Player Matchup

Cthulhu
Cthulhu
Cbreezy621
Cthulhu
Level 10
God Stats
1W - 3L
1,063 SR
Queue Stats
6W - 11L
1,264 Elo+
Party 3
Zhong Kui
Zhong Kui
Esguzo
Zhong Kui
Level 29
God Stats
5W - 2L
1,878 SR
Queue Stats
99W - 118L
1,404 Elo+
Party 2
Medusa
Medusa
Madan1123
Medusa
Level 13
God Stats
6W - 4L
1,664 SR
Queue Stats
42W - 62L
1,434 Elo+
Party 2
Thor
Thor
Showstapa
Thor
Level 28
God Stats
6W - 12L
1,313 SR
Queue Stats
61W - 81L
1,339 Elo+
Solo
Hercules
Hercules
molaf
Hercules
Level 23
God Stats
5W - 11L
1,301 SR
Queue Stats
34W - 44L
1,296 Elo+
Party 3
Team Averages
Level 21
1,444 SR
1,347 Elo+

VS

Team Averages
Level 18
1,485 SR
1,450 Elo+
Susano
Susano
Alluzive
Susano
Level 20
God Stats
4W - 4L
1,504 SR
Queue Stats
10W - 11L
1,360 Elo+
Party 1
Xbalanque
Xbalanque
Bouncingsouls
Xbalanque
Level 41
God Stats
1W - 2L
1,498 SR
Queue Stats
11W - 11L
1,519 Elo+
Party 1
Yemoja
Yemoja
Euphoriptic
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Retendsgvdf
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
kittybf
Hera
Level 17
God Stats
3W - 6L
1,422 SR
Queue Stats
34W - 31L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cbreezy621
Cthulhu
16
0 / 4 / 3
12,360
386
2,547
15,607
14,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Esguzo
Zhong Kui
20
6 / 6 / 3
18,082
565
16,474
31,890
23,698
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Madan1123
Medusa
20
6 / 6 / 4
17,393
544
16,243
21,208
7,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
20
4 / 8 / 4
17,031
532
11,760
32,044
13,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
molaf
Hercules
17
1 / 2 / 1
12,985
406
4,593
27,158
24,790
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Alluzive
Susano
20
14 / 9 / 5
14,977
468
29,040
27,739
14,223
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
Bouncingsouls
Xbalanque
20
10 / 5 / 8
16,166
505
28,395
23,292
11,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
1 / 0 / 19
14,531
454
8,132
15,156
27,457
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Retendsgvdf
Sun Wukong
3
0 / 1 / 0
7,907
247
210
847
216
Hera
kittybf
Hera
8
0 / 3 / 0
8,908
278
2,962
2,561
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
17
Kills
25
26
Deaths
18
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Susano
Alluzive
Susano
14
9
5
1.83
L
Xbalanque
Bouncingsouls
Xbalanque
10
5
8
2.8
W
Cthulhu
Cbreezy621
Cthulhu
0
4
3
0.38
W
Zhong Kui
Esguzo
Zhong Kui
6
6
3
1.25
L
Yemoja
1
0
19
10.5
W
Medusa
Madan1123
Medusa
6
6
4
1.33
L
Sun Wukong
Retendsgvdf
Sun Wukong
0
1
0
0
W
Thor
4
8
4
0.75
L
Hera
kittybf
Hera
0
3
0
0
W
Hercules
molaf
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,617
Damage
68,739
127,907
Taken
69,595
84,223
Mitigated
54,361
45,537
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Alluzive
Susano
29,040
7,313
0
3,808
27,739
14,223
2,190
7,507
19,977
0
102,959
L
Xbalanque
Bouncingsouls
Xbalanque
28,395
19,381
0
7,336
23,292
11,881
3,091
5,799
17,281
0
133,012
W
Cthulhu
Cbreezy621
Cthulhu
2,547
93
250
492
15,607
14,326
444
1,010
14,557
35,312
0
W
Zhong Kui
Esguzo
Zhong Kui
16,474
556
950
12,258
31,890
23,698
4,658
3,823
27,731
107,480
0
L
Yemoja
8,132
2,058
3,964
2,985
15,156
27,457
833
4,046
10,686
48,669
0
W
Medusa
Madan1123
Medusa
16,243
9,595
14
5,794
21,208
7,503
7,864
2,741
18,467
0
106,017
L
Sun Wukong
Retendsgvdf
Sun Wukong
210
116
0
0
847
216
0
168
653
0
791
W
Thor
11,760
1,235
0
14,561
32,044
13,906
1,098
1,942
30,078
0
190,383
L
Hera
kittybf
Hera
2,962
696
0
376
2,561
584
108
762
1,761
14,936
0
W
Hercules
molaf
Hercules
4,593
847
0
11,218
27,158
24,790
718
2,117
24,995
0
66,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,851
Gold Earned
62,489
730
Minions Killed
435
0
Camps Cleared
0
2,903,790
Distance Traveled
1,922,635
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
14,977
468
133
4
0
525,578
0
L
Xbalanque
16,166
505
207
6
0
582,361
2
W
Cthulhu
12,360
386
59
2
0
605,512
0
W
Zhong Kui
18,082
565
199
6
0
553,955
2
L
Yemoja
14,531
454
63
2
0
633,318
0
W
Medusa
17,393
544
180
6
0
541,996
0
L
Sun Wukong
7,907
247
4
0
0
39,841
0
W
Thor
17,031
532
209
7
0
563,544
6
L
Hera
8,908
278
28
1
0
141,537
2
W
Hercules
12,985
406
83
3
0
638,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role