Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Mikal_789
Terra
Level 78
God Stats
1W - 4L
1,326 SR
Queue Stats
302W - 381L
1,443 Elo+
Party 1
Sol
Sol
Mincraft_Pig
Sol
Level 89
God Stats
3W - 4L
1,493 SR
Queue Stats
515W - 560L
1,452 Elo+
Party 1
Rama
Rama
Sigaria
Rama
Level 66
God Stats
12W - 8L
1,612 SR
Queue Stats
55W - 75L
1,438 Elo+
Party 1
Bastet
Bastet
leviosaaaaaaaa
Bastet
Level 97
God Stats
14W - 19L
1,489 SR
Queue Stats
298W - 379L
1,437 Elo+
Party 1
Team Averages
Level 95
1,484 SR
1,454 Elo+

VS

Team Averages
Level 94
1,659 SR
1,541 Elo+
Discordia
Discordia
FujinPanda
Discordia
Level 69
God Stats
3W - 1L
1,844 SR
Queue Stats
149W - 107L
1,658 Elo+
Solo
Bacchus
Bacchus
SwimMirror91119
Bacchus
Level 72
God Stats
30W - 28L
1,509 SR
Queue Stats
351W - 374L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
TheBrickNose
Erlang Shen
Level 129
God Stats
7W - 4L
1,717 SR
Queue Stats
256W - 237L
1,567 Elo+
Solo
Chernobog
Chernobog
UHRossy
Chernobog
Level 116
God Stats
2W - 0L
1,730 SR
Queue Stats
230W - 212L
1,581 Elo+
Solo
Chaac
Chaac
leodamage
Chaac
Level 85
God Stats
6W - 8L
1,495 SR
Queue Stats
29W - 42L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 1 / 0
9,564
531
13,608
20,712
15,860
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
Mikal_789
Terra
10
0 / 1 / 0
6,774
376
1,334
9,500
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 2 / 0
9,760
542
4,208
14,144
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Sigaria
Rama
13
0 / 2 / 0
7,241
402
5,321
7,766
1,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 6 / 2
6,889
383
7,192
12,073
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FujinPanda
Discordia
18
0 / 0 / 3
10,425
579
7,373
5,996
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 0 / 2
8,674
482
5,798
8,413
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Erlang Shen
TheBrickNose
Erlang Shen
17
7 / 0 / 0
10,576
588
8,585
10,823
6,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
UHRossy
Chernobog
15
3 / 0 / 1
9,171
510
9,033
9,575
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
leodamage
Chaac
16
0 / 4 / 2
9,526
529
14,289
18,991
17,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
12
12
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
1
0
4
W
Discordia
FujinPanda
Discordia
0
0
3
1.5
L
Terra
Mikal_789
Terra
0
1
0
0
L
0
2
0
0
L
Rama
Sigaria
Rama
0
2
0
0
W
2
0
2
3
W
Erlang Shen
TheBrickNose
Erlang Shen
7
0
0
7
W
Chernobog
UHRossy
Chernobog
3
0
1
3.5
W
Chaac
leodamage
Chaac
0
4
2
0.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,663
Damage
45,078
64,195
Taken
53,798
31,503
Mitigated
39,468
21,829
Healing
22,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
13,608
2,621
0
7,649
20,712
15,860
0
0
19,457
14,572
57,075
W
Discordia
FujinPanda
Discordia
7,373
200
0
1,646
5,996
2,262
0
2,289
3,707
89,759
0
L
Terra
Mikal_789
Terra
1,334
228
767
3,941
9,500
6,084
0
2,715
6,785
14,529
0
L
4,208
549
0
5,888
14,144
4,548
448
6,335
7,201
83,352
0
L
Rama
Sigaria
Rama
5,321
4,621
0
2,122
7,766
1,911
0
2,110
5,656
0
47,211
W
5,798
694
0
1,770
8,413
9,437
111
1,049
7,364
22,213
0
W
Erlang Shen
TheBrickNose
Erlang Shen
8,585
3,695
0
4,523
10,823
6,098
0
2,009
8,814
0
82,662
W
Chernobog
UHRossy
Chernobog
9,033
5,101
0
3,368
9,575
3,704
875
1,014
8,561
0
73,500
W
Chaac
leodamage
Chaac
14,289
3,779
0
10,957
18,991
17,967
0
3,038
15,953
0
63,977
L
7,192
2,067
0
1,462
12,073
3,100
0
1,639
10,222
0
37,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
48,372
506
Minions Killed
610
0
Camps Cleared
0
1,719,251
Distance Traveled
1,861,766
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,564
531
131
7
0
335,187
10
W
Discordia
10,425
579
173
10
0
370,210
9
L
Terra
6,774
376
28
2
0
360,560
1
L
Sol
9,760
542
172
10
0
345,280
6
L
Rama
7,241
402
109
6
0
337,808
6
W
Bacchus
8,674
482
35
2
0
352,611
1
W
Erlang Shen
10,576
588
139
8
0
443,776
1
W
Chernobog
9,171
510
126
7
0
348,087
6
W
Chaac
9,526
529
137
8
0
347,082
3
L
Bastet
6,889
383
66
4
0
340,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role