Player Matchup

Khepri
Khepri
Xavrey
Khepri
Level 48
God Stats
23W - 24L
1,505 SR
Queue Stats
90W - 111L
1,423 Elo+
Solo
Cernunnos
Cernunnos
carrrykfr
Cernunnos
Level 159
God Stats
4W - 0L
1,601 SR
Queue Stats
41W - 36L
1,522 Elo+
Solo
Set
Set
cstellic
Set
Level 67
God Stats
21W - 29L
1,437 SR
Queue Stats
283W - 334L
1,450 Elo+
Party 1
Scylla
Scylla
saltyslapmeat
Scylla
Level 82
God Stats
121W - 133L
1,502 SR
Queue Stats
320W - 376L
1,433 Elo+
Party 1
Erlang Shen
Erlang Shen
sluggga
Erlang Shen
Level 79
God Stats
9W - 4L
1,686 SR
Queue Stats
372W - 434L
1,412 Elo+
Party 1
Team Averages
Level 87
1,546 SR
1,448 Elo+

VS

Team Averages
Level 68
1,531 SR
1,411 Elo+
Sol
Sol
ChokesOnRichard
Sol
Level 103
God Stats
9W - 12L
1,528 SR
Queue Stats
85W - 69L
1,463 Elo+
Solo
Odin
Odin
DemonKiba476
Odin
Level 127
God Stats
0W - 2L
1,519 SR
Queue Stats
32W - 49L
1,395 Elo+
Party 2
Geb
Geb
KingGamer00
Geb
Level 46
God Stats
4W - 4L
1,554 SR
Queue Stats
49W - 63L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
TheRealCGOsiris
Gilgamesh
Level 43
God Stats
10W - 10L
1,600 SR
Queue Stats
48W - 56L
1,399 Elo+
Party 2
Hou Yi
Hou Yi
fundip131
Hou Yi
Level 23
God Stats
6W - 11L
1,454 SR
Queue Stats
29W - 35L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Xavrey
Khepri
11
2 / 0 / 2
6,351
577
1,721
4,079
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
carrrykfr
Cernunnos
1
0 / 0 / 0
4,023
366
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
7 / 0 / 1
7,604
691
7,012
7,117
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 4
7,035
640
3,223
4,079
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
sluggga
Erlang Shen
13
4 / 0 / 0
7,482
680
6,107
6,523
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,259
569
2,990
5,234
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 3 / 0
5,665
515
3,191
7,902
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 2 / 0
4,902
446
1,621
7,447
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TheRealCGOsiris
Gilgamesh
4
0 / 2 / 0
4,052
368
118
3,716
888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hou Yi
fundip131
Hou Yi
9
0 / 5 / 0
5,068
461
2,738
7,372
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
14
Kills
0
0
Deaths
15
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
3
0
0
L
0
2
0
0
L
Gilgamesh
TheRealCGOsiris
Gilgamesh
0
2
0
0
W
Khepri
Xavrey
Khepri
2
0
2
3
W
Cernunnos
carrrykfr
Cernunnos
0
0
0
0
W
7
0
1
7.5
L
Hou Yi
fundip131
Hou Yi
0
5
0
0
W
1
0
4
3
W
Erlang Shen
sluggga
Erlang Shen
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,063
Damage
10,658
21,798
Taken
31,671
11,942
Mitigated
14,346
6,467
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,990
349
0
1,629
5,234
1,740
0
2,010
3,224
34,670
4,032
L
3,191
742
0
957
7,902
5,426
0
1,089
6,813
6,529
23,108
L
1,621
100
40
2,704
7,447
4,225
162
697
6,750
18,804
0
L
Gilgamesh
TheRealCGOsiris
Gilgamesh
118
0
0
1,290
3,716
888
0
30
3,686
0
8,864
W
Khepri
Xavrey
Khepri
1,721
401
91
1,081
4,079
2,713
475
362
3,538
22,094
0
W
Cernunnos
carrrykfr
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
7,012
3,788
0
1,818
7,117
3,000
0
2,074
4,970
0
46,631
L
Hou Yi
fundip131
Hou Yi
2,738
1,395
0
1,758
7,372
2,067
162
2,237
5,135
0
28,225
W
3,223
34
0
761
4,079
1,218
250
1,927
2,115
41,023
0
W
Erlang Shen
sluggga
Erlang Shen
6,107
2,069
0
2,716
6,523
5,011
224
856
5,330
10,034
35,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
25,946
294
Minions Killed
277
0
Camps Cleared
0
948,505
Distance Traveled
851,800
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,259
569
95
9
0
197,822
2
L
Odin
5,665
515
75
7
0
198,477
0
L
Geb
4,902
446
37
3
0
217,998
0
L
Gilgamesh
4,052
368
19
2
0
65,990
0
W
Khepri
6,351
577
43
4
0
214,881
0
W
Cernunnos
4,023
366
0
0
0
7,244
0
W
Set
7,604
691
85
8
0
277,499
3
L
Hou Yi
5,068
461
51
5
0
171,513
2
W
Scylla
7,035
640
84
8
0
228,721
1
W
Erlang Shen
7,482
680
82
7
0
220,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role