Player Matchup

Cernunnos
Cernunnos
GaudyGlint46
Cernunnos
Level 82
God Stats
15W - 19L
1,347 SR
Queue Stats
98W - 140L
1,251 Elo+
Party 1
Sobek
Sobek
NoVerticaLL
Sobek
Level 26
God Stats
16W - 17L
1,476 SR
Queue Stats
88W - 125L
1,245 Elo+
Solo
Zeus
Zeus
PerilousSiamang
Zeus
Level 29
God Stats
1W - 3L
1,669 SR
Queue Stats
69W - 87L
1,247 Elo+
Party 1
Team Averages
Level 46
1,498 SR
1,248 Elo+

VS

Team Averages
Level 6
1,412 SR
978 Elo+
Fenrir
Fenrir
Alejandro4188
Fenrir
Level 6
God Stats
2W - 8L
1,500 SR
Queue Stats
3W - 14L
1,105 Elo+
Solo
Sun Wukong
Sun Wukong
jojofromda410
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
914 Elo+
Party 2
Mulan
Mulan
zayfromthe410
Mulan
Level 7
God Stats
4W - 7L
1,236 SR
Queue Stats
4W - 9L
914 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GaudyGlint46
Cernunnos
15
10 / 2 / 6
10,375
798
19,845
14,106
5,766
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 2 / 12
10,264
790
5,885
14,081
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
4 / 4 / 11
9,347
719
12,338
9,402
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 5
7,568
582
1,123
8,138
3,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
jojofromda410
Sun Wukong
12
0 / 4 / 5
8,102
623
7,331
21,208
19,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 10 / 1
9,819
755
9,870
19,714
17,182
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
7
8
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Cernunnos
GaudyGlint46
Cernunnos
10
2
6
6.5
W
5
2
12
5.5
W
4
4
11
2.38
L
Sun Wukong
jojofromda410
Sun Wukong
0
4
5
0.63
L
7
10
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
18,324
37,589
Taken
49,060
22,422
Mitigated
40,309
14,504
Healing
1,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,123
394
0
350
8,138
3,438
11
2,448
5,690
0
2,478
W
Cernunnos
GaudyGlint46
Cernunnos
19,845
12,958
0
6,202
14,106
5,766
1,876
468
13,317
0
61,382
W
5,885
616
197
4,680
14,081
13,621
279
0
13,171
10,530
0
W
12,338
3,031
120
3,305
9,402
3,035
161
0
9,138
35,917
0
L
Sun Wukong
jojofromda410
Sun Wukong
7,331
2,115
0
1,126
21,208
19,689
0
7,258
13,950
0
23,112
L
9,870
1,337
0
339
19,714
17,182
0
8,517
11,197
0
20,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
25,489
130
Minions Killed
47
8
Camps Cleared
0
661,820
Distance Traveled
578,366
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,568
582
6
0
0
99,062
0
W
Cernunnos
10,375
798
70
5
7
205,613
1
W
Sobek
10,264
790
11
1
0
251,801
0
W
Zeus
9,347
719
49
4
1
204,406
3
L
Sun Wukong
8,102
623
28
2
0
262,755
0
L
Mulan
9,819
755
13
1
0
216,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role