Player Matchup

Jing Wei
Jing Wei
BuGzis
Jing Wei
Level 42
God Stats
4W - 9L
1,415 SR
Queue Stats
34W - 37L
1,512 Elo+
Solo
Odin
Odin
GuaVa eLZabeL
Odin
Level 34
God Stats
1W - 5L
1,176 SR
Queue Stats
136W - 118L
1,530 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Maurizio264
Morgan Le Fay
Level 38
God Stats
4W - 3L
1,687 SR
Queue Stats
49W - 53L
1,500 Elo+
Party 4
Athena
Athena
SlappyDawg
Athena
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 77L
1,561 Elo+
Party 3
Nemesis
Nemesis
Whooligan
Nemesis
Level 29
God Stats
1W - 4L
1,402 SR
Queue Stats
71W - 66L
1,543 Elo+
Party 4
Team Averages
Level 34
1,436 SR
1,529 Elo+

VS

Team Averages
Level 64
1,520 SR
1,554 Elo+
Bellona
Bellona
Horrôr
Bellona
Level 12
God Stats
11W - 8L
1,553 SR
Queue Stats
13W - 14L
1,422 Elo+
Party 2
Athena
Athena
JisBae
Athena
Level 29
God Stats
1W - 1L
1,360 SR
Queue Stats
106W - 67L
1,659 Elo+
Party 1
Ullr
Ullr
Semtäx
Ullr
Level 77
God Stats
4W - 7L
1,244 SR
Queue Stats
265W - 287L
1,522 Elo+
Party 2
Yemoja
Yemoja
Sushiroll02
Yemoja
Level 66
God Stats
9W - 5L
1,727 SR
Queue Stats
369W - 325L
1,544 Elo+
Party 1
Chronos
Chronos
VolkSWAGon
Chronos
Level 138
God Stats
30W - 17L
1,718 SR
Queue Stats
187W - 149L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BuGzis
Jing Wei
15
5 / 7 / 4
9,720
442
14,916
20,591
7,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 4
11,441
520
12,721
17,136
13,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Maurizio264
Morgan Le Fay
14
2 / 5 / 2
9,542
434
11,481
11,731
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
SlappyDawg
Athena
13
2 / 7 / 9
9,183
417
11,280
23,779
27,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Whooligan
Nemesis
17
6 / 6 / 4
11,110
505
14,519
16,127
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Horrôr
Bellona
18
2 / 4 / 2
11,215
510
10,059
17,567
15,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
JisBae
Athena
20
18 / 3 / 9
13,180
599
21,479
19,113
11,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Semtäx
Ullr
15
2 / 8 / 3
9,273
422
7,060
16,431
5,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
14
2 / 2 / 14
9,306
423
5,808
14,518
13,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
VolkSWAGon
Chronos
18
6 / 2 / 14
11,606
528
17,956
22,515
9,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
19
Kills
30
30
Deaths
19
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BuGzis
Jing Wei
5
7
4
1
L
4
5
4
1.2
W
Bellona
Horrôr
Bellona
2
4
2
0.75
W
Athena
JisBae
Athena
18
3
9
7.5
L
Morgan Le Fay
Maurizio264
Morgan Le Fay
2
5
2
0.6
W
Ullr
Semtäx
Ullr
2
8
3
0.44
L
Athena
SlappyDawg
Athena
2
7
9
0.93
W
Yemoja
2
2
14
4.5
W
Chronos
VolkSWAGon
Chronos
6
2
14
6.5
L
Nemesis
Whooligan
Nemesis
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,917
Damage
62,362
89,364
Taken
90,144
60,336
Mitigated
55,771
22,303
Healing
26,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BuGzis
Jing Wei
14,916
13,312
0
6,955
20,591
7,974
653
10,492
10,099
0
66,561
L
12,721
3,178
0
3,340
17,136
13,318
805
8,910
8,226
15,174
50,184
W
Bellona
Horrôr
Bellona
10,059
2,422
0
4,018
17,567
15,229
1,165
3,228
14,299
14,445
56,412
W
Athena
JisBae
Athena
21,479
6,541
0
4,349
19,113
11,683
94
5,814
13,072
81,004
0
L
Morgan Le Fay
Maurizio264
Morgan Le Fay
11,481
213
186
2,568
11,731
4,457
0
7,859
3,872
62,460
0
W
Ullr
Semtäx
Ullr
7,060
2,659
0
1,413
16,431
5,841
666
3,368
13,043
0
61,723
L
Athena
SlappyDawg
Athena
11,280
2,678
0
4,536
23,779
27,408
74
12,674
11,105
24,325
0
W
Yemoja
5,808
1,476
2,089
2,599
14,518
13,332
0
5,567
8,763
22,258
0
W
Chronos
VolkSWAGon
Chronos
17,956
6,196
0
12,360
22,515
9,686
2,575
7,991
14,177
94,137
0
L
Nemesis
Whooligan
Nemesis
14,519
4,586
0
4,718
16,127
7,179
0
8,201
7,926
0
78,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,996
Gold Earned
54,580
478
Minions Killed
501
0
Camps Cleared
0
1,980,122
Distance Traveled
2,053,508
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,720
442
93
4
0
378,063
0
L
Odin
11,441
520
124
6
0
381,469
0
W
Bellona
11,215
510
148
7
0
413,845
0
W
Athena
13,180
599
112
5
0
517,121
4
L
Morgan Le Fay
9,542
434
111
5
0
385,773
0
W
Ullr
9,273
422
95
4
0
351,041
2
L
Athena
9,183
417
27
1
0
401,162
3
W
Yemoja
9,306
423
27
1
0
365,040
5
W
Chronos
11,606
528
119
5
0
406,461
5
L
Nemesis
11,110
505
123
6
0
433,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role