Player Matchup

Horus
Horus
AngusKhan-esq
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,387 Elo+
Solo
Nu Wa
Nu Wa
ClutchTone
Nu Wa
Level 119
God Stats
1W - 3L
1,402 SR
Queue Stats
126W - 99L
1,622 Elo+
Party 2
Sun Wukong
Sun Wukong
ShakeNBakeGod11
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,478 Elo+
Party 2
Merlin
Merlin
TOEsukka9000
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,052 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zaye K 47
Ah Muzen Cab
Level 148
God Stats
0W - 2L
1,621 SR
Queue Stats
55W - 61L
1,498 Elo+
Party 2
Team Averages
Level 69
1,505 SR
1,407 Elo+

VS

Team Averages
Level 47
1,639 SR
1,538 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
LawIsMine
Chiron
Level 23
God Stats
1W - 0L
1,845 SR
Queue Stats
3W - 4L
1,257 Elo+
Solo
Cu Chulainn
Cu Chulainn
LostSavant
Cu Chulainn
Level 30
God Stats
4W - 1L
1,661 SR
Queue Stats
38W - 12L
1,729 Elo+
Party 1
Chronos
Chronos
NJIronMan6
Chronos
Level 107
God Stats
2W - 2L
1,388 SR
Queue Stats
99W - 91L
1,479 Elo+
Solo
Raijin
Raijin
rossduke5
Raijin
Level 44
God Stats
2W - 0L
1,801 SR
Queue Stats
43W - 14L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,031
703
4,072
12,880
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
15
1 / 4 / 4
7,812
781
13,816
9,665
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ShakeNBakeGod11
Sun Wukong
12
0 / 5 / 5
6,711
671
3,126
12,046
9,040
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
0 / 8 / 3
6,424
642
5,242
9,309
3,577
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Zaye K 47
Ah Muzen Cab
15
4 / 3 / 2
7,929
793
23,893
12,401
5,958
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 0 / 13
9,004
900
9,925
10,129
4,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
LawIsMine
Chiron
14
2 / 1 / 12
8,562
856
8,135
11,741
4,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
LostSavant
Cu Chulainn
16
8 / 1 / 14
9,564
956
15,725
16,212
14,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
NJIronMan6
Chronos
14
3 / 2 / 12
8,834
883
6,666
11,585
5,082
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
rossduke5
Raijin
17
6 / 2 / 12
9,366
937
14,241
7,815
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
6
Kills
24
24
Deaths
6
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
13
11.5
L
1
4
3
0.63
L
Nu Wa
1
4
4
0.75
W
Chiron
LawIsMine
Chiron
2
1
12
8
W
Cu Chulainn
LostSavant
Cu Chulainn
8
1
14
15
W
Chronos
NJIronMan6
Chronos
3
2
12
4.5
L
Sun Wukong
ShakeNBakeGod11
Sun Wukong
0
5
5
0.5
L
Merlin
0
8
3
0.19
L
Ah Muzen Cab
Zaye K 47
Ah Muzen Cab
4
3
2
1.67
W
Raijin
rossduke5
Raijin
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,149
Damage
54,692
56,301
Taken
57,482
38,202
Mitigated
32,160
16,534
Healing
39,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,925
671
13,677
5,920
10,129
4,601
794
3,079
7,050
24,292
0
L
4,072
1,666
4,106
4,181
12,880
15,088
0
8,574
3,951
0
5,337
L
Nu Wa
13,816
2,104
908
1,951
9,665
4,539
0
5,298
4,241
38,190
0
W
Chiron
LawIsMine
Chiron
8,135
1,727
3,253
5,067
11,741
4,657
1,032
4,327
7,414
0
25,833
W
Cu Chulainn
LostSavant
Cu Chulainn
15,725
1,927
2,605
4,235
16,212
14,588
600
4,068
12,144
3,932
20,185
W
Chronos
NJIronMan6
Chronos
6,666
2,400
566
1,794
11,585
5,082
1,824
4,093
7,492
17,115
0
L
Sun Wukong
ShakeNBakeGod11
Sun Wukong
3,126
211
617
671
12,046
9,040
0
7,465
4,425
0
5,100
L
Merlin
5,242
625
1,432
594
9,309
3,577
0
4,727
4,339
8,190
0
L
Ah Muzen Cab
Zaye K 47
Ah Muzen Cab
23,893
3,869
0
2,074
12,401
5,958
0
7,240
5,127
0
42,018
W
Raijin
rossduke5
Raijin
14,241
1,246
366
1,546
7,815
3,232
660
3,491
4,324
23,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
45,330
106
Minions Killed
158
0
Camps Cleared
0
861,823
Distance Traveled
923,496
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,004
900
28
3
0
206,658
0
L
Horus
7,031
703
2
0
0
168,376
0
L
Nu Wa
7,812
781
46
5
0
159,551
0
W
Chiron
8,562
856
45
5
0
175,974
4
W
Cu Chulainn
9,564
956
30
3
0
209,711
3
W
Chronos
8,834
883
28
3
0
171,138
2
L
Sun Wukong
6,711
671
10
1
0
187,401
0
L
Merlin
6,424
642
9
1
0
157,611
0
L
Ah Muzen Cab
7,929
793
39
4
0
188,884
0
W
Raijin
9,366
937
27
3
0
160,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role