5
L
0
3
1
0.17
W
Artemis
ii_ReSuReCt
Artemis
0
1
3
1.5
L
0
4
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,775
Damage
17,339
27,412
Taken
25,449
10,321
Mitigated
10,110
9,182
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DRiPsLiPz
Hun Batz
2,412
524
0
2,330
5,153
1,402
0
760
4,393
0
19,638
W
Khepri
Etol03PR
Khepri
1,287
124
0
1,648
4,388
2,003
0
1,057
3,197
9,284
0
W
Osiris
Fabri_Chav
Osiris
3,700
830
0
4,049
7,221
4,025
0
3,710
3,511
0
32,918
L
2,878
1,209
120
1,856
4,836
1,194
0
749
4,087
0
29,181
W
Raijin
Spolerface
Raijin
4,262
472
0
500
4,203
1,211
56
906
3,177
32,364
0
L
Baron Samedi
TheOneToFear4
Baron Samedi
3,847
582
87
2,165
5,841
4,032
0
361
5,480
27,591
0
L
1,141
144
0
1,248
5,661
2,084
0
1,051
4,610
7,814
0
W
Artemis
ii_ReSuReCt
Artemis
1,923
923
0
1,115
3,024
826
0
122
2,902
0
23,021
L
2,497
283
0
1,376
5,921
1,609
0
2,628
3,293
21,590
0
W
6,167
1,515
0
1,687
6,613
2,045
0
1,358
5,177
0
37,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,266
Gold Earned
29,278
218
Minions Killed
273
0
Camps Cleared
0
841,900
Distance Traveled
991,921
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,874
487
42
4
0
210,317
0
W
Khepri
5,368
537
17
2
0
177,859
2
W
Osiris
6,175
618
70
7
0
201,174
3
L
Neith
5,234
523
60
6
0
172,529
2
W
Raijin
6,430
643
70
7
0
201,755
4
L
Baron Samedi
5,420
542
59
6
0
149,494
2
L
Ares
4,157
416
15
2
0
127,126
2
W
Artemis
4,800
480
39
4
0
173,478
2
L
Scylla
4,581
458
42
4
0
182,434
3
W
Bastet
6,505
651
77
8
0
237,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role