Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BimmyButler69
Chronos
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 5L
1,420 Elo+
Solo
Achilles
Achilles
Reynolds0402
Achilles
Level 25
God Stats
2W - 0L
1,659 SR
Queue Stats
41W - 28L
1,590 Elo+
Solo
Thoth
Thoth
Srkillsteal
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,527 Elo+
Solo
Chernobog
Chernobog
TooHamTony
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,523 Elo+
Solo
Team Averages
Level 16
1,532 SR
1,512 Elo+

VS

Team Averages
Level 20
1,605 SR
1,554 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ExQuvntum
Pele
Level 22
God Stats
2W - 1L
1,631 SR
Queue Stats
91W - 80L
1,612 Elo+
Party 1
Izanami
Izanami
Horrifically
Izanami
Level 12
God Stats
8W - 2L
1,904 SR
Queue Stats
81W - 80L
1,770 Elo+
Party 1
Khepri
Khepri
MILO-SUPER
Khepri
Level 24
God Stats
1W - 1L
1,492 SR
Queue Stats
46W - 44L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheVorteX Mind
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 7
5,887
453
3,252
9,266
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
13
3 / 2 / 2
8,021
617
10,121
8,953
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Reynolds0402
Achilles
13
6 / 2 / 6
7,929
610
11,275
9,732
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 7
7,699
592
5,367
3,737
1,022
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
TooHamTony
Chernobog
10
3 / 5 / 1
6,427
494
4,365
8,272
1,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 1 / 0
6,327
487
5,105
10,505
7,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
10
3 / 4 / 1
6,741
519
6,504
8,271
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Horrifically
Izanami
10
7 / 4 / 1
7,175
552
7,416
10,696
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
MILO-SUPER
Khepri
9
0 / 4 / 5
6,153
473
3,179
12,216
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
TheVorteX Mind
Morgan Le Fay
9
0 / 4 / 1
5,519
425
1,384
5,134
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
12
12
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
7
1.75
L
Guan Yu
 
Guan Yu
2
1
0
2
W
Chronos
3
2
2
2
L
Pele
3
4
1
0.88
L
Izanami
Horrifically
Izanami
7
4
1
1.88
L
Khepri
MILO-SUPER
Khepri
0
4
5
0.63
W
Achilles
Reynolds0402
Achilles
6
2
6
4.5
W
5
1
7
8.5
L
Morgan Le Fay
TheVorteX Mind
Morgan Le Fay
0
4
1
0.13
W
Chernobog
TooHamTony
Chernobog
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,380
Damage
23,588
39,960
Taken
46,822
14,066
Mitigated
23,315
13,260
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,252
953
171
2,655
9,266
5,346
0
919
8,311
13,101
0
L
Guan Yu
 
Guan Yu
5,105
986
0
2,372
10,505
7,913
0
7,255
3,250
4,495
20,436
W
Chronos
10,121
4,858
0
3,765
8,953
2,532
936
1,921
6,705
57,159
0
L
Pele
6,504
1,763
0
2,181
8,271
2,161
780
2,078
6,193
0
28,771
L
Izanami
Horrifically
Izanami
7,416
4,757
240
3,714
10,696
2,916
0
3,204
7,492
0
38,332
L
Khepri
MILO-SUPER
Khepri
3,179
397
56
1,992
12,216
8,645
0
3,563
8,653
14,493
0
W
Achilles
Reynolds0402
Achilles
11,275
4,611
0
3,847
9,732
3,230
0
1,182
8,431
0
49,259
W
5,367
190
0
428
3,737
1,022
183
1,162
2,575
41,733
0
L
Morgan Le Fay
TheVorteX Mind
Morgan Le Fay
1,384
278
0
738
5,134
1,680
0
2,640
2,494
22,307
0
W
Chernobog
TooHamTony
Chernobog
4,365
3,361
0
2,394
8,272
1,936
0
924
7,348
0
32,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,963
Gold Earned
31,915
356
Minions Killed
221
0
Camps Cleared
0
1,272,297
Distance Traveled
1,203,139
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,887
453
18
1
0
255,781
4
L
Guan Yu
6,327
487
50
4
0
264,681
2
W
Chronos
8,021
617
123
9
0
236,599
3
L
Pele
6,741
519
47
4
0
271,244
3
L
Izanami
7,175
552
59
5
0
229,804
0
L
Khepri
6,153
473
22
2
0
229,721
2
W
Achilles
7,929
610
87
7
0
277,254
4
W
Thoth
7,699
592
79
6
0
269,799
0
L
Morgan Le Fay
5,519
425
43
3
0
207,689
6
W
Chernobog
6,427
494
49
4
0
232,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role