Player Matchup

Bellona
Bellona
DukeLucas1314
Bellona
Level 21
God Stats
9W - 11L
1,487 SR
Queue Stats
29W - 40L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
TrevorandCory
Kukulkan
Level 27
God Stats
18W - 16L
1,394 SR
Queue Stats
83W - 126L
1,244 Elo+
Solo
Apollo
Apollo
stevemistubishi
Apollo
Level 18
God Stats
11W - 10L
1,466 SR
Queue Stats
40W - 68L
1,243 Elo+
Party 1
Team Averages
Level 22
1,449 SR
1,271 Elo+

VS

Team Averages
Level 48
1,477 SR
1,263 Elo+
Nu Wa
Nu Wa
JussGiselle
Nu Wa
Level 13
God Stats
1W - 6L
1,282 SR
Queue Stats
11W - 27L
1,278 Elo+
Solo
Bacchus
Bacchus
Miguel_zokooo
Bacchus
Level 26
God Stats
5W - 6L
1,650 SR
Queue Stats
45W - 72L
1,265 Elo+
Solo
Cliodhna
Cliodhna
NastyDestroyer
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 72L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
4 / 4 / 8
8,618
663
8,880
13,548
10,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
TrevorandCory
Kukulkan
14
7 / 1 / 6
9,654
743
15,055
9,837
3,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 10
8,793
676
8,274
9,964
4,360
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
8,907
685
11,217
10,266
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
11
2 / 4 / 3
8,430
648
5,890
14,832
17,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
11
0 / 6 / 3
7,493
576
7,474
13,633
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
6
6
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
4
8
2
L
4
4
2
1.25
L
Bacchus
2
4
3
0.88
L
Cliodhna
0
6
3
0.25
W
Kukulkan
TrevorandCory
Kukulkan
7
1
6
10
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,209
Damage
24,581
33,349
Taken
38,731
18,216
Mitigated
27,470
13,112
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
8,880
2,940
0
1,770
13,548
10,204
0
7,225
6,323
0
23,220
L
11,217
3,280
0
2,535
10,266
4,323
504
5,043
5,223
42,221
0
L
Bacchus
5,890
878
0
1,956
14,832
17,608
351
5,645
9,187
10,329
0
L
Cliodhna
7,474
776
0
2,925
13,633
5,539
88
4,748
8,885
0
19,831
W
Kukulkan
TrevorandCory
Kukulkan
15,055
1,924
1,275
5,156
9,837
3,652
64
5,317
4,520
45,068
0
W
8,274
4,529
887
4,024
9,964
4,360
58
4,880
5,084
0
27,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,065
Gold Earned
24,830
142
Minions Killed
114
4
Camps Cleared
6
702,063
Distance Traveled
652,661
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,618
663
22
2
2
228,738
3
L
Nu Wa
8,907
685
78
6
1
189,705
1
L
Bacchus
8,430
648
5
0
0
247,563
0
L
Cliodhna
7,493
576
31
2
5
215,393
3
W
Kukulkan
9,654
743
77
6
2
225,015
3
W
Apollo
8,793
676
43
3
0
248,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role