Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Emperor_Malak
Zhong Kui
Level 69
God Stats
2W - 1L
1,845 SR
Queue Stats
60W - 53L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingOfGamez100
Tsukuyomi
Level 86
God Stats
11W - 14L
1,474 SR
Queue Stats
132W - 162L
1,414 Elo+
Party 1
Ares
Ares
MatheusR3gis
Ares
Level 87
God Stats
2W - 3L
1,553 SR
Queue Stats
364W - 366L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
Nardo_In_ThaCut
Sun Wukong
Level 14
God Stats
6W - 13L
1,385 SR
Queue Stats
38W - 59L
1,377 Elo+
Party 1
Team Averages
Level 75
1,551 SR
1,438 Elo+

VS

Team Averages
Level 60
1,339 SR
1,410 Elo+
Hades
Hades
BriskLettuce529
Hades
Level 32
God Stats
3W - 2L
1,488 SR
Queue Stats
55W - 74L
1,395 Elo+
Party 2
Izanami
Izanami
FloopThePig
Izanami
Level 63
God Stats
6W - 4L
1,323 SR
Queue Stats
132W - 149L
1,494 Elo+
Solo
Medusa
Medusa
Lil Yesh
Medusa
Level 81
God Stats
4W - 5L
1,397 SR
Queue Stats
26W - 37L
1,375 Elo+
Party 2
Fenrir
Fenrir
SirMintBunny
Fenrir
Level 38
God Stats
5W - 9L
1,268 SR
Queue Stats
64W - 83L
1,384 Elo+
Solo
Cabrakan
Cabrakan
mediumdamphir
Cabrakan
Level 86
God Stats
2W - 3L
1,217 SR
Queue Stats
243W - 255L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 1 / 7
10,372
943
10,752
8,784
3,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Emperor_Malak
Zhong Kui
16
4 / 5 / 5
10,589
963
12,713
18,479
11,363
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
KingOfGamez100
Tsukuyomi
16
0 / 4 / 9
10,045
913
7,170
9,283
3,286
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 6
10,330
939
10,436
14,993
7,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Nardo_In_ThaCut
Sun Wukong
16
1 / 7 / 5
9,490
863
7,470
17,220
14,197
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

135

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
10,459
951
7,025
7,977
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FloopThePig
Izanami
18
7 / 1 / 14
12,138
1,103
21,312
6,270
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Lil Yesh
Medusa
17
8 / 1 / 11
11,651
1,059
17,977
7,948
3,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
3 / 4 / 12
10,847
986
6,832
17,785
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
mediumdamphir
Cabrakan
17
2 / 3 / 16
11,075
1,007
7,071
14,504
19,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
10
Kills
23
23
Deaths
10
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
7
5.5
W
3
1
14
10
L
Zhong Kui
Emperor_Malak
Zhong Kui
4
5
5
1.3
W
Izanami
FloopThePig
Izanami
7
1
14
14
L
Tsukuyomi
KingOfGamez100
Tsukuyomi
0
4
9
1.13
W
Medusa
Lil Yesh
Medusa
8
1
11
13.5
L
3
6
6
1
L
Sun Wukong
Nardo_In_ThaCut
Sun Wukong
1
7
5
0.5
W
Fenrir
3
4
12
2.25
W
Cabrakan
mediumdamphir
Cabrakan
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,541
Damage
60,217
68,759
Taken
54,484
39,236
Mitigated
48,130
7,275
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,752
5,900
0
2,224
8,784
3,041
0
1,572
7,212
0
51,200
W
7,025
1,059
437
2,473
7,977
3,675
0
5,044
2,933
16,141
0
L
Zhong Kui
Emperor_Malak
Zhong Kui
12,713
1,377
0
2,151
18,479
11,363
0
3,119
15,360
23,821
0
W
Izanami
FloopThePig
Izanami
21,312
11,506
0
698
6,270
2,890
0
2,869
3,401
0
65,250
L
Tsukuyomi
KingOfGamez100
Tsukuyomi
7,170
1,775
380
989
9,283
3,286
0
1,458
7,825
0
27,995
W
Medusa
Lil Yesh
Medusa
17,977
7,528
0
2,611
7,948
3,119
0
2,664
4,120
0
44,133
L
10,436
210
0
50
14,993
7,349
0
4,686
10,307
23,526
0
L
Sun Wukong
Nardo_In_ThaCut
Sun Wukong
7,470
1,629
0
1,481
17,220
14,197
0
3,508
13,712
0
23,059
W
Fenrir
6,832
855
0
1,693
17,785
18,852
0
7,247
8,682
1,339
10,985
W
Cabrakan
mediumdamphir
Cabrakan
7,071
1,378
0
3,044
14,504
19,594
0
5,325
9,093
11,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,826
Gold Earned
56,170
208
Minions Killed
219
11
Camps Cleared
5
948,945
Distance Traveled
1,005,965
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,372
943
82
7
0
177,257
3
W
Hades
10,459
951
18
2
0
182,571
0
L
Zhong Kui
10,589
963
38
3
0
185,135
0
W
Izanami
12,138
1,103
117
11
3
202,305
2
L
Tsukuyomi
10,045
913
36
3
9
233,684
2
W
Medusa
11,651
1,059
66
6
2
213,076
1
L
Ares
10,330
939
21
2
1
184,198
0
L
Sun Wukong
9,490
863
31
3
1
168,671
1
W
Fenrir
10,847
986
8
1
0
212,452
1
W
Cabrakan
11,075
1,007
10
1
0
195,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role