Player Matchup

Raijin
Raijin
KyNet12
Raijin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,208 Elo+
Party 1
Thanatos
Thanatos
MushMaster33823
Thanatos
Level 24
God Stats
4W - 15L
1,224 SR
Queue Stats
74W - 97L
1,298 Elo+
Solo
Ymir
Ymir
xLordTyranusx
Ymir
Level 3
God Stats
2W - 4L
1,135 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 30
1,286 SR
1,336 Elo+

VS

Team Averages
Level 22
1,385 SR
1,223 Elo+
Charybdis
Charybdis
I KODU I
Charybdis
Level 24
God Stats
8W - 11L
1,407 SR
Queue Stats
38W - 45L
1,304 Elo+
Solo
Hera
Hera
LiiLPePe
Hera
Level 24
God Stats
18W - 24L
1,327 SR
Queue Stats
29W - 50L
1,200 Elo+
Solo
Cthulhu
Cthulhu
Th3FallenReaper
Cthulhu
Level 18
God Stats
70W - 62L
1,421 SR
Queue Stats
132W - 149L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KyNet12
Raijin
11
2 / 5 / 3
7,362
669
7,150
8,059
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
3 / 3 / 3
7,133
648
4,664
8,994
3,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 4
7,522
684
1,520
11,029
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I KODU I
Charybdis
11
4 / 3 / 6
8,121
738
7,160
5,174
1,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
13
6 / 1 / 4
9,010
819
10,837
3,645
838
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 4 / 6
6,949
632
4,680
13,827
7,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
10
10
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
I KODU I
Charybdis
4
3
6
2.33
L
Raijin
KyNet12
Raijin
2
5
3
0.7
W
Hera
6
1
4
8
L
Thanatos
3
3
3
1.5
W
0
4
6
0.75
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,334
Damage
22,677
28,082
Taken
22,646
15,608
Mitigated
9,591
5,549
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
I KODU I
Charybdis
7,160
3,098
21
54
5,174
1,340
522
1,858
3,076
0
18,279
L
Raijin
KyNet12
Raijin
7,150
966
0
0
8,059
3,009
0
5,133
2,926
28,726
0
W
Hera
10,837
2,446
0
500
3,645
838
1,400
1,023
2,466
35,139
0
L
Thanatos
4,664
295
454
4,244
8,994
3,559
0
5,533
3,461
0
11,814
W
4,680
255
51
2,236
13,827
7,413
262
5,275
8,212
11,199
0
L
1,520
504
0
851
11,029
9,040
0
5,121
5,908
3,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,017
Gold Earned
24,080
73
Minions Killed
102
1
Camps Cleared
3
564,509
Distance Traveled
553,831
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,121
738
14
1
0
167,444
0
L
Raijin
7,362
669
47
4
1
164,606
2
W
Hera
9,010
819
69
6
1
202,581
0
L
Thanatos
7,133
648
16
1
0
205,343
1
W
Cthulhu
6,949
632
19
2
2
183,806
0
L
Ymir
7,522
684
10
1
0
194,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role