Player Matchup

Izanami
Izanami
IanMills64
Izanami
Level 96
God Stats
56W - 47L
1,561 SR
Queue Stats
103W - 122L
1,522 Elo+
Party 3
Artio
Artio
Liacan
Artio
Level 77
God Stats
3W - 4L
1,500 SR
Queue Stats
354W - 448L
1,359 Elo+
Solo
Hel
Hel
LikelySilenced
Hel
Level 126
God Stats
2W - 5L
1,333 SR
Queue Stats
274W - 218L
1,559 Elo+
Party 1
Anubis
Anubis
TheGoblinLord
Anubis
Level 145
God Stats
17W - 11L
1,677 SR
Queue Stats
98W - 114L
1,510 Elo+
Party 3
Achilles
Achilles
vGokuGG
Achilles
Level 157
God Stats
14W - 18L
1,545 SR
Queue Stats
224W - 188L
1,564 Elo+
Party 1
Team Averages
Level 120
1,523 SR
1,503 Elo+

VS

Team Averages
Level 86
1,557 SR
1,509 Elo+
Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DixieNormus36
Apollo
Level 84
God Stats
54W - 44L
1,622 SR
Queue Stats
463W - 435L
1,570 Elo+
Party 2
Olorun
Olorun
Sup3rPawgs
Olorun
Level 61
God Stats
5W - 4L
1,666 SR
Queue Stats
212W - 212L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IanMills64
Izanami
13
1 / 1 / 1
7,538
685
2,397
5,795
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Liacan
Artio
11
1 / 2 / 8
6,670
606
3,702
9,885
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 5
6,461
587
4,931
5,825
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
6 / 1 / 4
7,333
667
10,371
9,191
4,072
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
vGokuGG
Achilles
12
3 / 1 / 2
7,065
642
3,325
5,502
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 4 / 2
5,985
544
5,452
11,301
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
 
Danzaburou
10
2 / 1 / 2
5,915
538
5,903
5,437
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
 
Tiamat
3
0 / 0 / 0
4,066
370
1,010
1,701
362
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 2
5,970
543
5,467
8,518
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Sup3rPawgs
Olorun
10
1 / 4 / 1
5,868
533
4,026
8,445
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
2
0.75
L
Danzaburou
 
Danzaburou
2
1
2
3
L
Tiamat
 
Tiamat
0
0
0
0
L
0
4
2
0.25
W
Izanami
IanMills64
Izanami
1
1
1
1.5
W
Artio
Liacan
Artio
1
2
8
2.5
W
2
0
5
4.5
L
Olorun
Sup3rPawgs
Olorun
1
4
1
0.38
W
6
1
4
8
W
Achilles
vGokuGG
Achilles
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
21,858
36,198
Taken
35,402
15,859
Mitigated
11,782
18,430
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,452
191
0
1,930
11,301
5,593
0
6,910
4,348
16,521
0
L
Danzaburou
 
Danzaburou
5,903
2,928
0
2,201
5,437
1,101
0
2,120
3,317
0
37,156
L
Tiamat
 
Tiamat
1,010
340
0
945
1,701
362
0
0
1,588
6,071
0
L
5,467
2,166
0
1,856
8,518
1,927
0
5,044
3,358
0
34,615
W
Izanami
IanMills64
Izanami
2,397
1,157
0
1,375
5,795
1,239
708
875
4,920
0
60,847
W
Artio
Liacan
Artio
3,702
771
1,249
4,102
9,885
6,064
0
3,446
6,439
14,064
0
W
4,931
1,254
1,787
4,085
5,825
1,461
0
1,704
4,121
32,262
0
L
Olorun
Sup3rPawgs
Olorun
4,026
2,158
37
2,715
8,445
2,799
0
5,079
3,326
33,983
0
W
10,371
373
0
3,859
9,191
4,072
0
3,451
5,740
44,785
0
W
Achilles
vGokuGG
Achilles
3,325
811
0
1,973
5,502
3,023
0
1,136
4,366
2,381
34,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
27,804
396
Minions Killed
267
0
Camps Cleared
0
1,182,754
Distance Traveled
908,062
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,985
544
28
3
0
233,299
4
L
Danzaburou
5,915
538
78
7
0
218,458
3
L
Tiamat
4,066
370
15
1
0
44,382
7
L
Apollo
5,970
543
81
7
0
208,178
4
W
Izanami
7,538
685
142
13
0
237,716
5
W
Artio
6,670
606
17
2
0
266,018
2
W
Hel
6,461
587
69
6
0
243,097
2
L
Olorun
5,868
533
65
6
0
203,745
2
W
Anubis
7,333
667
85
8
0
220,490
0
W
Achilles
7,065
642
83
8
0
215,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role