Player Matchup

Arachne
Arachne
Halstead58
Arachne
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Low Drags
Nu Wa
Level 89
God Stats
9W - 3L
1,511 SR
Queue Stats
605W - 597L
1,434 Elo+
Solo
Bacchus
Bacchus
SixFootLongTurd
Bacchus
Level 49
God Stats
1W - 0L
1,560 SR
Queue Stats
68W - 52L
1,457 Elo+
Party 2
Awilix
Awilix
StayLegit
Awilix
Level 127
God Stats
2W - 0L
1,643 SR
Queue Stats
34W - 18L
1,642 Elo+
Solo
Geb
Geb
xXFasian420Xx
Geb
Level 72
God Stats
2W - 1L
1,161 SR
Queue Stats
12W - 19L
1,304 Elo+
Solo
Team Averages
Level 91
1,475 SR
1,462 Elo+

VS

Team Averages
Level 77
1,411 SR
1,488 Elo+
Chernobog
Chernobog
 
Chernobog
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Angelrod36
Kuzenbo
Level 46
God Stats
0W - 1L
1,320 SR
Queue Stats
6W - 10L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
Im Axudus
Tsukuyomi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,462 Elo+
Party 1
King Arthur
King Arthur
Im Dxeu
King Arthur
Level 97
God Stats
0W - 2L
1,237 SR
Queue Stats
102W - 114L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Halstead58
Arachne
16
6 / 5 / 21
10,126
844
9,693
15,362
8,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Low Drags
Nu Wa
18
7 / 0 / 25
10,742
895
14,738
4,200
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 2 / 26
11,055
921
11,486
16,691
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
StayLegit
Awilix
19
15 / 3 / 20
11,685
974
25,389
13,762
7,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 3 / 32
10,178
848
10,085
16,089
19,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
6 / 4 / 5
10,985
915
14,250
14,181
6,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
 
Ravana
14
2 / 6 / 4
8,785
732
5,801
10,131
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Angelrod36
Kuzenbo
15
2 / 9 / 4
8,865
739
8,830
21,357
30,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Im Axudus
Tsukuyomi
13
2 / 10 / 5
8,340
695
14,761
14,560
5,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Im Dxeu
King Arthur
14
1 / 9 / 8
8,833
736
8,030
21,590
20,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
39
38
Kills
13
13
Deaths
38
124
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
6
4
5
2.13
L
Ravana
 
Ravana
2
6
4
0.67
L
Kuzenbo
Angelrod36
Kuzenbo
2
9
4
0.44
W
Arachne
Halstead58
Arachne
6
5
21
3.3
L
Tsukuyomi
Im Axudus
Tsukuyomi
2
10
5
0.45
L
King Arthur
Im Dxeu
King Arthur
1
9
8
0.56
W
Nu Wa
Low Drags
Nu Wa
7
0
25
19.5
W
5
2
26
9
W
Awilix
StayLegit
Awilix
15
3
20
8.33
W
5
3
32
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,391
Damage
51,672
66,104
Taken
81,819
58,223
Mitigated
67,937
21,212
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
14,250
6,339
481
5,899
14,181
6,397
1,206
5,603
8,368
0
43,513
L
Ravana
 
Ravana
5,801
539
789
1,608
10,131
5,353
0
4,190
5,720
0
14,654
L
Kuzenbo
Angelrod36
Kuzenbo
8,830
2,205
232
1,441
21,357
30,062
120
9,258
11,703
17,430
0
W
Arachne
Halstead58
Arachne
9,693
5,987
1,468
2,703
15,362
8,553
866
2,041
13,165
0
22,899
L
Tsukuyomi
Im Axudus
Tsukuyomi
14,761
2,782
841
1,881
14,560
5,788
56
8,897
5,383
0
23,078
L
King Arthur
Im Dxeu
King Arthur
8,030
1,204
572
3,799
21,590
20,337
68
6,871
14,336
0
15,214
W
Nu Wa
Low Drags
Nu Wa
14,738
3,131
3,585
1,756
4,200
1,722
704
920
3,246
26,908
0
W
11,486
1,699
1,886
3,982
16,691
21,768
614
2,274
14,226
19,994
0
W
Awilix
StayLegit
Awilix
25,389
10,812
234
1,667
13,762
7,159
2,300
1,319
12,017
0
41,209
W
10,085
1,376
2,395
1,536
16,089
19,021
664
2,276
13,694
19,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,786
Gold Earned
45,808
130
Minions Killed
129
0
Camps Cleared
0
1,174,857
Distance Traveled
1,034,577
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,985
915
69
6
0
197,979
0
L
Ravana
8,785
732
18
2
0
222,193
0
L
Kuzenbo
8,865
739
17
1
0
201,025
1
W
Arachne
10,126
844
24
2
0
241,217
0
L
Tsukuyomi
8,340
695
11
1
0
203,356
0
L
King Arthur
8,833
736
14
1
0
210,024
0
W
Nu Wa
10,742
895
35
3
0
247,646
0
W
Bacchus
11,055
921
12
1
0
231,960
2
W
Awilix
11,685
974
43
4
0
234,737
0
W
Geb
10,178
848
16
1
0
219,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role